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AIG AI Manager OCI for MSFS – Development Announcement


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1 hour ago, Kaiii3 said:

manual installation is already working, but it is even more work then in FSX/P3D....

Anxiously awaiting the results of your work 🙂 

Kind regards,
Hans van WIjhe

 

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2 hours ago, Kaiii3 said:

but some kind of answer would have been nice.

As for my take on AI traffic and Liveries:

https://forums.flightsimulator.com/t/live-traffic-with-liveries/370905/6?u=cptlucky8

Edited by RXP

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19 hours ago, Kaiii3 said:

Update has been posted in the Forum already, as well as in the MSFS forum. A user over at MSFS offered to open a "wish-thread", as soon as it is oprn I guess it would ot hurt to upvote there^^

Have a link?  We really need to have Asobo answer your questions just like it has done for FBW.  I am starting to get a little angry about Asobo's lack of response.  It has been 4-5 months since launch and we still don't have a solution on this.  I am tired of the excuse about airlines not responding.  All of the liveries are already available in the game.  Folks like you just need a proper SDK to implement.  And if they want theirs to be proprietary, fine then just say it.  But then get the job done!

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1 hour ago, Drumcode said:

How's it going @Kaiii3😉

on my side nothing to report - actual I spend the last days on projects for P3D xD (mybe portable to MSFS later). Our internal members are still working on a rocess to get the models ready in the new sim. And I have the strong feeling that todays update might have broke something again (like the last times xD)

As soon as some new stuff it ready to report I will let you know 😉

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well more infos are here faster then I planed - and yes they are far from good:

Our team reports that the last update has broken the models and it seems even the intenral AI system is bugged (according to the public forum).  Will keep you updated.....

 

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Yup. Please vote. This is the only way we will get realistic traffic in MSFS, and assisting AIG will make it possible for others to develop AI solutions as well. No offence to Asobo, but I don't think they will ever be able to achieve what we had in FSX, FS9 or P3D on their own.

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Voted, Although I'll have no hope that we will see it in the near future.

Edited by Ixoye

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some progress has been made over the last days. Seems we found a way to "convert" old FSX/P3D based textures to MSFS. We will run some more verifications tests about it and then start adding the code for OCI 🙂 step by step we are getting closer to the end^^

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That’s great to hear!  I feel like MSFS is mostly coming together for me but the biggest missing thing is decent AI traffic.

Dave

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