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September 16th, 2021 - Development Update

Featured Replies

SEPTEMBER 16TH, 2021 DEVELOPMENT UPDATE

Posted by: Microsoft Flight Simulator Team

Inside a cockpit during night time

Screenshot by Adk0n77

 

The next hotfix is targeted to release tomorrow, September 17th, at 8:00am PT. Once live, full patch notes will be posted.

Our community team is currently at the Reno Air Races! If you will also there and would like to say hi and meet fellow MSFS fans, drop by the Formula One hangar with IntheBlueYonder’s full-size VR cockpit this Saturday from 10:30-11:30am. Or, follow along for the ride via our Instagram Stories through Monday!

– The MSFS team

 

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DEVELOPMENT ROADMAP

Click here for the web-friendly version.

Feedback Snapshot

 

FEEDBACK SNAPSHOT

Click here for the web-friendly version. To learn more about Accessibility in Microsoft Flight Simulator, click here.

 KEY

SU = Sim Update (6, 7, etc.) WU = World Update
ASAP = As Soon as Possible TBD =To Be Determined
Several Releases = Fixes will come over a series of updates
Ongoing Fixes = An item we will continually be working on
Planned = Scheduled to be worked on
Under Investigation = The team is currently looking into this issue
Not Planned = We will likely not work on this
Not Started = We have not begun investigation on this yet
Started = Development work as started on this item

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COMMUNITY TRIAGE UPDATE

Click here to see our Known Issues list. This section details any updates we are able to share on popular issues that have been discovered by the community and either logged for a future fix or found to have a workaround until fixed. Note that “target release” is the intended goal to have the item solved. This is not an exhaustive list; just items we would like to share today:

  • Xbox App:
    • We have seen many questions regarding the Xbox App and why it helped many users trigger an update to the sim in the Windows Store. We found that if the title is on Xbox Game Pass, it requires the Xbox App and Win10 in order to play PC games as it uses Xbox Live. If an update to the sim does not trigger for you automatically, try to log into the Xbox App first, then go to the store and check for updates. Some users may have purchased the Disc version which should allow them to get the update without signing into Xbox Live.
  • Wind Gusts
    • Wind gusts have been reactivated but some additional UI work is still needed. No further updates on timing.
  • White dot for PC users:
    • Design is investigating with a current target release of SU6.
  • Top Menu Arrow Graphic always displayed:
    • Resolved for target release of SU6.
  • Screens go black during long flights:
    • This is still under investigation.

Our community team has also started collecting and re-evaluating some legacy bugs (i.e. bugs that have been there since PC launch). We will give updates on those where we can.

  • SR22 nose-wheel animation:
    • This has been fixed with a target release of SU6.

 

SDK UPDATE

  • General
    • We are so happy to see the visual effects you started creating using the Beta version of the Visual Effects Editor! We will soon close the Beta and the tool will be made available with a whole batch of fixes and new features. Considering the latest changes we made, you may have to edit your previously created effects. We will share all the details and instructions in the coming weeks.
  • Dev Mode
    • We fixed the SimObject template.
    • Debug model LOD is now available on the main menu.
    • Scenery Editor
      • We fixed the issue with jetways not spawning.
      • We made some improvements to the upcoming Hide/Lock system.
      • We fixed a crash that could happen when trying to move a group that contains towers without a child.
      • We fixed a crash that could happen when trying to create a hierarchy by type.
      • We fixed the rectangular aprons rotation.
    • Visual Effects Editor
      • We added the Age attribute for the GetInstanceAttribute node.
      • We fixed the offset display in the Visual Effects spawner tab.
      • We fixed the coordinate spaces management, which will oblige you to make some changes to your existing effects (more details coming soon).
      • We are testing a new version with opaque windows for the Scenery & Material editors.

 

3RD PARTY UPDATE

  • As of 09/12, we have now approved 218 (+2) third parties into the in-sim marketplace and – so far 118 (+1) have released 535 products on PC (+3) and 102 on Xbox (+8).
  • In total, 1,310 products (+48) have already been released in 3rd party stores and the in-sim marketplace. Beyond that, another 367 products (+4) from 3rd party developers are in production (233 announced, 134 unannounced). In total, over 1,677 3rd party products (+54) are either released or are in development.
  • Airports:
    • 1,057 airports (+35) are either released or are in various stages of development.
      • 838 airports (+33) have been released on the platform so far in various stores.
      • 435 airports (+9) have been released in the in-sim marketplace.
      • 108 airports (+2) beyond the released airports have been announced.
      • 111 airports (+0) are not announced, but the dev let us know that an airport is in production.
  • Aircraft:
    • 201 aircraft (+6) are either released or are in various stages of development.
      • 67 aircraft (+4) have been released on the platform so far in various stores.
      • 41 aircraft (+4) have been released in the in-sim marketplace.
      • 111 aircraft (+2) beyond the released aircraft have been announced.
      • 23 aircraft (+0) are not announced, but the dev let us know that an aircraft is in production.
  • Scenery:
    • 378 sceneries (+10) are either released or are in various stages of development.
      • 364 sceneries (+10) have been released on the platform so far in various stores.
      • 37 sceneries (+2) have been released in the in-sim marketplace.
      • 14 sceneries (+0) beyond the released scenery have been announced.
  • Mission Packs:
    • 41 mission packs (+1) are either released or are in various stages of development.
      • 41 mission packs (+1) have been released on the platform so far in various stores.
      • 4 mission packs (+0) have been released in the in-sim marketplace.
      • 0 mission packs (+0) beyond the released missions have been announced.

 

MARKETPLACE UPDATES

There are 13 new products (2 on PC, 11 on Xbox), and 18 updated products (13 on PC, 5 on Xbox) in the Marketplace today.
 

13 NEW PRODUCTS: 2 ON PC, 11 ON XBOX

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Already on PC Xbox

New on PC Xbox

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Already on PC Xbox

New on PC Xbox

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Already on PC Xbox

New on PC Xbox

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Already on PC Xbox

New on PC Xbox

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Already on PC Xbox

New on PC Xbox

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Already on PC Xbox

New on PC Xbox

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Already on PC Xbox

New on PC Xbox

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Already on PC Xbox

New on PC Xbox

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Already on PC Xbox

New on PC Xbox

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Already on PC Xbox

New on PC Xbox

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Already on PC Xbox

New on PC Xbox

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Already on PC Xbox

New on PC Xbox

18 UPDATED PRODUCTS: 13 ON PC, 5 ON XBOX

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Available on PC  Xbox

Updated on PC Xbox

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Available on PC Xbox

Updated on PC Xbox

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Available on PC  Xbox

Updated on PC Xbox

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Available on PC Xbox

Updated on PC Xbox

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Available on PC Xbox

Updated on PC Xbox

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Available on PC Xbox

Updated on PC Xbox

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Available on PC  Xbox

Updated on PC Xbox

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Available on PC Xbox

Updated on PC Xbox

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Available on PC  Xbox

Updated on PC Xbox

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Available on PC  Xbox

Updated on PC Xbox

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Available on PC  Xbox

Updated on PC Xbox

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Available on PC  Xbox

Updated on PC Xbox

 

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Available on PC  Xbox

Updated on PC Xbox

 

 
 
 

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TWITCH UPDATE

We stream weekly on Twitch.tv/MSFSOfficial! Join us next Wednesday for a mid-week community flight at 1900Z!

Our Live Q&A has been official rescheduled for Wednesday, September 29th at 10:30am PT. We look forward to answering your questions.

 

COMMUNITY VIDEO

Check out YouTuber Flight Sim Vlogs exploring the new scenery from World Update VI. In this breathtaking video, they fly a TBM over the Alps in stunning 4K resolution.

 

FEATURED FREEWARE MOD

The Reno Air Races are this weekend! If you’re inspired by watching the world’s fastest motorsport and want to hone your skills at flying through gates and around pylons in anticipation of the upcoming Reno expansion for Microsoft Flight Simulator (launching in November), then check out this new freeware Brisbane River Run aerial racetrack from 3rd party developer Orbx. With the race course also having night lighting availability, you can roar past the skyline of Australia’s third largest city at any time of day or night. Please note that an Orbx account is required to download this freeware mod.

Pylons sitting on the brisane river

 

SCREENSHOT CHALLENGE

You can now submit your screenshot via Twitter with #MSFSchallenge or the Weekly Forum Post! This week’s screenshot challenge: Ecosystems – Temperate Forests.

This past week our Screenshot Challenge was Cockpits ! Here are our runner ups this week:

twitter_Euro_Viper.jpg

 Screenshot by Euro_Viper

 

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Screenshot by AuntJemima2636

 

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Screenshot by z32ands30

 

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Screenshot by BrinyJarl122803

 

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Screenshot by EvanGamer24351

 

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Screenshot by Nerbulus

 

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Screenshot by Paddock720

 

walterdog9598.jpg

Screenshot by walterdog9598

 

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 Screenshot by uncl3mik3mik3-_2_

 

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Screenshot by PapaJoe2811

 

NEXT DEVELOPMENT UPDATE BLOG – September 23rd, 2021

Sincerely,

Microsoft Flight Simulator Team

Edited by ChaoticBeauty

  • Replies 32
  • Views 7.2k
  • Created
  • Last Reply

And still no country or region filter for the in-game store, going through the list of airports now takes nearly an hour of time. 

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

Left that official part to you, Chaotic

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

11 minutes ago, ChaoticBeauty said:

Wind Gusts

  • Wind gusts have been reactivated but some additional UI work is still needed. No further updates on timing.

I hope their turbulence isn´t just jerking the plane back and forth.  If it does, I hope there´s a way to scream and turn it off.  😄  Fingers crossed.

Gregg Seipp

"A good landing is when you can walk away from the airplane.  A great landing is when you can reuse it."
i9 64GB RAM, GTX-5090

  • Author
5 minutes ago, DAD said:

Left that official part to you, Chaotic

Not completely sure I follow! Could you explain what you mean?

I didn't even notice wind gusts were missing.

5 minutes ago, ChaoticBeauty said:

Not completely sure I follow! Could you explain what you mean?

Saw the update over at the ms forum but decided to post just the hotfix part here and leave the complete dev update to you as that became already a routine for me to check here first for your posts, at least on a Thursday. Now let’s get this pined and we are all set 🙂

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

  • Author
1 minute ago, DAD said:

Saw the update over at the ms forum but decided to post just the hotfix part here and leave the complete dev update to you as that became already a routine for me to check here first for your posts, at least on a Thursday. Now let’s get this pined and we are all set 🙂

Thanks, got it! I also saw the update get posted on the official forum but unfortunately larger posts from there do not transfer well to AVSIM so I had to wait for the website version to go live, which took somewhat longer than usual.

At least we got the pine very quickly!

Why has no credit been given to Mugz by either MS/Asobo or Flight Sim Vlogs for his amazing TBM mod??

Looking at the video it almost feels like the TBM showcased is default Asobo but we all know how Mugz has breathed life into the aircraft through his mod. 

Credit is due where credit is deserved. Thanks for your awesome mod Mugz. 👍

  • Moderator
2 minutes ago, ChaoticBeauty said:

At least we got the pine very quickly!

😂😂😂

Yes, quick to pine it today 🌲🌲🌲

Avsim Board of Directors | Avsim Forums Moderator

What plane is this?

walterdog9598.jpg

ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU

1 minute ago, captain420 said:

What plane is this?

walterdog9598.jpg

Pitts special

Thanks!

ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU

Second update with a Roadmap with no World Updates. I guess they’ve suspended them for a while?

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

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