April 27, 20224 yr Their succes is haunting them. Their systems have issues at peak hours. Probably overloaded. Hopefully they can solve this before it gets worse….. 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
April 27, 20224 yr Give it a week, everything will go back to normal. Takes a while for the millions to get their updates.. 😉😉 Regards,Pivoti9-10900k * 64Gb Ram * MSI RTX 4070 Ti Gaming X Trio * Steel Series Arctis Pro Wireless Headset * Win11 Home x64 * Beam ET * TM Warthog Combo, Honeycomb Alpha & Saitek Pro-Rudders
April 27, 20224 yr I get it whenever school is out, they probably allocate bandwidth in line with some load factor that is lower than needed (server bandwidth costs and they need to keep enough back to sell to others)
April 27, 20224 yr 8 hours ago, Adamski_NZ said: First of all, Asobo develop a game (sim??) that can only be used ONLINE. Then they appear to be totally incapable of organising their server setup - especially in peak times (after an update). My update went fine, but I've had SIX "lost connections" in six consecutive flights now - with the usual mess that entails. Regardless of every other teak or fix that try to improve this pig's ear of a product, it's a waste of time if you can't even "fly" it. Come on, Asobo - you've had our money - how's about delivering the product??? UPDATE: Make that NINE times now. Also - every time this happens, my controller bindings go to custard. Why on earth can't they make these configs able to be stored locally? the server infrastructure is maintained by Microsoft, not Asobo.
April 27, 20224 yr 1 minute ago, Pathfinder633 said: I get it whenever school is out, they probably allocate bandwidth in line with some load factor that is lower than needed (server bandwidth costs and they need to keep enough back to sell to others) Servers are load balanced by load balancers, specific hardware that manages to throughput on the server. It's a not a guy with a dial turning the load up and down to save money.
April 27, 20224 yr Author Just now, CombatCustard said: the server infrastructure is maintained by Microsoft, not Asobo. Aaaah ... that explains it! LOL! 1 minute ago, Pathfinder633 said: I get it whenever school is out, they probably allocate bandwidth in line with some load factor that is lower than needed (server bandwidth costs and they need to keep enough back to sell to others) BUT .. I thought they had additional servers in different time zones <?>.
April 27, 20224 yr 5 minutes ago, CombatCustard said: Servers are load balanced by load balancers, specific hardware that manages to throughput on the server. It's a not a guy with a dial turning the load up and down to save money. Obviously, but who do you think sets the parameters that decides the Load Priorities in the first place? Quote Adamski_NZ...BUT .. I thought they had additional servers in different time zones <?>. Server Location is irrelevant in practice Edited April 27, 20224 yr by Pathfinder633
April 27, 20224 yr A number of us have been having this issue of disconnects, there’s another thread here and also one at the official forums where I’d suggest visiting and voting so hopefully this gets some attention. I assume the aggravating tendency for ATC voices to stop in high AI situations is also related to server load somehow. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
April 27, 20224 yr 16 minutes ago, Pathfinder633 said: Server Location is irrelevant in practice really, try downloading a file from a server based in Perth, WA when you're in London vs downloading a file from Oslo. If you don't know what you're talking about then best not to speak.
April 27, 20224 yr I do not think Asobo or MS are to blame. I rarely get a CTD wirh MSFS but also I rarely fly for more than 30 mins in this game anyway. But last year when I decided I wanted to join an online group training on flying the Wellington Bomber in IL2 Desert wings I found it was hopeless. 12 CTD's or more per session made the whole thing impossible. I have a fast internet and spent good money on improving it to no avail. I do not understand the techical stuff but the strength of your connection to your local server does not mean you can fly online well.
April 27, 20224 yr 1 hour ago, CombatCustard said: really, try downloading a file from a server based in Perth, WA when you're in London vs downloading a file from Oslo. If you don't know what you're talking about then best not to speak. I said in Practice...in practice who would enact your dumb scenario? Come back when your reading comprehension improves Edited April 27, 20224 yr by Pathfinder633
April 27, 20224 yr 1 hour ago, Pathfinder633 said: Server Location is irrelevant in practice I don't agree, I am in Western Africa, when I try to update I am getting 500Kb/s, and when using a VPN located in France, it goes up to 50-70Mb/s
April 27, 20224 yr Just now, bendead said: I don't agree, I am in Western Africa, when I try to update I am getting 500Kb/s, and when using a VPN located in France, it goes up to 50-70Mb/s The VPN thing is odd, many say its down to certain ISPs throttling, im not certain
April 27, 20224 yr 10 minutes ago, bendead said: I don't agree, I am in Western Africa, when I try to update I am getting 500Kb/s, and when using a VPN located in France, it goes up to 50-70Mb/s You may be bypassing some local bottlenecks with a secure tunnel direct to the endpoint with a VPN depends on packet routing. Edited April 27, 20224 yr by psolk Have a Wonderful Day -Paul Solk
April 27, 20224 yr I've had this problem since SU5, its 50/50 if I get the message during a flight, it reconnects itself within 5 seconds but.....sick to death of it. Nothing else I do or test shows any drop from the internet. Just MSFS. /sigh Edited April 27, 20224 yr by Nyxx David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
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