MichaelMoe
Frozen-Inactivity-
Content Count
68 -
Donations
$0.00 -
Joined
-
Last visited
Community Reputation
1 NeutralRecent Profile Visitors
798 profile views
-
Thanks. Maybe rather a everybody know post but I was thinking that if temp rises it clearly had some impact on the performance in P3DV4. If they optimised it for all cores including virtuals it should be down that road I was focusing.Maybee I need to lower some cores but I could benefit from it perhaps using more cores Thanks Michael Moe
-
P3D - crashing after 4-5 hours with PMDG
MichaelMoe replied to Flyinggok's topic in PMDG General Forum
I also getting the kernelbase. dll error with this great bird after 2-3 hours. Maybe it is Vpilot? Thanks Michael Moe -
Hmm. I think it is resolved. Thanks Michael Moe
-
I am using Ultimate Traffic II with latest schedule update . Works fine Michael Moe
-
Try DX10 and steves DX10 Fixer. Michael Moe
-
Pools and new GPU (almost)
MichaelMoe replied to Michael Moe's topic in DX-10 Discussions, Hints and Help
Just a quick update. I have tested alot with Usepools=1 and poolsize=10000000 and the sim is smooth but for some reason FPS do drop around big cities like Rome and New york (FTXG+FSDT). No artifacts or black sqaures and FPS between 23-45 fps in the Lancair over Rome with Dense settings and clouds with thunderstorms occasionally. I am not sure what size this pool should be. Best was Usepools=0 i guess but whats the benefit lowering/increasing the poolsize? When i use Usepools=0 and locked the FPS the sim really isnt smooth so i will proberly stick to the above. Anyone else using Usepools=1 ? Michael Moe -
My PFD/ND looks bad with low resolution when doing this (i am running 1900x1200) But increases FPS in OMDB from 45 to 54fps Michael Moe
-
Hi, I have issues with my throttletek during Takeoff ,TO/GA , FLCH where the throttle has its own life making it not so much fun to use. I have no issues with the NGX and only use FSX internal controls for calibrating and assigning the axis. When using FSUIPC for calibrating the axis i get CTD when i use the NGX and it still does not perform well in the T7. I know there is some forums on setting it up in FSUIPC to overcome these issues and i have taken that part about calibrating the axis in there. Plug and pray ? :-) Btw. Is it correct (normal) that A/T can re-engage itself during Approach? (I have not read the FCOM yet ,sorry) Michael Moe
-
DX10 Fixer - ATI/AMD AA and Vsync Guide
MichaelMoe replied to cvearl's topic in The Official DX10 Scenery Fixer Support Forum
Tweak tweak , thanks :-) Michael Moe -
DX10 Fixer - ATI/AMD AA and Vsync Guide
MichaelMoe replied to cvearl's topic in The Official DX10 Scenery Fixer Support Forum
Why is it always that i get COUATL.EXE expected an error in the engine everytime i try install RadeonPro? It also says its not up to date but it is. I cannot continue because the popupkeeps coming every second when loading the aircraft :-) so i have to unstall RadeonPro and every thing is fine again Michael Moe -
+1 Michael Moe
-
Hi, I was taking a trip from HongKong to Tokyo (VHHH-RJTT( and about 2.5 - three hours in the flight i was getting these artifacts with very very bad scrambled textures. Same thing happened after 3 hours during a EGLL-OMDB. The strange thing is that it´s occurring over water in FL390 were the "load" is pretty much low. I dont see this in heavy scenery (for now). Might be overclocking issue or RAM? The temp on the GPU is about 55-63c and 70-75c on the CPU (i7-4770k) Anyway saving the flight and just restart FSX and there is no problems. Heck the flight seems smoother anyway after this reload. Michael Moe
-
Stutters after installing fixer...
MichaelMoe replied to vonduck's topic in DX-10 Discussions, Hints and Help
Is it correct that you have 3840x1080 but only 1280x720 on 0.1 and 0.2 ?? should this be 1280x1080? Michael Moe -
You guys were'nt lying about DX10
MichaelMoe replied to devgrp's topic in DX-10 Discussions, Hints and Help
Can you show your settings in RadeonPro.and in CCC? I have not installed it yet but is considering it. Another thing I had some problems with scenerys (EKCH) that would include CITY area and then on top of that FTXG. This would conflict but having reduced Autogen and trees pr cell to 1500 in fsx.cfg did the trick for me . Love DX10 :-) -
Transitions Dawn/Day/Dusk/Night tempo
MichaelMoe replied to MichaelMoe's topic in DX-10 Discussions, Hints and Help
Thanks for the reply - maybe i forgot to mention that its in the cloud layer (not on ground) when in climb over clouds i see these step which is not smooth but really in stages . I did have the line in my FSX.cfg. Maybe its REX handling who is to blame ?. DX10 optimized is also enabled in REX+ hmm Michael Moe