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edpatino

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Everything posted by edpatino

  1. You have to leave the corresponding command to AUTO in the tool. I tried at MUCL and SVMI (english with spanish accent, because the default language in my sim settings is set to English) and seemed to work well.
  2. The voices (languages/accents) included that are automatically set according the airport you're actually using. Also, there's also now the possibility to adjust differential volumes for the interaction between the cockpit and the ground crew during the pushback, that I believe are not present in the free edition. Please notice I haven't fully tested yet, only the two tests I've mentioned, in less than 20 min. But, as I said before, I think and have the hope that this tool has the potential to evolve and include some more capabilities in the near future. Now that this tool is payware, the developer will have more incentives to continue working on it, and the price is not high. I'm including the link to the Aerosoft Store, explaning in more detail the differences between the free and the payware version: https://www.aerosoft.com/us/shop/flight/microsoft-flight-simulator/msfs-tools/4227/aerosoft-toolbar-pushback-pro
  3. How this would work regarding the FPS if your sim is using V-Sync and frames locked to 30?.
  4. My experience so far, after the first two tests: 1. At MUCL with the Tecnam P2012: No issues, needed only to adjust the volumes between the cockpit and the ground crew during the pushback, since the ground crew was barely audible for me, but it has the sliders to modify them independently. Good experience. Nothing wrong. 2. At SVMI with the B787-8 Kuro: A bigger airplane. Also no issues, only needed to adjust a bit the pushback speed at it seemed to me to be a bit high (left the speed setting at the "2" level). Pre-planned the pushback with two waypoints as indicated in the manual and the aircraft moved exactly as planned. Ground services worked as expected (no stairs at this airport, but catering, baggage loading, doors, power and fuel worked as expected and indicated in the manual). What I didn't notice is the lifting of the nose wheel (or maybe I did not pay close attention to it) before the pushback. In my opinion, the tool is working very well and my hope is that it will be developed furthermore and will add several more capabilities in the future. It's very light and easy to use. With the exception of GSX, the Toolbar Puchback Pro is for me the best pushback tool available, and for a very reasonnable price. I'm not in the SU15 beta.
  5. No, I only purchased the product yesterday afternoon and had a meeting afterwards that took me until late night. I'll try it today and will comment my findings. I'm reading over the manual anyway, which comes with lots of useful information. I'm not in the SU15 Beta.
  6. For those people having trouble with the functioning of the Toolbar Pushback please remember there's a manual included in the folder when you download the application. It contains a lot of useful information
  7. Just to let know to those interested that the well known Toolbar Pushback now has a payware version and it's already available through the Aerosoft website. I just purchased and installed it via Aerosoft One. Enjoy!
  8. Something in the middle of nowhere. Good work
  9. Since you have two PC's, most probably you have different content installed on both (for you to check/say), and when starting up the second PC it asks for installation of the Content that is installed on one of the two and missing on the another one. Why that happens I don't know, but it ocurred to me once with a single bespoke airport.
  10. By the way, which are the default aircraft actually equipped with the G3X in the sim?. I probably don't have them installed. I'm not in the Beta, just asking.
  11. The most recent free version of this tool is perfectly fine. No issues. I've been using it for months now at almost every flight.
  12. Thanks for posting this. It's always good to have ideas on how to improve MSFS performance. I'm far away to be an expert on the subject, but I would say that maybe changing the Max Frame Rate to a certain value in the NVCP could interfere with the setting you might have inside the sim (General Options - Graphic Settings) or even worse, if you use V-Sync you could already have your frames limited to 33%-50%-100% of your monitor refresh rate (depending on your setting). I would recommend to carefully verify this before making the adjustment related to Max Frame Rate in NVCP. Any comment from a knowleadgeable person would be welcome.
  13. Thanks so much Jack for the kind info. Did you installed the SD or the HD textures?. That's maybe why is too sluggish for you?.
  14. That's for sure the reason why it took too long for the release
  15. In my personal opinion I wouldn't believe very much in what they're saying about this. They said the same about the slow downloads during the updates, including a extensive report with several graphics and explanations, and no solutions yet. And the spinning circle issue has happened before, not only this time after the Dunes Update.
  16. That's why it's a beta... It can break previously working addons.
  17. Hi, there's maybe a confusion, but I did not contacted Simon/Just Flight, so that's maybe why I haven't received any e-mails. My situation is still unresolved.
  18. That's right, the LatinVFR's KMIA has downtown Miami, but according to the pictures I've seen from SamScene3D Modern Cities Vol. 1, this last one have more buildings and better textures. I only own the LVFR KMIA
  19. They're wrongly reporting that number (2.7 Gb) as a download size, when it's actually the disk space required
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