December 10, 20223 yr Is it just me or anyone else feels that after update 11 and new wind/drafts physics flying a small plane in mountain areas is simply horrible. Plane is thrown all over the place, like paper kite, even engines at full power does not help much. Have some mixed feeling about new physics implemented in MSFS... Artur
December 10, 20223 yr Have you used the wind/thermal visualiser to see whether what you are experiencing is consistent up up/downdrafts? I have had some pretty plausible mountain flights around Alaska. I thought the turbulence was probably consistent with that kind of flying. It wasn't over the top
December 10, 20223 yr It does seem a little over done to me, but I am not a pilot, so it is only based on my expectations - It may well be right. Let's face it, we have never had it in any other sim before, so maybe it is right and we just need to get used to it. I certainly wouldn't want to lose the effect either. Whenever I have encountered this, especially being knocked about in the roll axis, I have pressed the '@' key, and sure enough, I can see I am in a strong updraft. The effect is certainly well done, if not the strength, as I have found it lessens as the sun goes down, as it should, and completely disappears of a night (other turbulence remains of course). It also drops off quite quickly with higher altitude. Maybe some real pilots could comment about the strength of the effect, but the rest seems spot on. Edited December 10, 20223 yr by bobcat999 Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
December 10, 20223 yr Dont care what real pilots or enyone else says, I just love the airmass simulation in SU11. The air feels alive and its fun to fly in mountains. If anything I feel sometimes the downdrafts could have been stronger, I want to get smashed into the mountain by being on the wrong side. I want the weather to kill me so I actually have to plan my flights according to weather.
December 10, 20223 yr No sane person flies a real life light plane anywhere near mountains when there is a strong wind across the ridges and the possibility of mountain wave turbulence. https://www.weather.gov/media/publications/front/11nov-front.pdf
December 10, 20223 yr 8 minutes ago, Kaboki said: Dont care what real pilots or enyone else says, Really? OK. I think validation from real pilots is important for any program simulating flight, but as long as you are happy!.. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
December 10, 20223 yr 4 minutes ago, Kaboki said: The air feels alive and its fun to fly in mountains. This is exactly the point. Sim pilots only have visual and sound cues to make the experience immersive. We can feel nothing - which makes a huge difference. I have experienced some pretty rough and pretty calm GA flights IRL. I think this sim does an (overall) pretty good job of immersion when it comes to turbulence (although 'sometimes' it may be OTT). I would take this any day over flying on rails in P3D/FSX
December 10, 20223 yr 4 minutes ago, Glenn Fitzpatrick said: No sane person flies a real life light plane anywhere near mountains when there is a strong wind across the ridges and the possibility of mountain wave turbulence. https://www.weather.gov/media/publications/front/11nov-front.pdf Thanks Glenn. That is a really enlightening article. I had seen photos of that B52 without a tailplane before, but I didn't realise it was down to this type of situation. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
December 10, 20223 yr Just now, bobcat999 said: Really? OK. I think validation from real pilots is important for any program simulating flight, but as long as you are happy!.. Problem with real pilots is their opinion differs just as much as a simmer vs realpilot. So I take what they say with a grain of salt and rather just go with what I feel is right. And I "feel" that asobo is on the right path. Offcourse this is just my personal opinion:)
December 10, 20223 yr 6 minutes ago, Kaboki said: Problem with real pilots is their opinion differs just as much as a simmer vs realpilot. We also have different sim setups - some have more elaborate, immersive setups, some people still fly on 19 inch monitors. The experience can be completely different in a like-for-like simming scenario with two completely different flightsim setups - not to mention the settings within the sim itself. It is a significantly subjective experience which you have to tailor to a point where you are happy. Some people also settle for a lot less - and others are never satisfied. Edited December 10, 20223 yr by ErichB
December 10, 20223 yr In my limited flying in light aircraft in RL I can say that even in relatively quiet conditions the aircraft bounces around a fair bit. Any time I went near or over any hills, the effect was quite noticeable. I've also had a fair few hours in gliders ... where you feel every bump. For light aircraft, I think MSFS gets it roughly right, IMHO ... but I do think the effect is a little exaggerated for the larger aircraft - though I wouldn't really know, having only had the controls of nothing heavier than a C172.
December 10, 20223 yr 4 minutes ago, ErichB said: We also have different sim setups - some have more elaborate, immersive setups, some people still fly on 19 inch monitors. The experience can be completely different in a like-for-like simming scenario with two completely different flightsim setups - not to mention the settings within the sim itself. It is a significantly subjective experience which you have to tailor to a point where you are happy. Some people also settle for a lot less - and others are never satisfied. Agree, also our vision in RL isnt like a fixed camera, so the movement of the plane can look insane in the sim cocpit view, but if you go to external view you can see that the plane really isnt moving that much as perceived in the cockpit. In real life our eyes stabelize the view. Im a fisherman and no matter how much wave I have and the boat rocks around like crazy my eyes compensate and the vision is stable, if I mounted a camera and watched the video I would get dizzy..
December 10, 20223 yr 15 minutes ago, Kaboki said: Problem with real pilots is their opinion differs just as much as a simmer vs realpilot. Well that is certainly true. I have seen it on YouTube and other forums. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
December 10, 20223 yr I fly mostly in mountainous areas and can't say I've noticed a huge difference, I have felt like the air is more "alive" so to speak since SU11 dropped but nothing OTT for me. As for Real Pilot A Vs Real Pilot B then yeah whilst it's great to hear their opinions, they are just that, opinions. Whether you take them with a grain of salt or believe them word for word that's up to you. Personally having had decades of listening to real life car racing drivers with differing opinions on the same car Sim, then I generally lean towards to the grain of salt approach but with a keen interest still. One real life pilots bad physics opinion could be down to their hardware, controllers, setup etc and not the Sim itself. Edited December 10, 20223 yr by MarcG Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
December 10, 20223 yr Steve Fossett The NTSB says the probable cause of the 2007 crash of adventurer Steve Fossett was an inadvertent encounter with downdrafts above mountainous terrain that exceeded the climb capability of the Bellanca Super Decathlon he was flying. Downdrafts, high-density altitude and mountainous terrain were all contributing factors. https://aviation-safety.net/wikibase/34392 Edited December 10, 20223 yr by jwhak
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