August 4, 20214 yr 17 minutes ago, Nemo said: Looks pretty nice, what did you change, David? Monitor preset>Nvidia CP, Gamma, contrast. But come HF Friday or monday it will not be needed. David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
August 4, 20214 yr 7 minutes ago, Alpine Scenery said: That will reduce your visuals though, 8x or 16x is best depending on your PC. That is strange you get shimmering with it on, sounds like it is combining with some other setting to not work properly. I am not sure, just guessing. Texture Filtering is the bad guy, the one you almost always want to turn off. I see Texture resolution (high) Texture supersmapling 2X2 and Texture Synthesis Medium. No Texture filtering in MSFS
August 4, 20214 yr 8 minutes ago, Bobsk8 said: I see Texture resolution (high) Texture supersmapling 2X2 and Texture Synthesis Medium. No Texture filtering in MSFS Right, Texture Filtering is only in NVIDIA settings. The settings I posted for you earlier were NVIDIA CP related, not in MSFS itself. My bad. AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
August 4, 20214 yr 2 hours ago, Bobsk8 said: What's with the top image, had you dropped your phone while it took the shot? No, Bob, that is an actual screenshot from the game. The 2nd pic was with my phone. After doing that I could understand why some of you guys were complaining about the washed out look and blurriness but I wasn't seeing it. The 2nd pic is what I was seeing except without the camera moving and the weird checkerboard looking artifacts. Ryzen 7 5800 x3D, Asus Tuf Gaming X570 Plus, Geforce GTX 4080 F.E., 32GB Corsair PC-3600, 1TB Samsung Evo 970 nVME SSD, 1TB Samsung Evo 870 SSD, 500GB Samsung Evo 870 SSD
August 4, 20214 yr 23 minutes ago, Alpine Scenery said: That will reduce your visuals though, 8x or 16x is best depending on your PC. That is strange you get shimmering with it on, sounds like it is combining with some other setting to not work properly. I am not sure, just guessing. Texture Filtering is the bad guy, the one you almost always want to turn off. In the Nvidia control panel I see four texture filtering entries - anisotropic optimisation, Negative LOD bias, quality and trilinear optimisation. Which of these four do you recommend to turn off? CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 4, 20214 yr 11 minutes ago, Alpine Scenery said: Right, Texture Filtering is only in NVIDIA settings. The settings I posted for you earlier were NVIDIA CP related, not in MSFS itself. My bad. Oh, OK... I don't use the Nvidia control panel at all.
August 4, 20214 yr 18 minutes ago, MrBitstFlyer said: In the Nvidia control panel I see four texture filtering entries - anisotropic optimisation, Negative LOD bias, quality and trilinear optimisation. Which of these four do you recommend to turn off? Anisotropic Optimization is the bad guy, for the others... You can try Texture Filtering at Quality or High Quality. Trilinear On or Off. I think Texture filtering might override Trilinear even though it's a separate setting, I forget. I don't think the Negative LOD Bias has any effect, I believe it is ignored, maybe not in VR though... Turn anti-aliasing off in Nvidia, but on in MSFS to TAA or similar. Threaded Optimziation (Auto - Global) Triple Buffering: off Set max frame rate: off (set frame rate in MSFS only) Low Latency: off Setup V-Synch in MSFS and disable in Nvidia (but it varies depending on monitor type and what not) Edited August 4, 20214 yr by Alpine Scenery AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
August 4, 20214 yr 1 minute ago, Bobsk8 said: Oh, OK... I don't use the Nvidia control panel at all. You should check your Nvidia CP settings, as that can really mess with MSFS quite a bit. AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
August 4, 20214 yr 10 minutes ago, Alpine Scenery said: You should check your Nvidia CP settings, as that can really mess with MSFS quite a bit. OK. will do, just found it now. Edited August 4, 20214 yr by Bobsk8
August 4, 20214 yr 45 minutes ago, Bobsk8 said: Anisotropic filtering. I don't even know what it does, but the shimmering is gone. \ Ansio is for viewing things at an oblique angle. On a taxiway things at the far end will look sharp if set to 16x. bs AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
August 4, 20214 yr 48 minutes ago, Bobsk8 said: Anisotropic filtering. I don't even know what it does, but the shimmering is gone. \ It makes textures when viewed at an angle less blurry Edited August 4, 20214 yr by Tuskin38
August 4, 20214 yr For those who missed it: https://forums.flightsimulator.com/t/regarding-your-feedback-upcoming-hotfix/436063?fbclid=IwAR1VFUxix3IZfmFVn9kJ0C3I7GUeDteyrtoj957It7cU3sz6o-X3iSvKWyA Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
August 4, 20214 yr I could live with all the issues and then some if they get Dev mode working like it was in SU-4. Though I'm glad they are fixing these other things though. Edited August 4, 20214 yr by Alpine Scenery AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
August 4, 20214 yr 3 hours ago, DylanM said: Interesting info - thanks. Perhaps this is a bug rather than intentional (hoping anyways). Someone on the team must be knocking back one too many glasses of Bordeaux when coding… And turns out it was indeed a bug - at least this is what they are saying right now: "Volumetric Lighting is Missing – This was a shader bug and will be addressed in the upcoming hotfix." "Washed out Graphics and Cloud Appearance – Attempted improvements to the cloud appearance introduced an overexposure of the world. This will be addressed in the upcoming hotfix. We are planning on a brightness slider for an upcoming Sim Update to allow visual customization of your sim." It looks like they have changed the tonemapper (and/or subsequent post-processing stages) to make clouds not look like volcanic ash, just like I've guessed. However somehow they haven't noticed the effect of those changes on rest of the simulator. I really don't believe in the "they are ruining visuals for Xbox" conspiracy theory, Series X has a CPU equivalent to Ryzen 7 3700X and a GPU equivalent to RTX 2080, I wouldn't be surprised if majority of the simmers have lower hardware than that. It sounds more like the usual sloppy coding from Asobo. Edited August 4, 20214 yr by BiologicalNanobot PC specs: i5-12400F, RTX 3070 Ti and 32 GB of RAM. Simulators I'm using: X-Plane 12, Microsoft Flight Simulator (2020) and FlightGear.
August 4, 20214 yr 10 minutes ago, bean_sprout said: Ansio is for viewing things at an oblique angle. On a taxiway things at the far end will look sharp if set to 16x. bs Seems if I turn it off or on 2X, the lowest setting, the shimmering is gone in my scenery. PS, flying along and adjusting it, and now I have it on 8x and don't see the shimmering either. Need a voodoo doll to adjust the settings in this sim. Edited August 4, 20214 yr by Bobsk8
Archived
This topic is now archived and is closed to further replies.