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Does the tree fix work now after su5?

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Anyone know if a tree fix addon will work now after SU5? Asobo identified a "bug" in regards to the trees and su5 fixed it, but I was wondering if the bug was related to why the addon wouldnt work in the first place. 

Andreas Stangenes

http://www.youtube.com/user/krsans78
Add me on gamertag: Bullhorns78

There is definitively no "tree fix" needed anymore after SU5. Simply use the highest ingame LOD setting and you get trees very far out. If this is still not sufficient, you might even increase draw distance using manually increased LOD values in UserOpt.cfg. But one word of caution: in my case, my rig cant cope anymore with to drastically increased values in UserOpt.cfg, resulting in very prominent LOD pop ins. Will have to do some additional testing, but it seems that with my hardware, the highest setting possible without modifying the cfg is the sweetspot in regard of draw distance and LOD popping in. 

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

I had to take it out the Sim would not load

Wayne such

Asus Hero Z690, Gigabyte Aorus Master 5080, I914900K, Kraken 360 AIO CPU Cooled, 96 GIGS Corsair DDR5, 32 Inch 4K by 3

8 minutes ago, AnkH said:

There is definitively no "tree fix" needed anymore after SU5. Simply use the highest ingame LOD setting and you get trees very far out. 

I keep hearing this but haven't been able to see this on my end.  What a higher LOD setting does do is decrease performance.  Someone posted screenshots of the difference the LOD setting makes now and honestly I didn't see a difference and neither did others.  That being said we had great tree range once upon a time without playing with the LOD setting.  When that didn't work after a patch someone was able to do it with a mod.  Now you have to fiddle with settings like FSX  and get decreased performance for results some are seeing and some are not. A hotfix is on the way maybe I'll see something better once that's out.   

FS2020 

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18 minutes ago, AnkH said:

There is definitively no "tree fix" needed anymore after SU5. Simply use the highest ingame LOD setting and you get trees very far out. If this is still not sufficient, you might even increase draw distance using manually increased LOD values in UserOpt.cfg. But one word of caution: in my case, my rig cant cope anymore with to drastically increased values in UserOpt.cfg, resulting in very prominent LOD pop ins. Will have to do some additional testing, but it seems that with my hardware, the highest setting possible without modifying the cfg is the sweetspot in regard of draw distance and LOD popping in. 

I've tried Maximum lod in game and trees on Ultra, yet there is still a "circle" around the plane.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

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screenshot188_li7bjjl.jpg

12 minutes ago, MarcG said:

I've tried Maximum lod in game and trees on Ultra, yet there is still a "circle" around the plane.

In VR? I did not observe a circle in my test flights yesterday and had trees on hills far away compared to pre SU5 without any addon. I use Bijans mod, no idea if this still increases draw distance also in SU5? 

Edited by AnkH

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

20 minutes ago, MarcG said:

I've tried Maximum lod in game and trees on Ultra, yet there is still a "circle" around the plane.

Yes I have noticed this also, 200 seems to be the sweet spot, higher settings will draw further out, but you will also see the pop-in more clearly because the rendering takes longer time. 

Edited by Ixoye

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53 minutes ago, AnkH said:

screenshot188_li7bjjl.jpg

In VR? I did not observe a circle in my test flights yesterday and had trees on hills far away compared to pre SU5 without any addon. I use Bijans mod, no idea if this still increases draw distance also in SU5? 

Yes in VR with vanilla install (no mods), easier to spot over flatter land. I also have Bijans mod but this issue should've been dealt with in the base game.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

54 minutes ago, Ixoye said:

Yes I have noticed this also, 200 seems to be the sweet spot, higher settings will draw further out, but you will also see the pop-in more clearly because the rendering takes longer time. 

'Level of Detail' only goes up to 200 in the settings or am I missing something?

FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR 

3 minutes ago, Dillon said:

'Level of Detail' only goes up to 200 in the settings or am I missing something?

They are referring to a tweak that can be performed to a configuration file to allow for an LOD that goes beyond the default of 200.

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  • Author
1 hour ago, AnkH said:

There is definitively no "tree fix" needed anymore after SU5. Simply use the highest ingame LOD setting and you get trees very far out. If this is still not sufficient, you might even increase draw distance using manually increased LOD values in UserOpt.cfg. But one word of caution: in my case, my rig cant cope anymore with to drastically increased values in UserOpt.cfg, resulting in very prominent LOD pop ins. Will have to do some additional testing, but it seems that with my hardware, the highest setting possible without modifying the cfg is the sweetspot in regard of draw distance and LOD popping in. 

Im afraid i dont agree. With the tree fix i would get trees out to the horizon without performance impact. With range set to 200 and everything to ultra i get a very noticable draw ring around the airplane. This is leagues worse than the tree fix mod. Perhaps flying in areas with less trees will make this less noticable but flying in densly forested areas it is very annoying. 

Andreas Stangenes

http://www.youtube.com/user/krsans78
Add me on gamertag: Bullhorns78

If the tree fix works, it will be the only thing that does.  The sim is currently forked.

Hopefully today's hotfix will resolve.

A hotfix that completely deletes sim update 5 and takes us back to what we had before would be perfect for me.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

  • Author
5 minutes ago, Dillon said:

'Level of Detail' only goes up to 200 in the settings or am I missing something?

You can change the cfg file manually to extend the draw range betond 200, but that will hurt performance extremely fast. Its nowhere as effective as the tree draw fix. 

Andreas Stangenes

http://www.youtube.com/user/krsans78
Add me on gamertag: Bullhorns78

15 minutes ago, Andreas Stangenes said:

Im afraid i dont agree. With the tree fix i would get trees out to the horizon without performance impact. With range set to 200 and everything to ultra i get a very noticable draw ring around the airplane. This is leagues worse than the tree fix mod. Perhaps flying in areas with less trees will make this less noticable but flying in densly forested areas it is very annoying. 

I guess we have to start with screenshots and precise locations, otherwise it is impossible to compare. Are you also talking about VR? It seems that you get more issues in VR than in 2D...

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

16 minutes ago, Andreas Stangenes said:

You can change the cfg file manually to extend the draw range betond 200, but that will hurt performance extremely fast. Its nowhere as effective as the tree draw fix. 

True, LOD 400/400 in london is a huge FPS hit.

That Said i fine 300/300 works well for me. Its like everything its down to your own PC.

Edited by Nyxx

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