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Ground textures are a blurry mess once again

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8 hours ago, Tomaz Drnovsek said:

No, mostly on High. But that's not important. I have almost 300 hours in MSFS with the exact same settings and this started to happen lately.

I think it IS important, at least for replicating / understanding your issue correctly. It's helpful to be as precise as possible as to your system configuration, sim settings, region where you fly etc. 

I don't think your observation is incorrect, I just asked to get more data about the issue 😉

From what I've heard, the tree distance is improved in the upcoming update, and you might be able to adjust the tree level of detail much farther out if you edit the usercfg when it's released. 

Edited by pstrub

My simming system: AMD Ryzen 5800X3D, 32GB RAM, RTX 4070 Ti Super 16GB, LG 38" 3840x1600

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9 hours ago, Tomaz Drnovsek said:

No, mostly on High. But that's not important. I have almost 300 hours in MSFS with the exact same settings and this started to happen lately.

Try setting Object level of detail to 200, has very little impact and should sort your probelm out. It looks like you have it set to 100.

Edited by Nyxx

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

1 hour ago, Nyxx said:

Try setting Object level of detail to 200, has very little impact and should sort your probelm out. It looks like you have it set to 100.

It's not just the tree distance. Look at the ground textures... beyond the red line it's total blur. I never had this in 300 hours in MSFS and I didn't change any settings for months. I don't think this is a settings issue.

 

1 hour ago, pstrub said:

I think it IS important, at least for replicating / understanding your issue correctly. It's helpful to be as precise as possible as to your system configuration, sim settings, region where you fly etc. 

I don't think your observation is incorrect, I just asked to get more data about the issue 😉

From what I've heard, the tree distance is improved in the upcoming update, and you might be able to adjust the tree level of detail much farther out if you edit the usercfg when it's released. 

I appreciate the help! I just said that because I'm 100% sure my current issue has nothing to do with settings or system configuration. Everything worked for 300 hours and suddenly, without any change whatsoever, it's not working. Changing settings just doesn't make any sense in this case. Also, I'm actually not talking about trees at all. It's the absurdly blurry ground textures I'm concerned about.

For the sake of the argument - I was flying in Alaska (landing at PAFA). My settings are mostly at High. My computer is i9-10900K @ 5.0GHz, RTX2080Ti, RAM 32GB DDR4-3600.

Edited by Tomaz Drnovsek

15 minutes ago, Tomaz Drnovsek said:

It's not just the tree distance. Look at the ground textures... beyond the red line it's total blur. I never had this in 300 hours in MSFS and I didn't change any settings for months. I don't think this is a settings issue.

 

I appreciate the help! I just said that because I'm 100% sure my current issue has nothing to do with settings or system configuration. Everything worked for 300 hours and suddenly, without any change whatsoever, it's not working. Changing settings just doesn't make any sense in this case. Also, I'm actually not talking about trees at all. It's the absurdly blurry ground textures I'm concerned about.

For the sake of the argument - I was flying in Alaska (landing at PAFA). My settings are mostly at High. My computer is i9-10900K @ 5.0GHz, RTX2080Ti, RAM 32GB DDR4-3600.

Have you flown in Alaska before? It might be exacerbated by the bug making the LOD distance being dependent on the geographic latitude. This has mostly been discussed in the context of trees, but I think it's likely that ground textures are affected just in the same way. 

Trees and terrain LOD go hand i hand, they're both adjusted by Terrain LoDFactor in usercfg.opt. However, in the current version they're capped to the range allowed in the options menu. Apparently this is going to change so that MSFS accepts values much larger than this in the next Update, affecting the LOD for both trees and landscape textures.

My simming system: AMD Ryzen 5800X3D, 32GB RAM, RTX 4070 Ti Super 16GB, LG 38" 3840x1600

8 minutes ago, pstrub said:

Have you flown in Alaska before? It might be exacerbated by the bug making the LOD distance being dependent on the geographic latitude. This has mostly been discussed in the context of trees, but I think it's likely that ground textures are affected just in the same way. 

Trees and terrain LOD go hand i hand, they're both adjusted by Terrain LoDFactor in usercfg.opt. However, in the current version they're capped to the range allowed in the options menu. Apparently this is going to change so that MSFS accepts values much larger than this in the next Update, affecting the LOD for both trees and landscape textures.

Yes, I did. This is not the tree LOD issue. I'm aware of it and I know how it looks. It's the ring around your aircraft. In this case it's just the ground textures that load very slow, it's not in the ring shape but somehow random - sometimes it's just some of the squares not loading, sometimes it's also the one right below the aircraft but some in the distance do load properly at the same time. Most of the blurry textures eventually loads but also at the same time new one appear that are blurry. Based on some of the comment posts I'm not alone experiencing this issue lately.

Here's an example, where the trees actually appear over the blurred background. It's not the trees.

b2eWm8B.png

Edited by Tomaz Drnovsek

29 minutes ago, Tomaz Drnovsek said:

It's not just the tree distance. Look at the ground textures... beyond the red line it's total blur. I never had this in 300 hours in MSFS and I didn't change any settings for months. I don't think this is a settings issue.

 

I appreciate the help! I just said that because I'm 100% sure my current issue has nothing to do with settings or system configuration. Everything worked for 300 hours and suddenly, without any change whatsoever, it's not working. Changing settings just doesn't make any sense in this case. Also, I'm actually not talking about trees at all. It's the absurdly blurry ground textures I'm concerned about.

For the sake of the argument - I was flying in Alaska (landing at PAFA). My settings are mostly at High. My computer is i9-10900K @ 5.0GHz, RTX2080Ti, RAM 32GB DDR4-3600.

I was not talking about Terrain level of detail. Thats as you say trees building. Read again please.

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

14 minutes ago, Nyxx said:

I was not talking about Terrain level of detail. Thats as you say trees building. Read again please.

Ok, sorry, I'll set Object level of detail to 200 and see. I just don't understand why it worked for 300 hours without setting this and now I have to set it to 200.

My current Object level of detail setting was 150.

Edited by Tomaz Drnovsek

It looks lower than 150, try and see. Good luck.

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

7 minutes ago, Nyxx said:

It looks lower than 150, try and see. Good luck.

That's why I'm saying it's not the settings 😉  It didn't look like that a few days ago with the setting at 150. I'm just flying with the setting at 200 and it looks exactly the same as in the screenshots I posted before.

Same for me. Spotted it yesterday. Blurry in the distance. I was flying over Mallorca, never had this before. Specs are similar as yours, only gpu is 3080.

Intel Core i9 13900K, NVidia RTX 4090 FE, Corsair Vengeance DDR5 64GB@6000MHz, Samsung 990 Pro 2TB NVMe M2, Asus OLED PG42 UQ

37 minutes ago, Tomaz Drnovsek said:

That's why I'm saying it's not the settings 😉  It didn't look like that a few days ago with the setting at 150. I'm just flying with the setting at 200 and it looks exactly the same as in the screenshots I posted before.

Very strange, do you use a cache?

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

Sorry Tomaz, am out of ideas 😞 

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

Hmm, this is an interesting thread. I thought I was imagining things. The last time I flew I thought the terrain was looking blurry and suffering with slow loading textures. I thought, jeez, here we go 🤨 FSX all over again. Also, for those who may have read my post about poor performance with the DC6, Dave has seen it, it makes very little difference if I have the settings on low or on ultra!!! Go figure 😬  All very odd. But anyway, just to confirm, I too have noticed what the OP is experiencing.

Edited by Rockliffe

Howard
MSI Mag B650 Tomahawk MB, Ryzen7-7800X3D CPU@5ghz, Arctic AIO II 360 cooler, Nvidia RTX4090 GPU, 32gb DDR5@6000Mhz, SSD/2Tb+SSD/500Gb+OS, Corsair 1000W PSU, LG Ultragear 48"4K, MFG Crosswinds, TQ6 Throttle, Fulcrum One Yoke
My FlightSim YouTube Channel: https://www.youtube.com/@skyhigh776

22 minutes ago, Tomaz Drnovsek said:

No.

did you had some windows update? since the sim didnt change something else must have.

divers installed? they can reset settings.

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