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Pascal_LSGC

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  1. Well, maybe you did also took the bait? 😄 Thanks for the effort, but I'm not interested in what you think about Linux, especially since the tone seems to have switched to sarcastic mode 😉 But again, and here I'm serious, I'm actually concerned about how you repeatedly confine "Linux users" in that pesky category that apparently annoys you so much. Boooooh, Im one of "those"!!! 🤣
  2. I'm a bit surprised. Ben has explained in the past the main reason why: a lot of 3rd party and some Laminar developers (used to?) work on Linux. That has for sure attracted quite a few developers to the X-Plane ecosystem. As Ben himself is not especially a Linux fan, I guess the decision was purely pragmatic. Also, I would guess that the Android version was made a bit easier by having an already working Linux compilation path.
  3. Aah, the old argument used to silence Linux users. And yes, this is the way to make me react, apparently "proving your point", just to let you know that I never "vocally" promote Linux, at most discuss it in a dedicated thread. Yes, I love my OS (can you say such a thing about yours?). Yes, I'm grateful for Laminar Research to support it (and you're surely aware as to why they support it). No, I don't have any drivers issues - you are apparently not up to date with this old "fact", this is very rare now, and nowadays it looks like the tides has turned, hum... Windows 11, looking at you ! 🙂
  4. "Knowing" you since all these years, I think you have a cognitive dissonance between what you think you want, and what you really want, because you always end up flying the more eye candy sim. Maybe that's the real source of your frustration? Sorry for my cheap psychological analysis! 😁 It's the internet after all.
  5. Yes of course, default lighting in X-Plane is now very good, especially since it avoids wrong purple tints at sunset. Why reintroduce that purple, even more saturated, is beyond me.
  6. Ughhh, those oversaturated colors are uggly. 🤢 The dominant purple is totally unrealistic. Sorry.
  7. Great move, @coastaldriver, I've been on (Ubuntu) Linux forever, and X-Plane is one of the simulations/games (ie graphic heavy software) that doesn't need any compatibility layer, and where native Linux runs as well if not better than other OS's. I'm very grateful to Laminar for that fact.
  8. Yes, it was a bit strange not to see the images. Here is the full seminar for reference: https://www.youtube.com/live/WRnTnH1Ttx8?si=vq-dLXEU7hLRhFC_
  9. Interesting roadmap from Ben there:
  10. Yes, sorry, I read a bit fast. 🙂
  11. Same machine code ? Certainly not (or maybe I misunderstand what you mean by "machine code"). Each OS has his own code for hardware access, memory managment, disk access,... And there are thousands reasons the performance can be different on different OSs. As I said, X-Plane's performance is usually better on Linux, at least in my case. But not "jawdropingly better". 🙂

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