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Groovin_DC-10

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Everything posted by Groovin_DC-10

  1. It should work automatically as soon as you start FS9. You have to put all the files into your FS9 folder. One of them is a d3d9.dll file which you shouldn't have one in your FS9 folder to begin with, unless you already have it from ENB. There is no d3d9.dll in default FS9 folder. This file is added with ENB and SweetFX. Maybe there is a chance that all settings on your version of SweetFX are disabled by default? Did you check the SweetFX_settings txt file to see if any effect is enabled by default? If I remember correctly, the only thing enabled by default is the Technicolor feature.
  2. Glad to hear you're enjoying the new look. I still prefer their older 80's to early 90's bare metal livery. I didn't like the grey they added on the tail later on. Only time will tell if the new livery will grow on me.
  3. I tried to update my Ultimate Traffic but it's not working. I left it for an hour a few weeks ago and when I came back it still said searching for updates, please wait. I'm still running the basic install with no updates so there is no American Airlines. I heard the update gives you AA but the updater is not working. Anybody else having problems updating UT?
  4. I agree. FS9 is incredible when flying heavies. 100% ai aircrafts at Barajas and other major hubs and waiting in line for take off is really something. Same thing with arrivals. All this with silky smooth fps. I even find myself using FS9 now for vfr with the default Cessna Skyline. I also have FSX with REX, UT2, GEX, UTX, etc and I rarely touch it anymore. I don't get crashes and ctd's on FSX. My installation is stable. I've managed to find the settings that give me good results because I want the Just Flight L-1011, but everytime I fire up FS9, I no longer feel the need to go back to FSX.
  5. Wow! Very nice settings. The sharpening feature is new to me and looks great. The dusk/night times look amazing with these settings and UT night lights enabled. Thanks for sharing. Dillon's ENB setting is great too. I've been using it off and on since Dec. I like to rotate between ENB, SweetFX and FXAA.
  6. Excellent! B) I'm looking forward to trying this out. Thanks again. Jon, I think they're the same but the later versions have better resolution that you probably won't be able to take advantage of unless you're running it on FSX.
  7. Interesting. I do have monitor refresh rate set to 60 on Nvidia control panel, but I'm running on a plasma which is rated at 500Hz. I think that's why.
  8. Thanks guys. I was worried that FS9 mesh can't look any better. That's good to know. Appliance, Is there an fps hit by increasing the terrain max vertex level? Is this also recommended for the 2010 version? I was just browsing aerosoft and I see that there is a newer mesh add on called FS Global Ultimate. It will be about double the price for a global coverage compared to FS Global 2010. Hmmmmm. Any thoughts on this one? ***EDIT*** I think I'll just get FS Global 2010. I was reading the description of Ultimate and found this... Important information: The Microsoft Flight Simulator 2004 unfortunately can not display such high resolutions. Hence from this package FS2004 useres can install AFM only. You should consider upgrading to FSX to use FS Global Ultimate as well.
  9. I'm thinking about buying this in the near future but still not sure. I'm able to find before/after shots and videos for it on FSX but not on FS9. Does it provide a big improvement for FS9? I also have FSX and I notice that the default mesh on FSX is better than FS9. Will this bring mesh resolution for FS9 to that of default FSX? Also, will the improvements be visible on mountains, hills, etc far off in the distance or do you only notice it when you're up close? I fly airliners 99% of the time, that's why I'm still unsure. Anybody using this with FS9?
  10. Thanks Zeljko. The only things I've changed in my FS9 cfg file since I got it last year is the pan rate to 999 and the following which was mentioned on the link you provided: TERRAIN_DEFAULT_RADIUS=9.5 TERRAIN_EXTENDED_RADIUS=9.0 TERRAIN_EXTENDED_LEVELS=4 I may try the others listed on the link as well. I still haven't tried the 1/2 refresh rate because for some reason my FS9 runs a lot smoother when locked @ 60fps. Since I don't have any image tear, I figure activating 1/2 refresh rate will only add unnecessary processing on the GPU. I will still keep this in mind next time I want to fiddle with FS9 settings. However, I recently spent some time doing this very tweak in FSX, but 1/2 refresh doesn't work as well as "Force On" in FSX for me. Thanks again
  11. Too bad about the video. I've gotten that a few times. I thought it would be interesting sharing it because the audio portion of the video was recorded nicely. It's very rare to find 727 cockpit vids with good audio. You noticed the loud engines in the cockpit too, eh? I still don't know why they did that with the MD-80 and 727. The other ones I have are definitely louder but not unrealistic loud like their rear engine t-tails. LIke you, I'm also able to ignore unrealistic outside sound. It's been a looong time since I've seen a 727 in action, but the DF external sound is OK. I'm also looking forward to the SSJ100 once the VC is complete. It sure is a pretty looking plane. I keep forgetting you're not an airliner guy lol. Your avatar should make that loud and clear for me everytime, so I'll remember that from now on :smile: .
  12. Interesting. I'll give 1/2 refresh rate a try. So far I have it set to use 3d application and fps locked @ 60 in FS9.
  13. Sorry about that. What I meant was, do you get image tearing when Inspector is set to "use the 3d application setting"?
  14. Hi Harald, I'm a huge fan of Turbine Sound Studios. I use their sound packs on all my add on airliners. However, I'm still not sure about trying their 727 sound pack yet because of my experience with their MD-80 sound pack for FSX. If you've never tried TSS sound before, you will hear a huge difference and the quality shows on all their products. One thing about TSS is that the engine sound you hear in the cockpit is different. It sounds more like from the passenger's perspective. Many people have complained about this. I personally like it on 99% of the TSS sounds I have. It sounds a lot more powerful in the VC and gets the adrenaline pumping. Someone looking for 100% authenticity won't like it. It doesn't sound fake or anything. TSS record from the actual engines. The exterior sound are amazing too. You can check out the different sound packs on youtube. Now, back to the issue with their MD-80 sound pack I mentioned above..... You can clearly hear the engines in the VC. Flying a T-tail with rear engines and being able to hear them that loud in the VC is a bit of a turn off. Out of all the TSS sounds I own, this is the only one I'm not 100% satisfied with. I have cockpit DVD of MD-80 and it's very quiet in the cockpit. I also own a cockpit DVD of the Iran Air 727 and I find the DF 727 VC sound to be very accurate compared to what was captured on the video... You might find this interesting since you dig the 727... I'm also enjoying the DF 727 A LOT. So much manual work in the cockpit when flying old school. I love it.
  15. Hi Zeljko, Are you getting image tearing with vsync turned off? I thought FS9 doesn't suffer from this. I've never had tearing running FS9 on two different video cards and displays without vsync. I only use vsync for fsx.
  16. It will do the entire world. If you want to go back to your regular colors, you have to re-install the previous textures. An easier way would be to use FXAA or SweetFX and adjust the Sepia for a yellowish color. It will make the entire sim have a yellow tint and you can adjust the intensity and saturation. FXAA is easier to adjust Sepia. Both FXAA and SweetFX are similar to ENB. You can change sepia settings while you're using FS9, so once you leave Spain, you can adjust for another look.
  17. I think I know the yellow you're talking about. I have a Spanair cockpit DVD and the scenery does look yellow. But I think it was filmed during the dry season. I'm sure there should be more green during the wet seasons. I'd go with Appliance's suggestion. GE Pro allows you to customize your textures. You should be able to add a yellow tint to a new set of textures.
  18. Hi Fautley, You should have it. Settings-->Display-->Hardware. First one with a check box on the right side of the menu just above Transform and LIghting.
  19. I'm running Win7 full screen with no problem. Payware aircrafts, sceneires, etc. The only way I can make my FS9 ctd is by unchecking the "render to texture" box in the FS9 display menu. Maybe you can have a look there and check it if it's not enabled.
  20. I like the way you fly, Harald. After being in this hobby for a few years, I noticed some people are very hardcore and won't even fly anything using a livery or aircraft that are no longer used today. I love my older planes and still a huge fan of Douglas tri jets. I'm still flying passengers on my DC-10, MD-11 and 727 B) . I'm so thankful I got to fly on a DC-10-30 quite a few times (WABB-PHNL-KLAX) when I was a kid. 8hrs to HNL and 5hrs to LAX. Even a visit into the cockpit of a 767 while in-flight couldn't top those memorable DC-10 flights. I just love that plane.
  21. A lot of great info there. Thanks for your help guys. I will consider SBuilder if I come across any more of them again. I have a feeling I will as I plan to get FS Global 2010 in the near future and I'm sure it may cause some issues. I still haven't flown that route again since, but I will snap a pic next time I fly it. Thanks for the prt scr info as well.
  22. Thanks for the info, Dave. Sorry for the dumb question, but what is LWM? I did my flight last night with the lower water setting and it's still there. I took about 6 pics using the prt scr button on my keyboard but I can't find the pics anywhere. I thought it would save on it's own folder under the "pictures" category like fsx. Looks like I will try again tonight, but this time I'll take a screen shot using Fraps.
  23. I don't think it's UT related. I think I've seen it once on default scenery before I installed UT, GEP, etc. It doesn't really bother me. I'm going to try another flight tonight with lower water setting and see if it's still there.
  24. Looking forward to trying out the SS100 once the VC is complete. Great looking exterior model too.
  25. Have any of you changed the light color using the UT texture configuration tool? I have all the UT products for FS9 installed. In the texture configuration tool, I have changed pavement brightness, traffic density and enabled enhanced urban night textures with no problem. I tried changing the lights from "High Pressure Sodium" to "Mercury Vapour" and I don't see any difference in the sim. With night lighting enabled, all types of lights are shown. Yellow, orange and red are what I see on major roads, highways and smaller roads and there are the green lights in residential areas and smaller roads. I thought most, or all of the lights should be glowing a greenish/blue colour after I picked "Mercury Vapour" but it looks the same. What exactly does changing the light setting do? My FS9 settings are maxed and there are a lot of light points but I don't see any difference by picking a different light in the texture configuration tool. I'm also a little confused with the "Lights and Traffic Fade Away Outside Urban Areas" setting. I read the manual but still unclear as to what they mean. If I'm understanding it correctly, disabling the check box should extend the draw distance for the night lights, right? All testing was done on the default Cessna/KSEA flight at night. Any help greatly appreciated.
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