August 27, 20214 yr Author 3 hours ago, Chris555 said: I had the same problem, tried everything and unfortunately still stutters, I finally changed the settings in my POWER PLAN from BALLANCE to HIGH Performance and alread two weeks I have had no problems with the stutters, problem has been solved Open Control panel and go to Power Options. Then choose the High Performance plan: @Chris555 you had the same periodic stutters issue ?
August 27, 20214 yr 1 hour ago, cmdn said: @Chris555 you had the same periodic stutters issue ? Yes ............ there was big stutter before I was trying to reinstall P3D but nothing help. I was reading somewhere in the forum that the power options can be a problem, I changed it to High performance plan and I don't have any more issues with stutter.
August 27, 20214 yr Author 12 minutes ago, Chris555 said: Yes ............ there was big stutter before I was trying to reinstall P3D but nothing help. I was reading somewhere in the forum that the power options can be a problem, I changed it to High performance plan and I don't have any more issues with stutter. Thanks a lot Chris! Will try this out
August 27, 20214 yr Found the cause of my stutters that on different apt I had with TEXTURE_SIZE_EXP = 10. I tried to reinstall the Nvidia driver without making any configuration of the Global Settings, leaving all the controls such as Antialias and Anisostrophic Filter managed by P3D and with this driver configuration the stutters on the apt scenarios that I had reported have disappeared and also I have also detected an increase in fps.
August 28, 20214 yr Well until about a week ago my P3DV5 ran perfectly smooth and trouble free with everything at ultra or max etc EA True Sky etc. (INtel I7 with NVIDIA RTX2070 Super and SSD's) Then over the past week I have also begun to get the stutters and glitches which is perplexing because nothing in P3DV5.2 (HF1) had been changed or added to in any way. So what has changed to cause this? Now this is also happening in so many different sim scenario situations you know it is is not the model and it is not the scenery, they all work and display properly. WIN10 did some as usual unrequested updates and I stupidly allowed NVIDIA to update to their latest Game Driver - coincidence? The stutters (now microlags with the whirly busy circle appearing) on screen are acutely frustrating and it does appear to be connected to general WIn10's windows/frame display behaviour with graphic changes and graphics generally it reminds me of the old GPU bottlenecks in FSX. Something has definitely changes that is intefering with the way P3D communicates with rest of the system! I also got an unwanted SODE update to 1.7.1 which at the same time busted all my SODE sceneries (reverting back to 1.7.0 SODE fixed the dreaded red cross issue with multiple different sceneries) So at the moment I have no answers or solution except to roll back the driver, see if I can roll back some updates and maybe even do a repair on the P3D client and content parts of the program. I have just tried a couple of the posted solutions (less harmless) such as the power plan, made no difference, disable GodRays, made no difference, switched weather engines, made a small difference but not much. Checking of processes running does not reveal any significant loads or memory issues but the micro delays in the window graphic display updated smoothly is very evident. What is the solution - I am not sure but open to suggestions to try as well!
August 29, 20214 yr Ok WIN10 update check shows nothing over past week! Changed the NVIDIA driver back to the Studio Driver (not the Game Driver) for the RTX2070 super. Turned off Godrays only. System is back to being smooth and in fact I am not getting the panning line flicker I got with the Game Driver with the Studio Driver. Repeated the flight and weather no glitches, no stutters no temp hanging!. Perplexing a driver change should not make that amount of difference! So there is some other program that is doing it. The hunt continues!
August 29, 20214 yr Well, I just got the stutters as well. Had been flying along over central Alabama in the Commander 114(stock plane but originally from Carenado) at 9500ft for about 15 minutes, mostly cloudy skies, using ASP3D latest version 7900. I started to turn and the awful stutters started. The scene would freeze up for a second or 2 and then resume, and this continued for several minutes. It reminds me of when the sim, FSX or P3D, will stutter a bit when ATC gives approach instructions. Anyway, I killed Active Sky and cleared all weather but the stutters continued. Finally, I switched to the stock Maule aircraft, and the stutters stopped. Perhaps it was coincidence, I don't know. I have done several flights like this and this is the first time I have had the stuttering. I am using P3Dv5 HF2, EA on, vol clouds off, scenery settings are on the high side but my 2070 Super can handle it, VRAM was at 2.1GB out of 7GB available. I'm going to do this flight again, and if it happens, will turn off AI traffic to see if that's what's causing it. Dave Edited August 29, 20214 yr by dave2013 Simulator: P3Dv6.1 System Specs: Intel i7 13700K CPU, MSI Mag Z790 Tomahawk Motherboard, 32GB DDR5 6000MHz RAM, Nvidia GeForce RTX 4070 Video Card, 3x 1TB Samsung 980 Pro M.2 2280 SSDs, Windows 11 Home OS My website for P3D stuff: https://sites.google.com/view/thep3dfiles/home
August 29, 20214 yr Author In my opinion these periodic stutters issues came with the last p3d HF. I have never had this problem before (sure thing stutters here an there but nothing like that). today I had periodic stutters again when I changed some texture/mesh resolution settings. I tried so many different things to find out how I get these ( thought it was AI , active sky, Windows settings..) . it is not clear where it comes from.
August 29, 20214 yr 1 hour ago, cmdn said: In my opinion these periodic stutters issues came with the last p3d HF. I have never had this problem before (sure thing stutters here an there but nothing like that). today I had periodic stutters again when I changed some texture/mesh resolution settings. I tried so many different things to find out how I get these ( thought it was AI , active sky, Windows settings..) . it is not clear where it comes from. If it was due to P3D we would all suffer the same problem. We don't ergo it isn't, unless you do a complete fresh re-install of P3D and you get stutters on low settings with a vanilla install of the sim. Something somewhere is the root cause, but I suspect it's most likely to be a combination of add-ons and settings overloading your hardware's capacity to supply information to the main rendering thread fast enough. Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
August 29, 20214 yr Maybe worth a shot, but do you Orbx Base/Vector or any Landclasses installed? I had a similar type of stuttering and after many weeks of searching, my solution was re-installing the Orbx products. Apparently the latest hotfixes dont play well with Orbx. Darren Palmer
August 29, 20214 yr Kevinfirth - yes not sure what is the cause because after the HF1 etc I had no issues at all until about a week ago and a few days ago in particular!. The only thing I have done is the driver change. Tried all the usual suspects but nothing conclusive. The change over to the studio driver not the game-ready driver seems to have fixed it! So I do not think it is a P3D issue at all but rather some change either in simconnect or elsewhere that is now causing this but at the moment it is a needle in a haystack issue. After all whey would a perfectly stable smooth program now start this stuttering and pausing hang process? Do not think they are related but SODE is now playing up for me and I had to revert to an earlier version to fix that problem as well! Update - I noted that the glitches appeared to be related to the way scenery is loaded as a flight progresses in other words it appeared to me as a flicker when one base scenery file is read for another and replaced as the flight progresses. I re checked all my Graphics settings. As I use a lot of ORBX LC etc I revisited their recommendations and then reset my sliders to their recommended for mesh and texture resolution (5m and 7cm) and the sliders to theirs recommended for Autogen etc. Now the sim is running smoothly again and glitch free. I cannot vouch for how this works with different airport sceneries in terms of the various textures sizes time will tell. Happy again! Edited August 30, 20214 yr by coastaldriver
August 30, 20214 yr 3 hours ago, coastaldriver said: The only thing I have done is the driver change. I'm not well informed about drivers etc and his changes might impact a program like P3D. A period of sustained tests on a fresh install across a range of settings might expose changes in the point at which main rendering thread loses overhead, under identical conditions apart from driver version. But, if the problem was mitigated by simply lowering your settings without any other changes then I'd lean towards it just being a data bottleneck somewhere as loads were heavier. That kind of problem could well be very individual system related, which makes cross referencing and verifying results by other users particularly difficult! I'm afraid the rules of engagement for flight sims haven't changed. 1. Buy the best hardware you can, and combine parts wisely. 2. Manage the settings within the limits of the hardware available to get the smoothness you need. 🙂 3. If 2 isn't possible, go back to 1! Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
August 30, 20214 yr Kevin yes afraid so!. I have 32GB of RAM on a 8 core Intel chip with an NVIDIA Super 8GB GPU. When I check the GPU it is fine in terms of load. I have found with the RTX 2070 Super card that it does not run smoothly if one uses the Game Drivers but runs much more happily with the Studio Driver. The ORBX settings increased the demands due to tighter textures and mesh levels. No roll back of anything to do with EA or True Sky - except to turn off the Godrays (did not like it that much anyway). I have just run a a long test flight down Lousiana way with Hurricane ISA and AS real time weather at low level (lots of cloud, precip and TS's with lightning). Not a single glitch or stutter! In fact I was more impressed at the realism of the wind and turbulence being produced. I gave the settings and system a pass. But I hear what you say about data bottlenecks and different user systems. Why I had such a bad run the other day is a mystery as usual!
August 30, 20214 yr I have been having this issue on a RTX3090 with a 10700k at 5.0 GHZ and 64GB RAM. The stutters are almost like the sim is "catching up" for a second. Doesn't stop occurring and I am almost at the point of giving up on P3D after years because of this stutter . I even purchased FFTF, have tried different affinity masks, tried reinstalling the entire sim, different NVIDIA settings. Refresh rates, but I continue to see stutters in the way of a catch up frame several times a minute. Now I am seeing some who claim that turning off the Overclock did wonders for them. So will try that, I also am curious about reinstalling ORBX Global and NAM LC to see if its a connection issue. I am suspicious of AIG traffic as well as I am understanding some of those apparently cause issues. Part of me suspects that it is missing certain files which cause the issue, but even with AI traffic off I see the problem. I can't really put my hand on what is the source of this problem but HF2 for me is trash basically. Follow me on : Instagram See my Trailer: A Year Of Flight
August 30, 20214 yr 1 hour ago, Alcides Segovia said: HF2 for me is trash basically. It's clearly not trash because it works sweetly for me. You just haven't found what the cause of your problem is. 64Gb ram is irrelevant, what are the timings? What's the specific and full system specs? If you're ok over clocking, you can always try o/c your cache too, that helps. Do you get the issues with a vanilla install? Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
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