September 20, 20214 yr I will demo when I get home tonight but from what I am reading to make compatible with XVision one should use a non-lua preset? Instead of Impressive for lua just use impressive and then disable scattering/fog/clouds options in XVision? Ryan
September 20, 20214 yr Is this plug-in compatible with UWXP? Tried to look for an answer myself, but I am away from home so the demo couldn’t help me. So curious… Sorry Regards, Paul - near EHRD
September 20, 20214 yr I think it is only compatible with ASXP. I switched to Reshade to get a good look back using the Blvxed preset. However will see how my Xvision works too. Not done that yet. This is really a game changer for X plane weather. I love this plugin with Active Sky XP. The dev is super responsive on his discord if you have any questions or issues Paulvanuf. It is a real bargain at 15.00 USD. Oh by the way there is a free demo you can use first. Cheers! Edited September 20, 20214 yr by Glasairmell
September 20, 20214 yr 5 hours ago, Paulvanuf said: Is this plug-in compatible with UWXP? Tried to look for an answer myself, but I am away from home so the demo couldn’t help me. So curious… Sorry No, UWXP is a cloud rendering plugin not a weather provider. It works with NOAA for XP, ActiveSky, any other plugin that provides separate weather data to the simulator. System Spec 1: Nvidia RTX 4090, AMD Ryzen 9 7950X3D, Res 5120x1440, HP Reverb G2System Spec 2: AMD Radeon RX 7900XT, Intel I-9 9990K, Res 3840x1080, HP Reverb G2
September 21, 20214 yr I must be doing something wrong but I just cannot get it to work with XVision (Nordic preset). I get a CTD on loading the flight. Has any one managed to do so? Maybe it needs a custom preset to be written but that's beyond me. It works with Active Sky but I'm yet to see more than one cloud layer or any cirrus. I'll maybe try a fresh install of XP. Edited September 21, 20214 yr by jarmstro
September 21, 20214 yr I can confirm I am getting 3 layers and it looks pretty good for initial impressions. Ryan
September 21, 20214 yr 11 hours ago, jarmstro said: I must be doing something wrong but I just cannot get it to work with XVision (Nordic preset). I get a CTD on loading the flight. Has any one managed to do so? Maybe it needs a custom preset to be written but that's beyond me. It works with Active Sky but I'm yet to see more than one cloud layer or any cirrus. I'll maybe try a fresh install of XP. I'm using the Impressive solution but disabled scattering/fog/clouds. However, I've not had a crash except when I rapidly changed time of day (using a hotkey). But I've had that happen before using just Xvision. Maybe there's something with the Nordic solution. Be sure not to use the Lua script.
September 21, 20214 yr 55 minutes ago, rjack1282 said: I can confirm I am getting 3 layers and it looks pretty good for initial impressions. Looks like one layer to me? Active Sky? Edited September 21, 20214 yr by jarmstro
September 21, 20214 yr 2 minutes ago, jarmstro said: Looks like one layer to me? 🤓 ( couldn't resist .... no pun intended 😉 ) Edited September 21, 20214 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 21, 20214 yr 3 minutes ago, jarmstro said: Looks like one layer to me? I was at home for lunch so no time for flight but I took the free camera up and there were three distinct layers at the elevations reported in the metar from ASXP. I think it's hard to tell layers from the ground perspective as they will blend in as you look up. Ryan
September 21, 20214 yr 7 minutes ago, jcomm said: 🤓 ( couldn't resist .... no pun intended 😉 ) Well it's a job to say. The lighting and shadows are non existent. Not a great screenshot to be honest. The ground textures and the lighting are just rubbish. Check out the building! Lol. Too little too late imo. Roll on XP12. Edited September 21, 20214 yr by jarmstro
September 21, 20214 yr One thing I forgot to check was whether these clouds cast ground shadows. I won't be able to check until later. Maybe someone else can confirm. From my pic above they are either very faint or non-existent which would be a bummer. Ryan
September 21, 20214 yr 1 hour ago, rjack1282 said: One thing I forgot to check was whether these clouds cast ground shadows. I won't be able to check until later. Maybe someone else can confirm. From my pic above they are either very faint or non-existent which would be a bummer. yos, see the timelapse i posted earlier Edited September 21, 20214 yr by mSparks AutoATC Developer
September 21, 20214 yr 1 hour ago, jarmstro said: Well it's a job to say. The lighting and shadows are non existent. Not a great screenshot to be honest. The ground textures and the lighting are just rubbish. Check out the building! Lol. Too little too late imo. Roll on XP12. ES never intended to change lighting or shadows though - so I have no idea why you think ES is to blame for that. Either case, it is indeed too little and maybe too late, given X-Plane 12 will definitely look better than what I have implemented. But it is something, something that I have spent my 2 years on, hence I find your "rubbish" and "small puddle of rubbishy clouds" remarks very unfair. Edited September 21, 20214 yr by BiologicalNanobot PC specs: i5-12400F, RTX 3070 Ti and 32 GB of RAM. Simulators I'm using: X-Plane 12, Microsoft Flight Simulator (2020) and FlightGear.
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