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X-Plane 12.1.2 RC1 is out

Featured Replies

https://www.x-plane.com/kb/x-plane-12-1-2-release-notes/

Fixes and Enhancements

General

Improved performance for boat wake rendering

Fixed device loss errors when using Ortho4XP tiles

Visuals of connected slave stations are stuck while waiting for the master when reloading the flight from the instructor station (XPD-15963)

Replay System

General improvements around the replay system in terms of stability

Water effects will been shown during replay (XPD-15952)

Fixed crash in replay after a long flight (XPD-15772)

The rotors of the Robinson R22 helicopter will turn now correctly during replay (XPD-15935)

Local Web API

Sending invalid data will no longer crash X-Plane (XPD-15820)

 

Edited by BobFS88

  • Commercial Member

The speed and efficiency of the guys at Laminar is mind boggling.  Easily the most talented bunch of developers in the commercial flight sim market.  Austin sure knows how to pick them.

  • Author
10 minutes ago, GoranM said:

The speed and efficiency of the guys at Laminar is mind boggling.  Easily the most talented bunch of developers in the commercial flight sim market.  Austin sure knows how to pick them.

Indeed indeed!!!!!

One good thing is that it gets us one or two steps closer to 12.20 barring no other issue. I am looking forward to that release with all the changes that are coming.

Good times are still ahead!!!!!!!!!

Glad to see things like this on the pipeline.

I'm sticking to Release versions, tho - too many other flight sims are always in involuntary Beta 🤣

If you haven't updated to this RC build yet, you might want to hold off for a minute. A number of users over on the .org and on the XP Discord are reporting CTD issues with this build. A few people are helping out LR by running some flights with some test builds (since LR can't reliably reproduce the crash in-house). 

 

This is reported to have some crashes. Laminar are aware and looking for any reports

Well I am getting a CTD outcome with this with the Rotate MD80 - it is the data input and processing side (positional initialisation data entry) on the FMS. 3 times since this release. Does seem to be some thread processing clash!

Also generated a hung system again trying to do some alternative CPU activity via other running windows programs. 

6 hours ago, GoranM said:

The speed and efficiency of the guys at Laminar is mind boggling.  Easily the most talented bunch of developers in the commercial flight sim market.  Austin sure knows how to pick them.

Agreed. Not very many, but hand-picked instead 😁. RW pilots, flight instructors, connections with RW aviation etc. ...

My sceneries (excerpt): LPMA Madeira (XPFR), LGSR Santorini, LRBV Brasov, the city of Fürth (Germany), several libraries, ...

Still no mention of a fix for the wrong prop rolling bug 😒

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

5 hours ago, jcomm said:

Still no mention of a fix for the wrong prop rolling bug 😒

Or the Star Trek warp speed...

AMD Ryzen 7 5800X3D, RTX 4080S, Ram - 32GB, 32" 4K Monitor, WIN 11.

Eric Escobar

6 hours ago, jcomm said:

Still no mention of a fix for the wrong prop rolling bug 😒

I seriously doubt that rates any where near a sim crash. The less people report it the lower down the ladder it goes.

3 hours ago, mjrhealth said:

I seriously doubt that rates any where near a sim crash. The less people report it the lower down the ladder it goes.

😒 

For my experience it has noticeable impact... Maybe for 12.2... I believe that's what someone gave as forecast...

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

The CTD phenomena is widely reported - wide spread of sim scenarios, model types and mode of flight. Few if any errors logged in the txt file - so unk. FMS use or autoflight running via FMS seems common. FMS and GPS (GTN720) etc.  Rest is fine. Maybe their updated instructor station bolt in has done something. Doing other things so will wait out the patch/update. 

1 hour ago, coastaldriver said:

The CTD phenomena is widely reported - wide spread of sim scenarios, model types and mode of flight. Few if any errors logged in the txt file - so unk. FMS use or autoflight running via FMS seems common. FMS and GPS (GTN720) etc.  Rest is fine. Maybe their updated instructor station bolt in has done something. Doing other things so will wait out the patch/update. 

Yep been following FF 777 v2 videos and from time to time ... cadabum!!! CTD 😕

But one of the youtubers said he thought it really wasn't FF777's fault but rather some problem with core sim, but I wasn't aware it was being widely reported ... I didn't experience any (probably because xp12 is uninstalled for a few weeks already 🤣🤣🤣🤣) and as someone forecasted i've been having a great time on DCS world and Il2 instead 😁

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Tried XP after many stable weeks in the other sim and, *bum*, CTD on the first flight with the Rotate MD-11. That’s why I cannot call XP my main sim, event though I really enjoy it. 

PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe  | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x  Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels

PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe  | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49"

Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
 

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