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Emerson67

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Everything posted by Emerson67

  1. It's working flawlessly for me. Check the installation. You guys must delete the old gaist folder before installing the new one (which has a different name: gaist-ultra-BETA)
  2. Great pictures: https://plus.google.com/photos/+NicolasTaureau/albums/6252741931067240625 A good scenery to try this approach (see at full screen): You should touch the runway at the right place or go to the drink...
  3. GTX 970 VRAM stress test http://www.guru3d.com/news-story/middle-earth-shadow-of-mordor-geforce-gtx-970-vram-stress-test.html
  4. The frame rate will suffer. I've just upgraded from 1200p to 1440p and had FPS drop as expected on a GTX680. I had to lower antialiasing from 4x to 2x to try to keep the frame rate. X-Plane 64-bit, maximum settings (except AA), on complex scenery (big city): from ~30FPS (1200p, 4xAA) to ~20FPS (1440p, 2xAA). Out of big cities I get 30FPS+ on 1440p.
  5. The Guru3D article about the subject: http://www.guru3d.com/news-story/does-the-geforce-gtx-970-have-a-memory-allocation-bug.html Excerpt: "On a generic notice, I've been using and comparing games with both a 970 and 980 today, and quite honestly I can not really reproduce stutters or weird issues other then the normal stuff once you run out of graphics memory. Once you run out of ~3.5 GB memory or on the ~4GB GTX 980 slowdowns or weird behavior can occur, but that goes with any graphics card that runs out of video memory. I've seen 4GB graphics usage with COD, 3.6 GB with Shadows of Mordor with wide varying settings, and simply can not reproduce significant enough anomalies".
  6. We need more freeware like this one.
  7. IXEG, This great product has not been released yet. However, I already have a little suggestion for version 2 (maybe 1.xx :rolleyes: ): tire blowout due to hard landing (considering aircraft weight + speed + rate of descent), with bad consequences on landing roll-out.
  8. Also the crop duster C188B. Hi Rob, Thanks for the info. Also the Pitts S-2S and Sukhoi SU-26 are now v3.
  9. This is the visual approach on SBRJ runway 02R. Take a look! By the way, I've flown (as pilot) this Cessna 172 from/to this airport. Good memories.
  10. Great news! I've received this e-mail: New aircraft versions for X-Plane 10.30 With the last X-Plane update (to10.30) new features are now possible in our aircraft. One of the most important new feature is related to the incorporation of the GNS 430 and GNS530. We decided to update all our fleet to 10.30 (or higher). We are calling this new version: version 3 (v3). Most important features of this fleet update are: -Aircraft will only be for X-Plane 10.30 (or higher). -Those aircraft with an old default GPS will be updated to the new GNS430 or GNS530. -Plugin-enhanced (SASL, 32-bit and 64-bit). -FPS-optimized models. -NEW! Scroll wheel support. We will be updating by groups of 4 or 5 aircraft every 3 weeks. Customers just have to re download their aircraft from Carenado´s site or from the site they bought it from. These are the first 5 aircraft already updated: Carenado M20J 201 X-Plane Carenado PA32R 301 Saratoga SP X-Plane Carenado C152 II X-Plane Carenado PA28 181 Archer II X-Plane Carenado C172N Skyhawk II X-Plane
  11. Do you have PCIE 3.0 enabled? Default is disabled on some chipsets. Check on GPU-Z program.
  12. With 16GB of RAM, you don't need memory paging. In your case, it just allocates precious SSD space, gives extra operating system work to process the memory paging system, to say the least. Turn it off. Set to "no paging file".
  13. Paula, Install the latest video driver and check again with GPU-Z program. In addition, the NVIDIA Control Panel -> Help -> System Information will show the size of dedicated video memory.
  14. Hi, I've never had a SLI setup, so I'm curious about what happens when you start X-Plane with SLI activated. Does it crash? Does it runs ok but without FPS gain? Please give more details.
  15. According to the blog, FPS on NVIDIA cards will increase 23% from version 10.25 to version 10.30b6!!!!!!! (Tested on GTX680) Driver/hw 10.25 10.30b5 10.30b6 (fixed)NV 331.88 34 34 42
  16. "Read METARs reporting visibility in meters instead of kilometers correctly" Now it makes sense why I get all that unlimited visibility.
  17. One of the the best parts: "Both Chris Serio and myself (the co-designers of the ATC engine) are long-time VATSIM controllers with considerable knowledge about real-world ATC operations; our goal was to make a system that could be extended to model all real-world ATC operations" :Praying:
  18. Good news: "Once we can get IFR flight working without problems, then we’ll look at adding in additional types of flight (e.g. pattern work, cross-country VFR, non-towered airports), improving the depth of the simulation experience, and opening up the ATC system to third parties." Bad news: "We do have some ideas about how to improve X-Plane’s sound interface, but unfortunately they’re not on the short list; we have other feature work that is higher priority."
  19. No mention of wet pavement (runways, taxiways, aprons, etc. - visually depicted) ...an ooooooold FSX feature... :Waiting:
  20. I bought 6 Carenado products for XP few hours ago (now I have 11 Carenado's aircraft for XP, plus 1 Alabeo). Not the Carenado's Baron just because it doesn't have an ADF! :Hmmmph:
  21. There's a considerable lack of LIT night textures for taller buildings, which makes landing approaches very dangerous on big cities. Are they going to be released? When?
  22. How many copies of X-Plane 10 have been sold so far?
  23. I would like to see wet runways, visually depicted. I mean reflections on wet runway surfaces, as in FSX and P3D. Is it planned for upcoming versions? When?
  24. What about create an API that allows 3rd-party developers create plugins that can command the AI traffic movement, in higher level commands (i.e. climb to FL100, turn left heading 151, hold position, clear for landing rwy 17, etc.)?

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