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the grainy clowds are back...

Featured Replies

Well, at least for me:

 

snvJZKY.jpg

 

YPjKhMP.jpg

 

Anybody else got this?

Just now, Seabhag66 said:

Well, at least for me:

 

snvJZKY.jpg

 

YPjKhMP.jpg

 

Anybody else got this?

They've never gone away. It has a lot to do with your resolution/lighting etc. 

Former Child, Current Adult

I’ve always had those clouds. 

I'd always assumed that the introduction of DX12 would fix the clouds. Big disappointment today. 😞

Processor: Intel i9-13900KF 5.8GHz 24-Core, Graphics Processor: Nvidia RTX 4090 24GB GDDR6, System Memory: 64GB High Performance DDR5 SDRAM 5600MHz, Operating System: Windows 11 Home Edition, Motherboard: Gigabyte Z790 Aorus Elite AX, LGA 1700, CPU Cooling: Corsair H100i Elite 240mm Liquid Cooling, RGB and LCD Display, Chassis Fans: Corsair Low Decibel, Addressable RGB Fans, Power Supply: Corsair HX1000i Fully Modular Ultra-Low-Noise Platinum ATX 1000 Watt, Primary Storage: 2TB Samsung Gen 4 NVMe SSD, Secondary Storage: 1TB Samsung Gen 4 NVMe SSD, VR Headset: Meta Quest 2, Primary Display: SONY 4K Bravia 75-inch, 2nd Display: SONY 4K Bravia 43-inch, 3rd Display: Vizio 28-inch, 1920x1080. Controller: Xbox Controller attached to PC via USB.

Clouds look awesome or bad depending on cloud conditions. 

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

3 minutes ago, David Mills said:

I'd always assumed that the introduction of DX12 would fix the clouds. Big disappointment today. 😞

Asobo said that there would be not much seen in the initial DX12 preview, certainly not clouds. From my understanding, they’re adding the feature to get feedback. All of the improvements that DX12 like ray-tracing and others will be down the line. I’ve heard 2022, but who knows. Definitely don’t expect much from DX12 on this update. 

  • Author
10 minutes ago, liamp51 said:

They've never gone away. It has a lot to do with your resolution/lighting etc. 

I haven't seen them prior to this SU. For me, they where fixed in a previous update (don't know which one, I'm old 😆)

8 minutes ago, David Mills said:

I'd always assumed that the introduction of DX12 would fix the clouds. Big disappointment today. 😞

They never even mention one time that DX12 would fix that. Never assume you know how that goes.

11 minutes ago, David Mills said:

I'd always assumed that the introduction of DX12 would fix the clouds. Big disappointment today. 😞

if you have unreasonable expectations you get that, some people never seem to learn.

I hope it is something in your video settings but the color doesn't look good. I hope the fix from Asobo regarding the red color banding did not culminate into completely red clouds.

They never went away for me. I had them before this patch.

44 minutes ago, Bdub22 said:

I’ve always had those clouds. 

Me too and they look absolutely horrible on a 46" curved 4K monitor.

Jacek G.

Ryzen 5800X3D | Asus RTX4090 OC | 64gb DDR4 3600 | Asus ROG Strix X570E | HX1000w | Fractal Design Torrent RGB | AOC AGON 49' Curved QHD |

 

Such a shame see this as well 😞

SAR Pilot. Flight Sim'ing since the beginning.

Grainy clouds have never left...

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1 hour ago, RobJC said:

Clouds look awesome or bad depending on cloud conditions. 

This is exactly right.

I personally don't mind the grainy appearance, what bothers me is that depending on the light conditions and weather, they look like volcanic ash.

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

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