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G-sync monitors
Jannier replied to Richard Sennett's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcTry the latest NVidia drivers 353.06 read info below; GeForce Game Ready Driver " In addition, this new Game Ready driver provides a number of new gaming features and benefits based around G-SYNC technology, Dynamic Super Resolution, and enhancements for the latest new titles." Gaming Technology Supports G-SYNC technology in windowed mode, offers both G-SYNC (V-SYNC on) and G-SYNC (V-SYNC off) options, support for Ultra-Low Motion Blur (ULMB) in the NVIDIA Control Panel, provides Dynamic Super Resolution (DSR) for notebooks with discrete GeForce GPUs, and optimizations and bug fixes which can provide increased performance for Kepler-based GPUs.
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P3D and nvidia g-sync?
Jannier replied to rjack1282's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcTry the latest NVidia drivers 353.06 read info below; GeForce Game Ready Driver " In addition, this new Game Ready driver provides a number of new gaming features and benefits based around G-SYNC technology, Dynamic Super Resolution, and enhancements for the latest new titles." Gaming Technology Supports G-SYNC technology in windowed mode, offers both G-SYNC (V-SYNC on) and G-SYNC (V-SYNC off) options, support for Ultra-Low Motion Blur (ULMB) in the NVIDIA Control Panel, provides Dynamic Super Resolution (DSR) for notebooks with discrete GeForce GPUs, and optimizations and bug fixes which can provide increased performance for Kepler-based GPUs.
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NVIDIA'S NEW G-SYNC
Jannier replied to Faisal altheyab's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcTry the latest NVidia drivers 353.06 read info below; GeForce Game Ready Driver " In addition, this new Game Ready driver provides a number of new gaming features and benefits based around G-SYNC technology, Dynamic Super Resolution, and enhancements for the latest new titles." Gaming Technology Supports G-SYNC technology in windowed mode, offers both G-SYNC (V-SYNC on) and G-SYNC (V-SYNC off) options, support for Ultra-Low Motion Blur (ULMB) in the NVIDIA Control Panel, provides Dynamic Super Resolution (DSR) for notebooks with discrete GeForce GPUs, and optimizations and bug fixes which can provide increased performance for Kepler-based GPUs.
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P3D and nvidia g-sync?
Try the latest NVidia drivers 353.06 read info below; GeForce Game Ready Driver " In addition, this new Game Ready driver provides a number of new gaming features and benefits based around G-SYNC technology, Dynamic Super Resolution, and enhancements for the latest new titles." Gaming Technology Supports G-SYNC technology in windowed mode, offers both G-SYNC (V-SYNC on) and G-SYNC (V-SYNC off) options, support for Ultra-Low Motion Blur (ULMB) in the NVIDIA Control Panel, provides Dynamic Super Resolution (DSR) for notebooks with discrete GeForce GPUs, and optimizations and bug fixes which can provide increased performance for Kepler-based GPUs.
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Words I need to share with our Community
I am stunned and deeply saddened by reading this news Tom. I know what you are experiencing but what are the correct words at a time like this, there are so many words and thoughts it is impossible to write them all. Deepest gratitude and Thank you for everything Sir, may your final journey be comfortable and peaceful!
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S-turns
Also dont forget to install the latest FSUIPC.
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Stuck or Invalid Winds? FIX HERE
Jannier replied to Damian Clark's topic in The AS16 and ASCA | Active Sky | Active Sky Next | XPAX Support ForumAlso do not notice anymore S-Turns, did 3 long haul flights with PMDG 747 each in excess of 10 hours and stable!
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New versions
As said above that happens depending on the setting you change for the equipment on the aircraft. Play around till you find it, mine also has 3 and it is the C/R button,It all depends on what MCP you select and from there on options change.
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Dome light issues - HOW TO FIX
Yes the one I marked in "red"
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Dome light issues - HOW TO FIX
The website download (main installer) and hotfix still has a error for the 900 WLThere are dual entries for the SMOKESYSTEM.Current with Build: 1.00.2922[LIGHTS]//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo, 10=cabinlight.0 = 4, 51.500, 0.0, 5.500, fx_PMDG_NGX_vclightlight.1 = 4, 50.000, 0.0, 4.500, fx_PMDG_NGX_vclight[sMOKESYSTEM]smoke.0 = 50.500, 00.000, 5.000, fx_PMDG_NGX_vclightsmoke.1 = 51.500, -1.000, 5.000, fx_PMDG_NGX_vclightsmoke.2 = 51.500, 1.000, 5.000, fx_PMDG_NGX_vclight[sMOKESYSTEM]smoke.0 = 49.000, -1, 5.500, fx_PMDG_NGX_vclight
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VIOLENTJERKING WHEN ENGAGEING HEADING SWITCH
Yes they did.
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Taxi thrust problem?
Take a look in the CDU under PMDG setup, aircraft, failures and see if there are any failures announced?If you see any just select the option to Clear All.
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Taxi thrust problem?
Yes of course now after I have discovered and adjusted the sensitivity settings.
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Taxi thrust problem?
OK I have discovered what caused this!on FSX controller setup my CH Pedals was set to default (reset default) I moved the brake sensitivity to max and whalha.. problem solved. Now the $1 000 000 question and I did not find it in the introduction pdf, what settings did the developer used when programming this.Can we get a screenshot please from the Developers on there Yoke and rudder setting?
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Taxi thrust problem?
Hi, I have run into a odd situation.CH Flightsim Yoke and CH Rudder Pedals (calibrated)FSX AccelerationNO FSUIPC installed:Aircraft 800WL @ MaxGWI have to give around 39% N1 to get the aircraft moving, and have to keep 35-36% N1 to hold taxi, anything less then she runs to a stop. FSUIPC Installed, ONLY Brakes calibrated with FSUIPC -7008 ; 8160Now I only need to add 25% N1 to start taxi and 23% N1 to hold taxi. What am I doing wrong with the NO FSUIPC installed problem, or does the plane need around 36 - 40% N1 to taxi at MaxGW? Thanks