October 11, 20223 yr Hello guys, is there any AFCAD fille for Gaya's LOWW where all parking gates are available. I use the static remove file from flightsim.to but the parking spots where static aircrafts where not available to spawn. Thanks!
October 11, 20223 yr 1 hour ago, mobiel said: Hello guys, is there any AFCAD fille for Gaya's LOWW where all parking gates are available. I use the static remove file from flightsim.to but the parking spots where static aircrafts where not available to spawn. Thanks! Not that I know of, Gaya has gone AWOL since they've been employed by Asobo. With all those traffic solutions available now it's inacceptable to have half of the gates blocked by ugly static aircraft; make it at least optional. For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
October 11, 20223 yr Hi @mobiel We are actively working on significant update for LOWW. Following an internal design dicussion I tend to remove the static from Vienna as part of that update. Something to wait for 😉 I will be happy to have community idea for statics Yes/No. There are some obvious reasons for both options but, as I said, will be happy to expand that small design discussion. Raz, Gaya.
October 11, 20223 yr Author 9 minutes ago, Razgo said: Hi @mobiel We are actively working on significant update for LOWW. Following an internal design dicussion I tend to remove the static from Vienna as part of that update. Something to wait for 😉 I will be happy to have community idea for statics Yes/No. There are some obvious reasons for both options but, as I said, will be happy to expand that small design discussion. Raz, Gaya. Hey Raz, thanks for your quick response. In my opionion statics are not necessary. I often flying with Vatsim or IVAO so this is a huge Problem when ATC adivse you to a gate which is blocked by a static. And as @Fiorentoni mentioned before due to a huge number of offline traffic solution the gates will also be needed
October 11, 20223 yr I don‘t need static aircraft either as I use AIG or FSLTL. The best solution would probably be to have an option to turn them on/off like other airports on Orbx Central have. Excellent scenery by the way! Edited October 11, 20223 yr by Shack95 i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
October 11, 20223 yr I'm in the camp that prefers to have statics - makes for a more believable airport. Would be good to have the option like a few other airports offer. Ryzen 9800X3D, RTX 5090, 64GB, Win 11. MSFS2020. Moza, MFG, Fulcrum & Virpil controllers. Quest 3 for VR.
October 11, 20223 yr With great AI addons like FSLTL I don't see the need for static aircraft. At least make it an option. 7950X3D | RTX 4090 | 64GB DDR5
October 11, 20223 yr 1 hour ago, Razgo said: Hi @mobiel We are actively working on significant update for LOWW. Following an internal design dicussion I tend to remove the static from Vienna as part of that update. Something to wait for 😉 I will be happy to have community idea for statics Yes/No. There are some obvious reasons for both options but, as I said, will be happy to expand that small design discussion. Raz, Gaya. I prefer some static aircraft. My CPU is not fast enough to run traffic add ons. I hope you‘re not considering removing them for good. At least give us the option to chose. Edited October 11, 20223 yr by petz_e
October 11, 20223 yr Good points from both camps. An idea we had is to keep some statics but not in the main or major gates (For instance to keep one of the 747F parked in the B parkings). I agree the availability of decent AI traffic addons (FSLTL, AIG) in addition to the online flying reduce the "need" for extra immersion factors like statics. The on/off option is not available with the MS Marketplace by now AFAIK. We will avoid different versions between different shops. Raz.
October 11, 20223 yr An idea we had is to keep some statics but not in the main or major gates (For instance to keep one of the 747F parked in the B parkings). 13 minutes ago, Razgo said: Good points from both camps. An idea we had is to keep some statics but not in the main or major gates (For instance to keep one of the 747F parked in the B parkings) Raz. This is how I prefer it. Statics on more remote stands but not at the main gates.
October 11, 20223 yr my preference would be the option for statics, no statics or some statics on remote stands, so the ability to switch between those options would be preferable. But if I had to go for one only, I suppose no statics would win out. Like Donka though, some locations can look too quiet without statics. I've only recently started using FSLTL so I'm still getting to know how well it populates various airports. (For some reason last night, I saw no airliners at KBOS despite it being very busy in reality - everything was a generic bizjet instead - and I was using live timing. But that's a separate story!). OS: Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHzRAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU: MSI Radeon RX 5700XT [8GB] SSD: Corsair Force MP510 (for OS); 2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)HDD: Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)
October 11, 20223 yr 11 hours ago, Razgo said: Hi @mobiel We are actively working on significant update for LOWW. Following an internal design dicussion I tend to remove the static from Vienna as part of that update. Something to wait for 😉 I will be happy to have community idea for statics Yes/No. There are some obvious reasons for both options but, as I said, will be happy to expand that small design discussion. Raz, Gaya. Remove the statics. Terrible and annoying. I don’t buy airports with statics. Wish I had know this before I bought loww Lukas Dalton
October 12, 20223 yr I like airports with static planes scattered about. Bare airports not for me. PC marketplace purchases would have to choose which version to buy: static or non-static, especially Xbox users (who can't move folders around). 3rd party buyers could get the 2nd type free if they buy the first. And then use Addon Linker which can remove folders and replace them in Official just as easily and quickly as it can do so in Community. If someone wants to quickly swap between static and non static versions. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
October 12, 20223 yr 18 hours ago, Razgo said: There are some obvious reasons for both options but, as I said, will be happy to expand that small design discussion. Why not have the airport without static aircraft and publish a free little package, that adds the static aircraft for those who want it, like I did with my Kai Tak (here)?
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