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Will X-Plane 12 feature shader based seasonal effects?

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More from Sidney:

winter.png

 

none.png

 

 

And will get even better:

Quote

Yes, 3D grass is on the to do list for v12, but it won't make the 12.0 cut.

The screenshots are using default textures, no extra scenery. But they are still using the v11 DSFs, so expect the mesh to change for the final release, probably also with better texture placement? Not quite sure what a v12 DSF looks like, I don't have them on my computer. Also obviously all art isn't final yet. I wouldn't expect insane changes, but the artists are probably going to tweak a couple of things here and there.

 

Edited by akita

1 hour ago, tonywob said:

Some nice things I noticed are that it seems to accumulate (i.e. different levels of coverage),

That is encouraging; I know from the other place that that effect can be very immersive if done well, and much more satisfying than just dumping a white cover on everything.

Anyway, wouldn’t want this talk of XP12’s potential to detract from the important work of debating Linux…😜

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

8 minutes ago, scotchegg said:

That is encouraging; I know from the other place that that effect can be very immersive if done well, and much more satisfying than just dumping a white cover on everything.

Yes, they did confirm weather channels to provide data for the shader about accumulation on a given art asset.

Edited by akita

On 12/3/2021 at 7:41 AM, akita said:

 

none.png

 

These types of clouds at this altitude don't look accurate IMO. They should have a strong definition to them.  Look like these clouds have been made blurry and hazy.  Probably to improve fps.

2 hours ago, Greazer said:

These types of clouds at this altitude don't look accurate IMO. They should have a strong definition to them.  Look like these clouds have been made blurry and hazy.  Probably to improve fps.

Then what type of clouds would look good at this altitude ?

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Maybe HAZEOBO can help LR ?

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

18 minutes ago, Humpty said:

Then what type of clouds would look good at this altitude ?

There is better cloud definition/edges than this. It's not as blurry as LR renders.  

 

 

 

Ah you meant the graphics

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

2 hours ago, Greazer said:

There is better cloud definition/edges than this. It's not as blurry as LR renders.  

 

 

 

You posting weather rather than seasons. But generally yes, the LR ones are missing the flat bottoms on the clouds atm - something EC does well.

AutoATC Developer

I expect better than this. Sure there are some wispy kindof clouds. But many are cumulus clouds at this altitude. And those clouds have a defined shape and outline. They are not all blurry and hazy as in the screenshot.

12 minutes ago, Greazer said:

I expect better than this.

The fact you aren't flying it now should inform you LR do to 😛

Still, every one they have shared so far is better than this monstrosity

MSFS2020+-+Real+Time+Weather+-+V.0.1.jpg

Which represents no cloud formation ever seen in the real world ever, due to it defying the laws of physics.

AutoATC Developer

Id expect better from people but I learned a long time ago, its best not to expect anything than you are never disappointed.  🙄

On 12/4/2021 at 8:24 PM, mSparks said:

Which represents no cloud formation ever seen in the real world ever, due to it defying the laws of physics.

What laws of physics are those?  As a CPL holder this looks acceptable to me from a flight simulator.

I am not going to get into a tit-for-tat over various flight simulation platforms but you can go check out "DECEMBER 2ND, 2021 DEVELOPMENT UPDATE" from the "other one".

There is no way LR can compete with this sort weekly update.   Weekly.  With detailed roadmaps, timelines, etc.  Any of those screenshots alone would light this forum on fire.  Check out the clouds there.

There is an enormous amount of money paying a large number of experienced software engineers to continue pushing this forward.

It isn't a knock on the LR team, they are all extremely talented but are constrained in what they can do by the complexity of flight simulation and the size of the team.

2 hours ago, Gulfstream said:

What laws of physics are those? 

Thermodynamics

2 hours ago, Gulfstream said:

As a CPL holder this looks acceptable to me from a flight simulator.

Then you should probably redo your meteorology modules and exam for your own safety.

AutoATC Developer

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