October 25, 20232 yr Just spotted a post on the official forum stating that they hope to release the SU14 beta this Friday (27th), it that can hit that schedule there should be official confirmation in tomorrows weekly blog post. https://forums.flightsimulator.com/t/su-14-beta/613943/15 Edited October 25, 20232 yr by Matchstick
October 25, 20232 yr 1 minute ago, Bdub22 said: Can anyone point me to what improvements and changes are being made in SU14? SU betas are like a box of chocolate - you never know what you get. Release notes come with the release. But check the development roadmap in the weekly blog posts where they give an idea what to expect when Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
October 25, 20232 yr 5 minutes ago, Bdub22 said: Can anyone point me to what improvements and changes are being made in SU14? Read the "Sim Update 14" section of the transcript from the last Dev Q&A, they went over a lot of details and what changes and new stuff is coming: https://forums.flightsimulator.com/t/september-2023-live-developer-stream-transcription/610612 Edited October 25, 20232 yr by lwt1971 Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
October 25, 20232 yr Or just read the developer blog from last week, stability, atmospheric, multiplayer, atc improvements, just to name a few https://www.flightsimulator.com/october-19th-2023-development-update/ Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
October 26, 20232 yr Oh exciting, this is a lot sooner than I expected. Edited October 26, 20232 yr by Tuskin38
October 26, 20232 yr the weekly update is up, they're aiming to release it next week. Edited October 26, 20232 yr by Tuskin38
October 27, 20232 yr On 10/26/2023 at 8:14 AM, Bdub22 said: Can anyone point me to what improvements and changes are being made in SU14? Some items in the Feedback Snaphot are marked for SU14: https://www.avsim.com/forums/topic/638901-october-26-2023-msfs-development-update/ Edited October 27, 20232 yr by Matt Webb Matt Webb
October 27, 20232 yr No guarantee that all the SU14 updates will be in the beta at launch, right? Sometimes features are delayed within the beta if I remember correctly.
October 27, 20232 yr Looking forward to seeing whether their interpretation of the Atmospheric Lighting matches the (excellent) work by Biology, other than that I just hope and pray to high heaven & hell that there's some meaningful VR fixes in this update and the Tile Loading issues need to be rectified as a top priority. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
October 27, 20232 yr Fix DX12 issues, remove the "Ready to Fly" button for God's sake! CASE: Fractal Terra Silver CPU: AMD R5 7800X3D 5.0Ghz RAM: 32GB DDR5 6000 GPU: nVidia RTX 4070 Ti SUPER · SSDs: Samsung 990 PRO 2TB M.2 PCIe · PNY XLR8 CS3040 2TB M.2 PCIe · VIDEO: LG-32GK650F QHD 32" 144Hz FREE/G-SYNC · MISC: Thrustmaster TCA Airbus Joystick + Throttle Quadrant · MSFS2024 · Windows 11
October 27, 20232 yr 2 hours ago, MarcG said: Looking forward to seeing whether their interpretation of the Atmospheric Lighting matches the (excellent) work by Biology, other than that I just hope and pray to high heaven & hell that there's some meaningful VR fixes in this update and the Tile Loading issues need to be rectified as a top priority. Both DX11 and DX12 tile issues are listed as 'under investigation' and not mentioned for the SU14 beta unfortunately. I wish they would hurry up a bit though. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
October 27, 20232 yr 1 hour ago, Nuno Pinto said: Fix DX12 issues, remove the "Ready to Fly" button for God's sake! I like the ready to fly button. For some reason, for me, the elevation at detailed airports takes a while to load, causing issues with some aircraft. I just wait until the scenery is loaded before I hit the button. Otherwise the simulation starts with the aircraft underr the ground. Cheers. Matt Webb
October 27, 20232 yr 1 hour ago, Matt Webb said: I like the ready to fly button. For some reason, for me, the elevation at detailed airports takes a while to load, causing issues with some aircraft. I just wait until the scenery is loaded before I hit the button. Otherwise the simulation starts with the aircraft underr the ground. Cheers. Best of both worlds would be a toggle switch for the thing 🙂 CASE: Fractal Terra Silver CPU: AMD R5 7800X3D 5.0Ghz RAM: 32GB DDR5 6000 GPU: nVidia RTX 4070 Ti SUPER · SSDs: Samsung 990 PRO 2TB M.2 PCIe · PNY XLR8 CS3040 2TB M.2 PCIe · VIDEO: LG-32GK650F QHD 32" 144Hz FREE/G-SYNC · MISC: Thrustmaster TCA Airbus Joystick + Throttle Quadrant · MSFS2024 · Windows 11
October 27, 20232 yr 1 hour ago, bobcat999 said: Both DX11 and DX12 tile issues are listed as 'under investigation' and not mentioned for the SU14 beta unfortunately. I wish they would hurry up a bit though. me too, the day I got the UK & Ireland update on the 16th February 2021 was when I first noticed the tile loading issues (over the Isle Of Man), the way they allow these bugs to manifest for so long is poor. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
Archived
This topic is now archived and is closed to further replies.