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This could/should have been x-plane 12 - more than plausible

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3 minutes ago, jarmstro said:

Haha. But I want to fly from London to Malta. And I don't want to have to spend an age creating, downloading or paying for orthos in order to do so. It's nearly 2023. I'm waiting for the final release of XP12 before I decide whether to buy it. Cost, total cost, will be the deciding factor.

Yeah, but you use windows, so we already know your standards are pretty low, 😇 

AutoATC Developer

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Just now, mSparks said:

Yeah, but you use windows, so we already know your standards are pretty low, 😇 

A low blow!😂

1 hour ago, flying_carpet said:

We have seen this with the behavior of flying in icy conditions. Users complained that the planes are hardly to control and MS/Asobo removed it.

I remember one classic thread where somebody was complaining about aircraft out of control due to turbulence.  Many people chimed in with the same complaint. Several of us asked for a video because we weren't experiencing it 

When the video was posted as evidence of the excess turbulence, it literally looked like a smooth flight!

Edited by MrBitstFlyer
Spelling

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

I tried to download a section of northeastern USA and it got my IP blocked by google. I can only imagine trying to download the entire world. I also ended up with a lot of white patches on the ground from the clouds, I then spent hours in photoshop with the heal tool. A lot of time and effort is involved in generating orthos. Nowadays, if you are starting from scratch with ortho, its just not worth it anymore. Hence, the migration of many users to MSFS.

If this new tech could benefit xplane, I don't understand why so many are against it. Maybe it is the fear that it would be a subscription service. Many thought the streaming tech in MSFS would be a subscription service also. Would Laminar be able to provide it for free is the question?

The unreal engine/lockheed article is interesting as well. I could see them implementing this technology from blackshark.ai also. Lockheed Martin also competes in the same commercial simulator space as xplane. This would leave xplane in a very interesting position.

 

Edited by brinx

Flight Sim PC - OS: Windows 11 Pro. CPU: i9-13900K.  RAM: 64GB. GPU: NVidia RTX 4090 OC
Flight Sim Xbox - Seriex X, 3TB

24 minutes ago, DD_Arthur said:

Fifty quid to make the UK look like the UK?

Your having a laugh. Those days are over.

If that's how you react to the price of the whole of UK to the highest standard available in a simulator.

I'd love to be a fly on the wall when you find out how much it will cost you on the alternatives just for the airports....🤣

What we positing? about that per month for the OP?

Edited by mSparks

AutoATC Developer

1 hour ago, flying_carpet said:

If that's is really true, then wait until they take it back ... because MSFS users don't like too much realism. We have seen this with the behavior of flying in icy conditions. Users complained that the planes are hardly to control and MS/Asobo removed it.
And as we can see in jcomm's post, no reaction from the MSFS users. Another indication that they aren't really interested in extensive correct simulation.

You missed my point here. Engine behavior as a result of a bird strike can easily be simulated in MSFS just like it is in XP, which is why this doesn't make MSFS any less realistic in this regard. XP providing this for default aircraft is nice but it's just an additional feature in the sense that it was decided to be implemented. Not implementing this for any default aircraft in MSFS doesn't mean the simulator can't support any such feature. If a third party dev wants to simulate this they easily can. As for the birds and potential flames, that's really just eye candy that you don't even see when battling with a bird strike situation from the cockpit.

Many MSFS users also have been pretty vocal about keeping and improving the new gust and turbulence simulation for example even though it makes it harder to control the aircraft in these conditions. Maybe don't generalize from some thinking it's too hard to fly the plane to all the MSFS users not wanting realism.

 

6 minutes ago, mSparks said:

If that's how you react to the price of the whole of UK to the highest standard available in a simulator.

Just checked XP12 figures on Steam. It’s not just me apparently……

15 minutes ago, DD_Arthur said:

Just checked XP12 figures on Steam. It’s not just me apparently……

What is not just you? Paying fifty quid for 3 airports to land on and thinking you got a good deal?

How many of the 16,000 default 3D XP airports do you still have to buy?

Would you say MSFS is representative of:

Quote

 The blackshark.ai Airport Generator turns any airport ground charts globally into accurate 3D airport models, including runways, towers, markings, and light systems, introducing unprecedented opportunities for sensor simulation and officially accredited pilot training.

If so, I'm not convinced MSFS is the glowing recommendation of Blackshark.ai some people seem to think.....

Edited by mSparks

AutoATC Developer

4 minutes ago, mSparks said:

What is not just you? Paying fifty quid for 3 airports to land on and thinking you got a good deal?

How many of the 16,000 3D XP airports do you still have to buy?

Would you say MSFS is representative of:

If so, I'm not convinced MSFS is the glowing recommendation of Blackshark.ai some people seem to think.....

I have no idea what you're talking about now but if this is some strange attempt at deflection you can keep talking about airports but I'll keep looking at the Steam figures.

Always fascinating reading.  Here we are at peak European simming time on a Friday night and on Steam XP12 is:

 https://steamcharts.com/app/2014780

Whilst XP11 is a slightly more healthy:

 https://steamcharts.com/app/269950

Interestingly, XP11 has 'lost' 1.8 players on average over the last 30 days whilst XP12 has gained 1.4 players in that period. It dosen't seem to be gaining much traction - least of all among XP11 users.  This years Navigraph survey will be a must read......  

  

 

9 minutes ago, DD_Arthur said:

strange attempt at deflection you can keep talking about airports but I'll keep looking at the Steam figures.

What does steam figures for an unreleased aviation tool have to do with the topic - you know, blackshark.ai?

Aside from a need to voice your apparent surprise that not many people are using an unreleased flight simulator on a platform for games I mean.

9 minutes ago, DD_Arthur said:

It dosen't seem to be gaining much traction

Perhaps you should head over to the Aerofly forums? they seem to need your opinion more.

https://steamcharts.com/app/1995890#3m

 

Edited by mSparks

AutoATC Developer

2 hours ago, flying_carpet said:

And as we can see in jcomm's post, no reaction from the MSFS users

Most of us already know it was working.

Does jcomm need cyber pats on the back for his finding?  😉 
Oh look here, zero replies from XP users. XP simmers don't care about new ATC-features! (neither do you obviously since you have zero activity in that thread)

Wonderful logic.....

 

EASA PPL SEPL + NQ / CB-IR in progress
MSFS24 | X-Plane 12 

 

9 minutes ago, mSparks said:

Aside from a need to voice your apparent surprise that not many people are using an unreleased flight simulator on a platform for games I mean.

Yeah, I am surprised so few people are using a commercially available piece of software freely available on a delivery platform used by millions for its convenience and simplicity.

Do you want me to put up the current Steam figures for the software that currently uses black shark ai?

1 hour ago, brinx said:

Lockheed Martin also competes in the same commercial simulator space as xplane.

Kind of. For $200 a pop, no thanks. I mean, an honest 200. Not lying to be a 'student' for 60. And that was just for the ESP/FSX/P3D version. Who knows how much this will go for if they have to pay royalties for using Unreal.

I'll put that money towards addons.

Friendly reminder: WHITELIST AVSIM IN YOUR AD-BLOCKER. Especially if you're on a modern CPU that can run a flight simulator well. These web servers aren't free...

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