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Ianrivaldosmith

The holy grail...

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To each their own grail.  To have a solid 90 fps in MSFS with my Reverb G2, now we're talking! 


Rod O.

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If it is the frame generation giving such a good result, I wonder if it is worth just getting a cheaper 4000 series, like a 4080, if the funds are a bit limited?


Call me Bob or Rob, I don't mind, but I prefer Rob.

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

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Ian, we still don't know what LOD and TLOD are you using? This is a very important part of the graphics settings. I've seen a BlackBox on twitch where it hits 120 FPS on TAA, but so what if it has a LOD of 135?


AMD Ryzen 7 7800X3D, RTX 4090, 32GB RAM 5200MHz, Asus Prime B650+, 850W PSU

English is not my first language.

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3 minutes ago, rutra said:

Ian, we still don't know what LOD and TLOD are you using? This is a very important part of the graphics settings. I've seen a BlackBox on twitch where it hits 120 FPS on TAA, but so what if it has a LOD of 135?

Objects at 200 and main LOD at 200, I haven’t tried higher for main LOD yet. I’m of the opinion above 200 becomes minuscule differences and I’m still not sure why Asobo even put that option in there. 
PS the frames are so high I’m sure if you lost ten going from 200 to 400 It wouldn’t make a difference in terms of fps. However smoothness is another issue. The high L3 cache might help, I’ll try it and see when I get a chance 

Edited by Ianrivaldosmith
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Possibly this week i will also join  the Holy MSFS Grail. I am still waiting if Asus Rog Strix 4090 OC will be available, otherwise i will go for TUF edition.

HfqQeUn.jpg

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I’m also amazed at the experience I’ve had. See my specs in my signature but the 13900k and 4090 are amazing! Getting 122 fps on final into ORD with everything on ultra.

Only thing I’m noticing is if I’m flying low and fast around a city the stutters are noticeable and not sure why that’s happening. Otherwise I agree with the holy grail.spacer.png

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16 hours ago, abrams_tank said:

The only way that sim can perform as good as MSFS is if goes through a whole rewrite.

and while we are at it, hire some 200 developers instead of 5, incl. designers, testers, geo specialists, data collectors, flight model magicians, airplane owners, etc etc.

For the 1st time in 2 years, I managed to take a look at the MSFS credits, under MISC settings. the list is longer than most movie credits, here a very small selection;

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Edited by turbomax
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AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, HP Reverb G2 VR headset @ 90 Hz, Honeycomb Aeronautical Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

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2 hours ago, Cpt_Piett said:

This is my "sober" review of the GPU after having it for a bit more than a month (was able to place an order at the day of release Oct 12).

Thank you for this! I can understand OP's enthusiasm, but without any evidence it could convince someone that frame generation covers up bad code optimization and solves all stutters. Your graphs show this unfortunately isn't the case.  If the 4090 solved the performance issues with DD's Chicago scenery I would be tempted to upgrade, so I'm glad you shared your experience. I'm convinced it's an LOD issue, since the sim seems to load in gigs worth of textures even when you're 20mi from the scenery, and the memory doesn't increase much as you get closer. Whether it's a sim issue or scenery issue is a question for the devs and not us mere mortal simmers 🙂

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1 hour ago, Keirtt said:

Only thing I’m noticing is if I’m flying low and fast around a city the stutters are noticeable and not sure why that’s happening. Otherwise I agree with the holy grail.

Ouch, that is not encouraging at all.  An FPS number of 120 w/ noticeable stutters is a no go.


Noel

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8 minutes ago, Noel said:

Ouch, that is not encouraging at all.  An FPS number of 120 w/ noticeable stutters is a no go.

Yeah, but it’s only around large cities and when I’m in a jet. If I’m flying in using the PMDG 737 it’s not a big deal and I don’t see them. Not sure if it’s the rolling cache or something else.


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3 hours ago, Cpt_Piett said:

I'm sure @Noel will recognize that the FTV is not great. This is a limitation of frame generation and the best I've got at the moment. For me it's good enough although others might disagree. Especially at the price premium of a 4090.

I'm convinced at lower frame rates near-zero FTV becomes critically important in the perception of ultra-smooth animation.  I don't need a frame rate indicator to recognize perfect animation, and I know that ultra high frame rates are not a necessary condition for the perception of ultra-smooth, perfect animation.  But....by the time you're seeing frame rates of 120 frametime variation is obscured, hidden from our perception.   This is actually very good news for those less inclined or unable to afford highest end hardware.  I can afford to buy an array of 4090's (not that that would help, it's just rhetorical) but I know I don't need it.  120fps does not solve scenery loading or server issue relate stutters, so that's out.  One area I'm not clear on is what role higher VRAM amounts make to any of this.  I do know I will benefit from a 7900x3D or equivalent which will afford tolerance of RT Online Traffic, Seasons, and generally better performance.  

Here is what ultra low FTV looks like graphed.  Visually--it's perfect animation despite the low frame rate of 30.  I've only found one method to create this.  It's closest consistent 2nd is Gsync, which has other benefits making it an ultimately better solution.

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Edited by Noel
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Noel

System:  7800x3D, Thermal Grizzly Kryonaut, Noctua NH-U12A, MSI Pro 650-P WiFi, G.SKILL Ripjaws S5 Series 32GB (2 x 16GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Edge Sync for near zero Frame Time Variance achieving ultra-fluid animation at lower frame rates.

Aircraft used in A Pilot's Life V2:  PMDG 738, Aerosoft CRJ700, FBW A320nx, WT 787X

 

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I still have my « 2080 ti », playing in 1440, all on ultra tod 200. The crispiest image i can get is when using a dsr factor of 1,74, win11 and ingame resolution upscaled to the max. My fps are locked  at 48 and stay there on regional airports. Better than taa for me, even the colors are somehow more realistic with a better contrast. Only dowside is i have to start the flight with taa and revert do dlss after loading to avoid a reboot of my pc (strange i know but never found why). Inflight i never have problems. Did someone try upscaling with a 4090?

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On 11/19/2022 at 3:40 PM, Ianrivaldosmith said:

Has been achieved! After two decades of 30 FPS fixed and then 40 FPS fixed... Frame generation with 4090 and 7950X CPU using TAA with G-Sync = WOW! 

I have this running with G-Sync on an LG-C1 and I am gobsmacked. Its silky smooth, and with TrackIR it IS the holy grail! My initial reaction was WOW, and now it is double WOW! I mean out of big hubs at 120 FPS (max fps/hz my TV can do!) it is unbelievable. I even had traffic running and everything on Ultra.

I am amazed, and I would 100% recommend anyone looking to upgrade this combo is mind blowing! 

10/10 from me.

Spec is AMD 7950X, 32GB DDR5 6000MHZ, PNY 4090, all water-cooled. LG-C1 65" 120HZ G-sync 4K.

Thanks partially to this post I finally decided that my problems with immersion and difficulty with panel resolution are due to my 27" HD monitor.

30-minutes after reading it I bought a 42" LG-C2 4k monitor which is the largest that will fit on my table. About time I upgraded from my FSX display!

Looking forward to a new MSFS in about 24-hrs.

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1 hour ago, desbean said:

Thanks partially to this post I finally decided that my problems with immersion and difficulty with panel resolution are due to my 27" HD monitor.

30-minutes after reading it I bought a 42" LG-C2 4k monitor which is the largest that will fit on my table. About time I upgraded from my FSX display!

Looking forward to a new MSFS in about 24-hrs.

Make sure you plug in with a good hdmi cable that’s supports 120hz. And make sure you select 120hz in windows settings for the display. Make sure either you run MsFS in DX12 mode OR you have flip mode enabled in windows 10/11 (this will allow g-sync to function correctly).

also make sure that you select hgig as the HDR display brightness in the LG settings and that you have game optimiser mode enabled. And one last thing, make sure you have PC mode enabled on the HDMI input on your tv. 
 

🙂 

Edited by Ianrivaldosmith
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4 hours ago, Ianrivaldosmith said:

Make sure you plug in with a good hdmi cable that’s supports 120hz. And make sure you select 120hz in windows settings for the display. Make sure either you run MsFS in DX12 mode OR you have flip mode enabled in windows 10/11 (this will allow g-sync to function correctly).

also make sure that you select hgig as the HDR display brightness in the LG settings and that you have game optimiser mode enabled. And one last thing, make sure you have PC mode enabled on the HDMI input on your tv. 
 

🙂 

Thanks for the info. I did order a new hdmi cable for support the 120/4k. I hadn't heard of flip mode being related to g-sync. Is PC mode on the TV's HDMI Input a setting in the TV?

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