January 23, 20224 yr I just updated my FBW A320 and the ground handling is all of a sudden horrible. I make a slight turn and it urns into a U-turn. Anyone else having similar issue? Thanks, Dave
January 23, 20224 yr Fine here, but I am using a tiller for ground handling and have a separated from the rudder in the EFB settings. Most of what is said on the Internet may be the same thing they shovel on the regular basis at the local barn.
January 23, 20224 yr Author Its like the nose wheel is "sluggish" to return to neutral after a turn. Is there a setting that may have been inadvertently adjusted? I don't have this issue with any other AC.
January 23, 20224 yr 4 minutes ago, lehbird said: Its like the nose wheel is "sluggish" to return to neutral after a turn. Is there a setting that may have been inadvertently adjusted? I don't have this issue with any other AC. Perhaps taxi speed too high? Kind regards, Hans van WIjhe Acer Predator P03-640 2.10 Ghz Intel 12th Gen Core 17-12700F 64GB memory, Noctua NH-U9S Cooler, 1.02 TB SSD HD, 1.02 TB HD, NVidia Geforce RTX 3070 16GB Memory, Windows 11 (x64)
January 23, 20224 yr Author Just now, hvw said: Perhaps taxi speed too high? Thanks, but no; I have been flying this AC for a long time and am doing nothing different than I was before.
January 23, 20224 yr 13 hours ago, lehbird said: I just updated my FBW A320 and the ground handling is all of a sudden horrible. I make a slight turn and it urns into a U-turn. Anyone else having similar issue? Thanks, Dave You have to make sure auto rudder is disengaged in assistance when using the FBW A320n. The other thing is to go into the EFB settings and disconnect the tiller. I do that so I can just taxi with my joystick. It's not quite the ground steering system the FSLabs A320 had in P3D, so I want to wait until it is truly updated for ground steering to work properly in MSFS. It'll come; those FBW devs are amazing! Lee Edited January 23, 20224 yr by Midnight Music Lee H i9 13900KF 64GB Ram 24GB RTX 4090
January 23, 20224 yr Author 39 minutes ago, Midnight Music said: You have to make sure auto rudder is disengaged in assistance when using the FBW A320n. The other thing is to go into the EFB settings and disconnect the tiller. I do that so I can just taxi with my joystick. It's not quite the ground steering system the FSLabs A320 had in P3D, so I want to wait until it is truly updated for ground steering to work properly in MSFS. It'll come; those FBW devs are amazing! Lee Thanks, but I was already in good shape on those matters
January 23, 20224 yr 1 hour ago, lehbird said: Its like the nose wheel is "sluggish" to return to neutral after a turn. Is there a setting that may have been inadvertently adjusted? I don't have this issue with any other AC. I'm pretty sure that's part of the nose wheel/tiller overhaul. There's a limit on how fast the nose wheel can turn IRL.
January 23, 20224 yr Author 1 minute ago, gdjak said: I'm pretty sure that's part of the nose wheel/tiller overhaul. There's a limit on how fast the nose wheel can turn IRL. Ok; maybe that is the answer then..... FBW made a modification...Thanks!!
January 23, 20224 yr 14 hours ago, lehbird said: I just updated my FBW A320 and the ground handling is all of a sudden horrible. I make a slight turn and it urns into a U-turn. Anyone else having similar issue? Thanks, Dave Was the previous time that you updated the FBW A320 prior to Dec 17, 2021? If so, then this commit is probably what you are seeing with regards to the steering: https://github.com/flybywiresim/a32nx/pull/6187 ...jim ASUS Prime Z790-E, Intel i9 13900K, 32Gb DDR5 Ram, Nvidia 3090 24Gb, Samsung 970 EVO Plus 500 GB and 1 TB, Samsung Odyssey G9 Ultrawide 49" G-SYNC Monitor.
January 23, 20224 yr Author 28 minutes ago, JimBrown said: Was the previous time that you updated the FBW A320 prior to Dec 17, 2021? If so, then this commit is probably what you are seeing with regards to the steering: https://github.com/flybywiresim/a32nx/pull/6187 ...jim Thanks. So your saying the latest update doesn't address what is discussed in this thread?
January 23, 20224 yr Depends on when you last updated before that. The tiller update was merged into dev more than a month ago. Edited January 23, 20224 yr by gdjak
January 23, 20224 yr Noticed something similar today. Landed and as soon as the nose wheel was down, a slight turn with the yoke made the plane about go sharp off the runway. / CPU: Intel i7-9700K @4.9 / RAM: 32GB G.Skill 3200 / GPU: RTX 4080 16GB / Freight Pilot
January 24, 20224 yr 12 hours ago, lehbird said: Its like the nose wheel is "sluggish" to return to neutral after a turn. Is there a setting that may have been inadvertently adjusted? I don't have this issue with any other AC. same here since the update to the dev mod mentioned above, got to live with it in the exp mod which I use exclusively, very minor stick input required to not oversteer. note that I neither use nor have activiate the separate tiller steering in the EFB. also try what FBW mentions on their website though I do not know whether it applies to the dev mod, too: We have made some improvements to the AP and FBW. We highly recommend using a sensitivity setting of -30% to better simulate the increased force you need to push or pull the real sidestick in the aircraft. https://docs.flybywiresim.com/fbw-a32nx/support/exp/#autopilot-and-fly-by-wire Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
January 24, 20224 yr 1 hour ago, DAD said: same here since the update to the dev mod mentioned above, got to live with it in the exp mod which I use exclusively, very minor stick input required to not oversteer. note that I neither use nor have activiate the separate tiller steering in the EFB. also try what FBW mentions on their website though I do not know whether it applies to the dev mod, too: We have made some improvements to the AP and FBW. We highly recommend using a sensitivity setting of -30% to better simulate the increased force you need to push or pull the real sidestick in the aircraft. https://docs.flybywiresim.com/fbw-a32nx/support/exp/#autopilot-and-fly-by-wire The recommended sensitivity setting applies to both, dev and exp version. But only to the pitch axis! I'm on the latest exp and don't have any rudder/wheel issues. I also use the 'old setting' (no separation of rudder and tiller). Maybe it depends on the hardware one uses.
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