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New beta update 1.37.8.0 out

Featured Replies

30 minutes ago, YVR_23 said:

LOD issues are still there. Hopefully it's server related.

Strange, I haven't seen any difference in LOD between SU14 and any beta version, I'm using Ultra default settings.

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

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Using version 0.3.8 of dynamic lod reset edition is working for me with the latest 1.37.8 beta update

Edited by mobeans10

Duplicate Post

Edited by mobeans10

In addition to updated O'hare and KLAX... also KJFK and Heathrow

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

One "feature" of this beta version remains: The simrate maximum is 128X ! Way too fast! fps drops to 1 fps.

So if you hold the sim rate button or + key down, the flight becomes a nightmare in about 3 seconds. It can actually crash the sim sometimes.

It seems to me a max simrate of 16X would make more sense. 16X will only cut fps in half approximately.

I use the flightsim.to addon which puts any cap you want on simrate. I set 4X as max. It also displays sim rate.

You can open and close this app from an overhead taskbar icon all its own.

EDIT: https://flightsim.to/file/45543/sim-rate-selector

Edited by Fielder

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

1 hour ago, virtuali said:

Doesn't seem to work for me. Red numbers for TLOD and Cloud quality means the app hasn't recognized the memory offsets, right?

I'm testing latest test build now as we speak. No issues in expert mode. Under sim values, red ØFPS means it's too low for target fps. Keep in mind that when using FG-FPS MSFS needs to be in focus though (enable "on top" then change focus back to MSFS). Orange values means they're changing, and green = stable, if I understand it correctly. 

Just checked the other modes (non-expert + non-expert-auto-target-fps) - they both seem to be working fine. 

15 minutes ago, Fielder said:

The simrate maximum is 128X ! Way too fast! fps drops to 1 fps.

Not laughing at your woes, but how on Earth did they think this would be useful? 😅

Edited by Cpt_Piett

7950X3D | RTX 4090 | 64GB DDR5

2 hours ago, Ixoye said:

Strange, I haven't seen any difference in LOD between SU14 and any beta version, I'm using Ultra default settings.

Here's the LOD issue, ultra settings and no rolling cache. The weird thing is a few days I had no issues whatsoever but over the weekend I noticed really bad LOD so I'm thinking it could be a server issue.

 

spacer.png

 

spacer.png

Edited by YVR_23

44 minutes ago, YVR_23 said:

Here's the LOD issue, ultra settings and no rolling cache. The weird thing is a few days I had no issues whatsoever but over the weekend I noticed really bad LOD so I'm thinking it could be a server issue.

I'm thinking you might be right. I do get it from time to time. 

Meanwhile at KDCA:

Bl1BW3I.jpeg

KBOS: 

wEI879L.jpg

(at least the aircraft on short final did a go-around, so I guess there's some order to the chaos)

Edited by Cpt_Piett

7950X3D | RTX 4090 | 64GB DDR5

44 minutes ago, YVR_23 said:

Here's the LOD issue, ultra settings and no rolling cache. The weird thing is a few days I had no issues whatsoever but over the weekend I noticed really bad LOD so I'm thinking it could be a server issue.

 

spacer.png

 

spacer.png

Looks like it might be server related. Photogrammetry is always very hit and miss as there is a high dependency on connection speed, latency and bandwidth.

Edited by DModjo

Looks like they fixed the fug issue this go round. 

5 hours ago, virtuali said:

Doesn't seem to work for me. Red numbers for TLOD and Cloud quality means the app hasn't recognized the memory offsets, right?

If the app hasn't recognised (actually validated is more accurate) the memory offsets, you would have seen "MSFS compatibility test failed - Read Only mode" as a red status message when you started AutoFPS.

If you didn't, and I doubt you did as I have received numerous reports that AutoFPS is working fine with the latest SU15 Beta, those red numbers mean your system is performing consistently below your target FPS. See the readme for more info on how to configure the app correctly.

 

9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit

MSFS @ 4K Ultra DLSS Performance FG 80 FPS |  VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11

Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11

3 hours ago, Cpt_Piett said:

I'm testing latest test build now as we speak. No issues in expert mode. Under sim values, red ØFPS means it's too low for target fps. Keep in mind that when using FG-FPS

MSFS needs to be in focus though (enable "on top" then change focus back to MSFS). Orange values means they're changing, and green = stable, if I understand it correctly. 

Just checked the other modes (non-expert + non-expert-auto-target-fps) - they both seem to be working fine. 

Not laughing at your woes, but how on Earth did they think this would be useful? 😅

Especially irksome because, unlike FSX, MSFS2020 control settings doesn't allow turning repeat off. So when you push down a keyboard key it sends the same command over and over continuously. Whether you want it to do that or not.  Of course with AAO you can have repeat on or off and even set the repeat rate fast, medium, or slow. Or set it in between those 3 speeds. Anyway, I use the above fs.to app to turn the simrate maximum to 4.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

I also use AAO repeat choices to set 2 different rudder trim keys. One repeats One doesn't repeat. I use the one that repeats to set an approximate trim. And then punch the no repeat trim key to move the trim just a hair. And then keep punching it until the trim is perfect. Fast and easy to do.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

Anybody else able to confirm that FSR3 Frame Generation is now creating artefacts around aircraft/cockpit glass borders that make it unusable?

 

<edit>
Disregard.
The problem was caused by "lens correction".

Edited by Ojisan_alpha

AutoFPS working perfectly with the new  beta version here too.

Bill 😎
FS2024 • Currently in 'GA mode' : A2A Comanche 2024 & Aerostar • Black Square C208, Bonanzas, Barons, TBM850, Dukes • COWS DA40 & DA42 • FSW Legacy, C24R Sierra & C414 • Echo Falco F8L • FFX HJET, Visionjet and P180 2024 • Got Friends A32 Vixxen • FSReborn Sirius TL3000, Sting S4 and Piper M500 • Flyboy Rans S6S • Skyward DA50RG • SWS Zenith CH701, RV-8, RV-10, RV-14, PC12 • Milviz C310R • Air Foil Labs Bristell B23 
TrackIR • BeyondATC • PMS GTN Payware • RealTurb • Axis & Ohs • FS Realistic Pro
9800X3D • RTX 3080 • 64GB DDR5-6000
NPPL licence holder in the UK

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