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Asobo Is The Greatest Flightsim Company In History

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I don't think I'd say 'Asobo Is The Greatest Flightsim Company In History' but imho Asobo entering the flightsim scene is certainly one of the best things that ever happened in FS-history!!! I seriously never expected to ever experience what I experience every day now thanks to Asobo (and MS)!!!

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1 hour ago, tup61 said:

I don't think I'd say 'Asobo Is The Greatest Flightsim Company In History' but imho Asobo entering the flightsim scene is certainly one of the best things that ever happened in FS-history!!!

That's a great way to put it. Absolutely spot on.

Quote

I seriously never expected to ever experience what I experience every day now thanks to Asobo (and MS)!!!

I honestly did and I was wondering why there was so little innovation in flightsim for so long.

Laminar Research customer -- Asobo/MS customer -- not an X-Aviation customer - or am I? 😉

 

1 hour ago, tup61 said:

I don't think I'd say 'Asobo Is The Greatest Flightsim Company In History' but imho Asobo entering the flightsim scene is certainly one of the best things that ever happened in FS-history!!! I seriously never expected to ever experience what I experience every day now thanks to Asobo (and MS)!!!

Few people knows it but Mel Brooks who is working on an "History of the World Part 2" movie will partner with Microsoft to have an episode devoted to MSFS, acme of the FS history. 

 

Edited by Dominique_K

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

52 minutes ago, rka said:

I honestly did and I was wondering why there was so little innovation in flightsim for so long.

Complacency.  

Well, at least for one of the competitors to MSFS, there isn't complacency anymore.

i5-12400, RTX 3060 Ti, 32 GB RAM

Pretty much what I expected.

i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440 

 

1 hour ago, rka said:

I honestly did and I was wondering why there was so little innovation in flightsim for so long.

There were a lot of innovations. I can assure you that the P3D I left last year had nothing to do with the FSX I had 15 years earlier.

All development ceased at Redmond in 2009 and started again with Asobo in Bordeaux in 2016. A seven year gap.

But Lockheed Martin took over the ESP platform in 2010 and had an incremental strategy of improving the sim including making it a 64-bit and DX12 app.

Also, during these times, the relative stability of the platform gave a tremendous boost to the addon industry which transformed aircraft (PMDG, RealAir, A2A, Majestic, Maddog etc.) and sceneries (Orbx !).   

What Aosobo brought is a great innovation, integrating Azure, Bing, MeteoBlue and Blackshark.ai services. It is sure enough a milestone in the history of flight simulation. But innovations there were quite  a few and substantial before them. Believe me I had almost all the civil simulators of the last 40 years (and some military too).

 

Edited by Dominique_K

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

13 minutes ago, abrams_tank said:

Complacency.

Absolutely, I know we agree here 😄

 

10 minutes ago, Dominique_K said:

There were a lot of innovations. I can assure you that the P3D I left last year had nothing to do with the FSX I had 15 years earlier.

All development ceased at Redmond in 2009 and started again with Asobo in Bordeaux in 2016. A seven year gap.

But Lockheed Martin took over the ESP platform in 2010 and had an incremental strategy of improving the sim including making it a 64-bit and DX12 app.

Also, during these times, the relative stability of the platform gave a tremendous boost to the addon industry which transformed aircraft (PMDG, RealAir, A2A, Majestic, Maddog etc.) and sceneries (Orbx !).   

What Aosobo brought is a great innovation, integrating Azure, Bing, MeteoBlue and Blackshark.ai services. It is sure enough a milestone in the history of flight simulation. But innovation there were before them. Believe me I had all the civil simulators of the last 40 years (and some military too).

I really don't see "a lot" here. I was more into XP and it was not so different there. Years of nothing and then years of work to make a vulkan app. But besides that, basically nothing. Should they really be praised for just not using DX9 anymore? I mean for the level of graphics DX9 would probably suffice for P3D V4 and XP 11. Not sure about P3D V5 but I don't really expect much from the screenshots I saw. Better than V4, yes. Contemporary software, no.

Laminar Research customer -- Asobo/MS customer -- not an X-Aviation customer - or am I? 😉

  • Commercial Member
2 minutes ago, rka said:

I mean for the level of graphics DX9 would probably suffice for P3D V4 and XP 11

X-Plane is developed on a Mac.  DirectX is not cross platform, so it doesn't make sense.  X-Plane can't use it.  

1 minute ago, rka said:

Absolutely, I know we agree here 😄

 

I really don't see "a lot" here. I was more into XP and it was not so different there. Years of nothing and then years of work to make a vulkan app. But besides that, basically nothing. Should they really be praised for just not using DX9 anymore? I mean for the level of graphics DX9 would probably suffice for P3D V4 and XP 11. Not sure about P3D V5 but I don't really expect much from the screenshots I saw. Better than V4, yes. Contemporary software, no.

I cannot say anything of XP, I spoke of P3D. 

I  didn't speak out of looking at screenshots but out of playing the sims. Calling complacency the work of the P3D team over 11 years stops for me any sensical discussion. I am no f*anboy, neither of  MSFS nor of P3D. I am simmer which enjoys an innovative MSFS after having enjoyed a lot an innovative P3D. 

This thread is not about P3D anyway, it is about MSFS. Back to topic.

 

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

3 hours ago, rka said:

I honestly did and I was wondering why there was so little innovation in flightsim for so long.

Not that there weren't innovations, but considering the huge resources required to bring it to a whole new level, not enough market for it to be worthwhile. The flightsim community has always been a tiny blip compared to those of other genres. Microsoft had the resources, and apparently still the desire, so with Asobo here we are.

Edited by desbean

2 hours ago, GoranM said:

X-Plane is developed on a Mac.  DirectX is not cross platform, so it doesn't make sense.  X-Plane can't use it.  

Did you just show up to name another thing X-Plane can't do?

Sorry, couldn't resist. Good thing you're reading here.

Laminar Research customer -- Asobo/MS customer -- not an X-Aviation customer - or am I? 😉

  • Commercial Member
16 minutes ago, rka said:

Did you just show up to name another thing X-Plane can't do?

Sorry, couldn't resist. Good thing you're reading here.

I could say that MSFS can’t run on OpenGL, too. Not really sure what your point is. 

On 11/27/2021 at 9:59 AM, harrry said:

One of the problems is we are forced by this to update to the buggy version.  In the past we could remain on a version of the sim which was stable and delay  updates till the bugs seem to have been partially sorted out.  We now do not have that option .....

I think this is THE problem. Before someone chimes in to remind me the obvious: I know that with an an online world, we all have to be on the same version, otherwise you would need clusters of servers for each active release. Too complicated, I think we can agree with this, so the mandatory updates are a direct consequence of one of the characteristics that make this game good. We can live with that.

That said, knowing you are going to push the updates simultaneously on all your users, you have two possible ways:

1) Show respect to your users, have a great quality control, an in-depth beta testing phase, and postpone the release of any update until the - let's call them "show-stopping bugs" - have been ironed out.

2) Push the updates in the state in which they are, and who cares if users will experience crashes, stutters, reduce performance, nerfed graphics, and so on.

Unfortunately, it seems they have chosen #2. Too bad.

A.

On 11/27/2021 at 11:36 AM, tup61 said:

I don't think I'd say 'Asobo Is The Greatest Flightsim Company In History' but imho Asobo entering the flightsim scene is certainly one of the best things that ever happened in FS-history!!! I seriously never expected to ever experience what I experience every day now thanks to Asobo (and MS)!!!

A few things are sure:

1) After years of clunky attempts at photorealistic scenery, MSFS sets a new standard, and it is a huge step forward.

2) The whole world is represented with good detail: another first

3) Some cities are very well represented. 

4) Framerate is good. Frame timing needs some care, but considering the scenery, this is another  positive breakthrough.

5) Some of the stock airplanes are pretty good under all points of view (except perhaps systems, but they are enjoyable anyway). 

I don't think they are the greatest Flightsim Company in History, but I have no doubt that they already are part of the History, or better still, they have already made History.

That's why I really hope they understand that pushing buggy updates is possibly the only way to turn a potential masterpiece into a failure. 

A.

 

2022 will be Asobos year.

Hopefully they know the issues. the SDK will mature. 

They have re born the franchise. Yes I am frustrated with a few parts BUT wow the world we have is amazing. I never dreamed we had this. As soon as the PMDG 737 lands and hopefully we can handle the ATC the weather smog is dealt with we are in a whole new world.Affew major items to sort but they are listening and now Xbox is out they can commit to bug fixing..,.

Give them anonther year and lets see whats possible. A2A PMDG etc will lead the charge..

 

Ultimately we are in super safe hands with Jorg; He is a complete fan of the whole franchise from the start. The numbers are good financially so he will have the green light to proceed. I am giddy with the idea of where we are in 2025.

 

 

 

 

 

Edited by Hamish100

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