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Kern Valley Airport (L05)

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  • Author

Awesome! Thank for all of your messages. These all fuel my passion to share!

8 hours ago, CapnCrunch said:

Love that static Stearman. Didn't get a look at the Cal Fire helo but that could just be my settings.

"Unfortunately", the Huey with the Cal Fire livery that you see on my screen shots is not a static. It's free helicopters : https://flightsim.to/file/24881/uh-1h-huey-iroquois-wip that I use just to make a screen shot.

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

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  • vbazillio
    vbazillio

    I’ve uploaded version 1.2.0 with some fix and addition: Fix a sign on heliport spot Enhanced the ELEV 2614 ground marking Add an asphalt patch on runway Add scratch on main

  • The new version of this iconic California field is now available to download. v2 add compatibility with Microsoft Flight Simulator 2024. This version include also fixes and a lot of improvement for MS

  • Here’s a major update for Kern Valley Airport (L05)! This release focuses on alignment with SU16 and MSFS2024, as well as a host of visual and functional improvements. Whether you’re flying in MSFS202

3 hours ago, vbazillio said:

not a static

Ah, that would explain it. Looked good in the screenshots though, so a good choice for that.

ASUS MAXIMUS IX CODE Z270, i7-7700K [email protected], EVGA GTX 1080 Ti, 16GB DDR4 RAM, VKBSim Gladiator joystick, CH Pro pedals, Razer Orbweaver Chroma Gaming Keypad, Tobii Eye Tracker, Samsung SSD 850 Pro 512GB (main drive/sim drive), WD Black 1TB HDD

  • 1 month later...

Oh my, that's a great piece of wood texture and modelling Vincent. Well done.

Your airports are a labor of love. Well done!

  • 2 months later...
  • Author

I’ve uploaded version 1.2.0 with some fix and addition:

  • Fix a sign on heliport spot
  • Enhanced the ELEV 2614 ground marking
  • Add an asphalt patch on runway
  • Add scratch on main apron
  • Add missing taxi lines north apron
  • Update fuel price sign 

qBvekLL.jpeg

Enjoy for free: https://flightsim.to/file/52156/kern-valley-airport-l05

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

13 hours ago, vbazillio said:

Update fuel price sign 

😞 

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5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

Ok now, its love for the hobby when you're updating the fuel price sign. 

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  • 1 year later...
  • Author

The new version of this iconic California field is now available to download. v2 add compatibility with Microsoft Flight Simulator 2024. This version include also fixes and a lot of improvement for MSFS2020. Download now for free and your PC (only) : https://flightsim.to/file/52156/kern-valley-airport-l05

  • Add new static airplane.
  • Fix MSFS2024 vegetation (WIP).
  • Clear some errors at the CampGround
  • Fix elevation issue and improve some locations
  • Fix roof texture errors on Kern Cafe
  • A lot of small fixes no one will ever notice.

186bc4d304870c097c5560d952c739bd0e65a7c7

More pics at 

 

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

Thanks very much for this - excellent scenery!

I tried an approach onto RW17 - it's very tight isn't it!? This was in the WBSim Cessna 152. Landed fine and stopped before the parking but wondering if real-world aircraft tend to use the opposite RW35 as the approach is a bit wider. Any idea? I'll keep using it for practising touch-and-goes in my smaller fleet of aircraft.

Edited by TrafficPilot

Chillblast Core i5 14600KF Liquid Cooled RTX 4070 SUPER 32GB RAM. Internet: 1 Gig Fibre. HoneyComb Throttle & Flight System.

UK PPL since 2006 current on PA-28, C-152, C172, Decathlon, C-42 based at EGHP.

13 minutes ago, TrafficPilot said:

Thanks very much for this - excellent scenery!

I tried an approach onto RW17 - it's very tight isn't it!? This was in the WBSim Cessna 152. Landed fine and stopped before the parking but wondering if real-world aircraft tend to use the opposite RW35 as the approach is a bit wider. Any idea? I'll keep using it for practising touch-and-goes in my smaller fleet of aircraft.

I do know that the sectional chart denotes right traffic for runway 17.  So youd want to enter the pattern first and probably not come over that ridge hehe.

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9 minutes ago, ryanbatc said:

I do know that the sectional chart denotes right traffic for runway 17.  So youd want to enter the pattern first and probably not come over that ridge hehe.

Thanks for checking! Yes I did a right hand circuit back onto 17. I was a bit wary about the approach as steeper turns at slow-speed are not a particularly "good thing". I don't even know if MS2024 models the bank angle/stall speed changes. Maybe it doesn't but it's nice to do it properly in the sim anyway😁

Chillblast Core i5 14600KF Liquid Cooled RTX 4070 SUPER 32GB RAM. Internet: 1 Gig Fibre. HoneyComb Throttle & Flight System.

UK PPL since 2006 current on PA-28, C-152, C172, Decathlon, C-42 based at EGHP.

  • Author

It coud be windy there. I just flew once there (IRL) and entered right traffic 17 at the field elevation + 1'000 ft and... next time I'll take +1'500ft 😉

lej011i.jpeg

And I even not thou

 

42 minutes ago, TrafficPilot said:

Landed fine and stopped before the parking

"Stopped before the parking" ? Runway is 3'500ft, it should be way enough for the WB-SIM 152, no ?

Edited by vbazillio

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

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