April 5, 20251 yr I decided to start this thread primarily because of an issue that I have noticed at quite a few of my purchased addon airports (including the one that I have just tested this morning).... Misaligned runway centreline markings As a beta tester, alignment of runway markings and lighting is the first thing that I check whenever I am given a new airport to test. It is (IMO) the single most important aspect of an airport to get right, and yet I am constantly amazed at how many addon airports are affected by it. I simply do not understand how a set of markings that should be perfectly aligned with each other can look like they have been slapped down by a blind man doing a Michael Jackson dance routine. Other issues that I noticed..... Badly misaligned displaced runway threshold arrow Terrain elevation issue on the apron To be fair, the latter is almost certainly due to me not using PG (and this should give you an idea of the developer/publisher of the airport that I tested)), but that is no excuse. All addon airports should be designed to work properly with PG enabled or disabled. No exceptions. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 5, 20251 yr That's probably why I don't even consider buying addon airports 🙂 Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
April 5, 20251 yr 10 minutes ago, jcomm said: That's probably why I don't even consider buying addon airports 🙂 And live with even more uneven terrain and badly alligned ai generated taxiways.
April 5, 20251 yr Lack of red (some white) Obstacle lights.... (on top of towers, lightmast, etc etc) 🤔 Edited April 5, 20251 yr by Bakern
April 5, 20251 yr Static aircraft that cannot be turned off are the worst. Gates that still remain unavailable when statics are turned off comes second (looking at you iniBuilds...)
April 5, 20251 yr To me the single most infuriating “little thing” is elevated runway edge lights in the middle of the taxiway.... Edited April 5, 20251 yr by outermarker
April 5, 20251 yr One aspect I really don't like, not directly related to addon or default airports, is the way the simulator represents the effects of slopes on runways and taxiways... On sloped taxi and rws when the aircraft cross them it doesn't appear to do it correctly from a physics pov... Acts more like a lift than a slope... Edited April 5, 20251 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
April 5, 20251 yr Author 5 minutes ago, jcomm said: One aspect I really don't like, not directly related to addon or default airports, is the way the simulator represents the effects of slopes noyhnon runways and taxiways... On sloped taxi and rws when the aircraft cross them ir doesn't appear to do it correctly from a physics pov... Acts more like a lift than a slope... Do you mean when AI planes appear to "step up, or step down" multiple times, rather than rolling smoothly? Edited April 5, 20251 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 5, 20251 yr single most annoying thing to me are the generic fake looking taxiway/runway signs. Even most payware keep the default ones. But the devs who do custom signs are the ones I appreciate the most. 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
April 5, 20251 yr 38 minutes ago, outermarker said: To me the single most infuriating “little thing” is elevated runway edge lights in the middle of the taxiway.... Yes! I am doing a freeware project and they are all hand-placed. The default lights are also too big in many cases so I made my own custom lights as well. If you let the "AI" place the taxi lights, they will be everywhere and I have seen payware sceneries like that. Sloppy.. Edited April 5, 20251 yr by Flic1 Eric i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11
April 5, 20251 yr 32 minutes ago, Christopher Low said: Do you mean when AI planes appear to "step up, or step down" multiple times, rather than rolling smoothly? Exactly, but I feel the same with my own aircraft 😕 Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
April 5, 20251 yr I imagine my little tubro prop clipping the taxiway lights that....are....right...in...the....middle....of the taxiway... 7800+4090+64ram Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.
April 5, 20251 yr Parking lines that do not align anywhere close to where the aircraft should be for proper gate alignment often meaning the VDGS or marshaller ends up in the cockpit with you!!! Drives me nuts. Have a Wonderful Day -Paul Solk
April 5, 20251 yr Author I have managed to get a few issues fixed over the past year by pestering the developers until they beg for mercy However, I still have a list of others that need to be updated. Sadly, one or two are never likely to be corrected, as the developers have vanished without a trace (an example would be the "bent" runway at LGPA Paros; Simtek Solutions). Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 5, 20251 yr These things, and the scenery "popping" in/out at these airports are probably my least favorite. Doesn't matter which settings, TLOD, OLOD, autoFPS, FSP cap blah blah. Scenery popping in as your on final is probably the worst. Usually happens in payware airports. Maybe its gsx objects loading in? I have gsx "extra" clutter turned off.... 7800+4090+64ram Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.
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