Jump to content
Sign in to follow this  
V1ROTA7E

PMDG Update

Recommended Posts

20 minutes ago, jbdbow1970 said:

Guess you miss the other parts of my post its more than just simbrief or navigraph. Rob said in radio chats 6 months ago. They want their fleet of aircraft to work together on all platform :ie P3D and MSFS for their GFO to sell kind of like Vatsim which can't be used on Xbox either.

 

GFO may never see the light of day. It’s been in development for years. I have doubts it will ever be released for P3D, much less MSFS.

PMDG absolutely does want want their aircraft to be available in the Marketplace and on X-Box. They have made that very clear multiple times. The 737-700 very recently (finally) became available on the Marketplace. The 737-800 will probably follow shortly.

X-Box won’t be possible until SU12, but you can be sure that if Asobo does indeed fix the current WASM issues on X-Box, that PMDG will be available on X-Box too in short order.

They are creating their EFB in JavaScript, and running it totally within the constraints imposed by the MSFS SDK, specifically  to avoid being locked out of the Marketplace or X-Box. If that wasn’t a concern, they could create the EFB as an external program that works alongside (but not within) the MSFS environment. That is definitely possible, as Fenix has shown with their external connection to Prosim.

If that was the approach they wanted to use, they could do the entire EFB in C++, (a development language that PMDG knows very well) - and there would be no complications that come with passing data between JavaScript and C++

  • Like 3
  • Upvote 1

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

Share this post


Link to post
Share on other sites
1 hour ago, JRBarrett said:

GFO may never see the light of day. It’s been in development for years. I have doubts it will ever be released for P3D, much less MSFS.

PMDG absolutely does want want their aircraft to be available in the Marketplace and on X-Box. They have made that very clear multiple times. The 737-700 very recently (finally) became available on the Marketplace. The 737-800 will probably follow shortly.

X-Box won’t be possible until SU12, but you can be sure that if Asobo does indeed fix the current WASM issues on X-Box, that PMDG will be available on X-Box too in short order.

They are creating their EFB in JavaScript, and running it totally within the constraints imposed by the MSFS SDK, specifically  to avoid being locked out of the Marketplace or X-Box. If that wasn’t a concern, they could create the EFB as an external program that works alongside (but not within) the MSFS environment. That is definitely possible, as Fenix has shown with their external connection to Prosim.

If that was the approach they wanted to use, they could do the entire EFB in C++, (a development language that PMDG knows very well) - and there would be no complications that come with passing data between JavaScript and C++

I kind of agree but we will see how PMDG products react on Vatsim, IVAO or PioletEdge network on a Xbox.

Share this post


Link to post
Share on other sites
1 hour ago, jbdbow1970 said:

I kind of agree but we will see how PMDG products react on Vatsim, IVAO or PioletEdge network on a Xbox.

No add-ons by any developer can be used with an online ATC network on X-Box. That is nothing unique to PMDG. No default MSFS planes can do it either. You cannot run the client software on (like VPilot) that is required to connect to the network. I don’t think that is ever going change.

PMDG aircraft work just fine on Vatsim or Pilot Edge on the PC version of MSFS

 

Edited by JRBarrett

Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

Share this post


Link to post
Share on other sites
19 minutes ago, JRBarrett said:

 

PMDG aircraft work just fine on Vatsim or Pilot Edge on the PC version of MSFS

 

Well that's the point I was trying to make in the first place sir It will never be viable on Xbox as far a live ATC.  This is the bottleneck within the MSFS framework Just like 3rd party weather or camera like Chaseplane. The Xbox is locked out and to some extent so as is the P..C.

Edited by jbdbow1970

Share this post


Link to post
Share on other sites
On 1/29/2023 at 4:39 AM, MDFlier said:

Then, another team spotted it an asked me to do something similar for them.  

And now it’s a critical, production tool haha

Share this post


Link to post
Share on other sites
24 minutes ago, NZ255 said:

And now it’s a critical, production tool haha

You're probably right. They successfully perform the functions previously done by 2 actual people who were laid off.


 i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, EVGA GeForce RTX 2080 Ti BLACK EDITION 11GB running 3440x1440 

Share this post


Link to post
Share on other sites
16 hours ago, Konterhalbe said:

Have I already mentioned I hate updates? 😉 There's always something going wrong and I hate surprises in that regard...

Truer words have never been spoken. I thought I was the only one wary/fedup with updates.


Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 5 5600X with PBO enabled (but default settings, CO -15 mV, and SMT ON), 2x16 GB DDR4-3200 RAM, Nvidia RTX3060 Ti 8GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), Viewsonic VX2458-MHD 1920x1080@120 Hz, Windows 10 Pro. Runing FSX-SE, MSFS and P3D v5.4 (with v4.5 default airports).

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there... sometimes on just battery! FSX-SE also installed, just in case. 

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/travel.

Share this post


Link to post
Share on other sites
55 minutes ago, Luis Hernandez said:

Truer words have never been spoken. I thought I was the only one wary/fedup with updates.

Seems like this is a simple case of damned of you do, damned if you don’t with regards to updates.

  • Like 1
  • Upvote 1

Share this post


Link to post
Share on other sites

FWIW, RSR's latest on the EFB/C++/WASM topic:

https://forum.pmdg.com/forum/main-forum/general-discussion-news-and-announcements/236389-26jan23-new-updates-ploural-for-pmdg-737-msfs-product-line-released-today-updates-whole-line-to-3-00-0060#post236460

 

Originally posted by ind3x View Post
Robert,

Can we get an actual & concise reason as to why the EFB is taking so long? You have a team of developers that have 10+ experience in this industry & coding background.

We have developers like FlyByWire simulations that have pushed an EFB & have constantly improved it throughout the past two years. We also have other developers pushing planes like the MD, with an EFB. So, excuse my ignorance but what is with the constant waiting for asobo to do things in order for it to work for YOU guys when it hasn’t been an issue for other developers.

Thanks.

 

TJ- "an actual & concise reason" implies you think I am being dishonest? That comes with more than just a tinge of nastiness. If we were sitting together over a cup of coffee- would you choose to communicate that way? I'd like to think not.

I tend to be VERY careful how I discuss this because the professional antagonists in the herd like to run around screaming "oh, PMDG is kicking sand at Asobo" which isn't true. PMDG products are designed in C++/WASM which gives us very deep and rich capabilities in simulation and allows us to utilize decades of well vetted, precisely engineered simulation technology to recreate various systems and feature sets for our products. Many of these features cannot be accurately reproduced using script based languages and many others cannot be reproduced easily in a script based language. For what we must presume are security reasons, Asobo felt it was necessary to block C++/WASM code from using nearly all of the usual communication methods that would allow the C++/WASM based airplane to communicate with the outside world. For this reason, we have had to create the tablet in a script based language (which is not terribly difficult) and then try to find ways to pass data between the script based tablet and the C++/WASM based airplane.

Unfortunately- the few methods Asobo is willing to allow for this purpose are either not well suited to the task (passing text across a numeric channel for example, requires some artistry and imagination) or are not well documented and somewhat fragile for use of purpose at the moment. (see my comments in the original post in this thread.)

None of this is insurmountable- but it does take time- and we keep running aground on issues that are not well documented, not documented at all, or not working precisely as expected for reasons that might be technical flaws on our end, or simply bugs in the platform. It takes time and lots of cooperative back-and-forth communication to sort these things out. Your presumption that we are sitting around waiting on someone else to create a solution is quite invalid- and would probably evoke a crude response from the team lead in charge of this effort. confused.png

None of this is anyone's fault at Asobo or PMDG- it is simply that we are the first team to try and build this kind of communication between a script based feature with a C++/WASM based airplane. Asobo is listening and probing errors that we bring to them- (which is incredibly helpful) and we try very hard to vet the problems on our end before wasting their time with a tail-chase that comes from an error being made on our side.

So- it takes time. If we had an entirely script based airplane it would be far easier- but converting our well engineered, well vetted simulations to script would probably take far, far longer.

If you think any of this is easy, TJ- I'd be happy to hire you and put you on the team. I suspect you'd probably be surprised by just how talented your teammates are- and you'd regret presuming otherwise in your post above.

-RSR

Edited by lwt1971
  • Upvote 1

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

Share this post


Link to post
Share on other sites

It might have been actual, but it wasn’t concise 😂

  • Like 3

Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 4080, 55" Samsung Q80T, 32GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, HP Reverb G2, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

Share this post


Link to post
Share on other sites
3 minutes ago, regis9 said:

It might have been actual, but it wasn’t concise 😂

Hehe, brevity is not exactly RSR's strong suit :)

  • Like 1

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

Share this post


Link to post
Share on other sites

The OP's point was made directly, even brusqely perhaps... but I don't see Robert's need for the defensiveness and enemy-isation (a word I just made up) of the OP, when it's pretty clear he's just impatient and frustrated .... rather than calling people a liar or insinuating that their not clever.

....and I say that as someone firmly in the PMDG-supporting camp.

  • Upvote 1

Bill

UK LAPL-A (Formerly NPPL-A and -M)

Share this post


Link to post
Share on other sites
21 minutes ago, JYW said:

The OP's point was made directly, even brusqely perhaps... but I don't see Robert's need for the defensiveness and enemy-isation (a word I just made up) of the OP, when it's pretty clear he's just impatient and frustrated .... rather than calling people a liar or insinuating that their not clever.

....and I say that as someone firmly in the PMDG-supporting camp.

I personally agree with this. I think the punishment here (not literal) didn't fit the crime. His response seemed a bit over the top and this is also coming from someone who is in the PMDG camp and has been a customer since 2004.

Edited by Keirtt
  • Like 1

Gaming rig
Intel i9 13900k - NZXT Kraken Z73 cooler - ASUS Maximus Hero Z790 
32GB Trident Z 6000MHz DDR5 - Gigabyte 4090 GAMING OC 24G
10 x 120mm Lian Li UNI fans - Lian Li OD11XL Case - Corsair HX1500i PSU

Share this post


Link to post
Share on other sites

Awesome. I love PMDG products and always look forward to more DC6 or 737 updates. EFB would be nice for Navigraph/charts etc as I find that very handy (even though I have a second monitor for all of that).

As far as PMDG (or several other developers): this is usually not their main job. A lot of them have careers outside of this hobby. So I am not surprised something will take more time.

Edited by Sonosusto

Hero X--8086k@5.1ghz--32GBddr4--2080ti--Acer GSync 4k Monitor + 1080p Monitor--Honeycomb Alpha/Bravo+Saitek Pedals--Thrustmaster T16000+Throttle. P2ATC, AIG/FSLTL, GSX, 600gb of scenery, PMS/TDI 750, Auto FPS, FG Mod, FSrealistic, FScrewRAAS,RexTextures/Seasons,Navigraph etc

A2A Comanche---Bae146, F28, Arrow(s), BS Bonanza & BS King Air---FSR500--COWS DA42---Fx HJet+VisionJet---FSW 414 +LearJet---FSS E175+P2006T+Analog Version---Fenix 320-------PMDG DC-6+737+9---C22J---Milviz C310+Porter---SWS PC-12, Kodiak, Zenith+RV14---Big Radialsl Goose---IFE MB339+F-35---NextGen EMB----Carenado Seneca + PC12---AS CRJ Series----Asobo ATR---

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...