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JWNoctis

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Everything posted by JWNoctis

  1. This might interest you: http://www.aviationweather.gov/products/swh/ And, I see about the rules.
  2. You got a big crosswind, and ND displays heading instead of track. EDIT: In fact, you will see the plane flying a bit sideways if you go outside view with such crosswind. Also I am not aware of a no-screenshots policy?
  3. You might want to look into your cooling or PSU if running things under heavy load crash your computer. Also, Procspeed does nothing.
  4. Did a full uninstall before the switch and reinstalled after, and no problem with FSX itself were observed. However, be ready for some quirk in W10. Also I think I read about someone having driver issue with Saitek hardware under W10, and there are threads about that around. You might want to check those out. EDIT: Be sure to switch to windowed mode before accessing any menu in-game if you don't run DX10, or there would only be a black screen, at least on some setups.
  5. You can use alt-enter to shift between windowed and full screen mode. Go windowed before accessing menus, or go DX10 with the fixes.
  6. If there ever is a reason not to install significant amount of other software into system partition and use a SSD as system drive, that is one. Many OS files are written and rewritten on the run and that tend to generate fragments. EDIT: Yep, partitioning a SSD could actually cause trouble with wear-leveling or over-provision mechanism on some of them and provide no performance benefit.
  7. Large amount of excess RAM available to OS for use as a disk read cache would be even faster, and shift the bottleneck to CPU speed. Confirmed that by observing blurry ground texture and little disk activity when running with unlimited FPS during flight, and no additional disk activity when shifting view, with 16GB of RAM but a relatively slow(2.9GHz i7-3632QM) and non-overclockable mobile CPU.
  8. Thanks for the info...Guess I'd better look into it some more.
  9. ASN is basically set and forget, except for the occasional historical weather flight, which is pretty useful - Winter weather aren't usually all that good for GA flights and all the snow gets bland after a while. Weather radar's also neat if you set up Roland's gauge or had addons like PMDG NGX/737 or Majestic Q400 Pro. REX also had nice clouds, but do not raise cloud texture resolution beyond 512 unless you had a really powerful computer. Things add up fast, especially with ASN weather. Also Steam's supposed to handle all updates for things purchased through them. Got A2A Cub and Marcel Felde Katana 4X from that and no problem so far.
  10. I knew Orbx's FTX set and FreeMesh X got me plenty of fun soaring over the Alps. It is way much better than stock, and the repetitiveness is thankfully much less glaring. If only there's a way to get any reasonable coverage of photoscenery! They are indeed better almost by definition.
  11. That's one of the pitfalls of FS Passengers, yes...I knew my last flight with that ended with being clipped by one of the stock FSX roaming catering truck on pushback, after 30min of preflight. Awfully realistic at times, this is.^^; Speaking of which, a part of me also wished that FS Passergers would one day tie some of those scoring to cabin alt rate or deck angle instead of raw v/s, and better integration to stuff more advanced than stock. But I digress! Thanks for the find!
  12. In my experience, most branded PC are expensive, had combination of components not conductive to quality gaming - Usually underpowered GPU for CPU like this one, and cuts corner on components with less impact on performance but more on stability and longevity, like motherboard, PSU, heatsink and case. Best solution would be to build one yourself, if possible. It's not difficult.
  13. Or a 737-200Adv with full-cream steam gauges. If newer ones aren't possible, older ones certainly are!
  14. Aivlasoft rebuilds arrival, approach and departure chart from the same Navigraph/NavDataPro data that we know, and ground chart from FSX itself, including whatever airport scenery you may had. Much of the time this is adequate for simulation but some data are missing, like minimum safe altitude, minimum enroute altitude/minimum obstacle clearance altitude, airspace data, a textual description of procedures and expected clearances, detailed terrain and obstacle info, and varied approach minimum for different categories. After all, it is rebuilt from the same data you had in your FMC with the same limitations...Still good for simulation use, nonetheless!
  15. Given how 787's flight deck integrated many feature of what one would normally call an EFB with all the data involved, and PMDG's known attention to detail, I do not think that's about to happen anytime soon. Even though it would be downright beautiful if it ever does.
  16. FreemeshX is excellent and upgrades most of the rest of the globe to stock US level, and a better mesh for US is supposedly in the making. EDIT: No major plateauing or pitting were observed barring FSX limitation, at least with FTX Vector elevation fix.
  17. Um...Maybe try Navigraph's data manager, then? Pretty handy, that is.
  18. Copy NAVDATA and SIDSTARS folder in NAVDATA folder back into PMDG root folder, see if that works.
  19. Seems like if VC viewpoint is unstable for any reason, like turbulence or TrackIR usage, then it is easy for GTN VC gauge to interpret a click as a drag, since the mouse pointer does not move with the plane. I've found myself either locking viewpoint or resorting to popup - They are otherwise too small to read on a 1600x900 notebook screen anyway.
  20. Throw in FreeMesh X if you fly outside CONUS with any regularity, also FTX Global, then perhaps Vector, then maybe OpenLC packs, those are pretty. And yep, REX4 with ASN are good together too. DX10 fixer makes DX10 preview mode work with most of the bugs fixed or circumvented, enables FTX Global night lights in DX10, and adds some really pretty VC shadow if those helps. But do consider upgrading to P3DV3 outright if not bound by sunk cost in FSX-only addons, upgrades of which would require time saving up for a bit.
  21. While FSL definitely did not hold the record of having the longest development cycle of a flightsim addon, they had taken long enough. Yep, hope this really would be as impressive as it's currently slated to be.
  22. Speaking of turboprops without autothrottle, 737's are not supposed to be landed with autothrottle on unless you're doing an autoland, and the generic procedure is AP-on, AT-on and AP-off, AT-off except for takeoff TO/GA, as far as I remember. That's part of the difference negated. And, of course, both are neat planes! Also Q400's VC is surprisingly fast while being this detailed with so much glass footprint, probably the fastest in its class out there.
  23. I repeat...You do need it installed for code and data as F1 GTN installer indicated, which are themselves largely an interface to link the trainer into the sim. Otherwise it won't work.
  24. If by supplied software you mean the GTN trainer with a ~2GB download size, then you need to install them, but running them in background is unnecessary. Even though they do make a good EFB while flying in the States if you have a second screen..but who need that when you could undock your F1 GTN and put that there instead! Still fun to play around all by itself, though.
  25. Cloud texture over 512 is...just asking for trouble without a monster machine when weathers are bad. Indeed, clouds are among the few things that high-definition texture won't necessarily work better. FSX does have better graphic, which can be made much, much better with scenery addons, like this: http://images.akamai.steamusercontent.com/ugc/643250383561864369/16D7BFDFAFC475351DC507769A24A5FA6A05F813/ Though those would require a reasonably current and gaming-oriented machine to run and a very good one to run well, like the type cmpbellsjc's above post indicated. FSX also had good amount of quality addon aircrafts accumulated over the years, depending on what kind of flying you do. Majestic, PMDG, A2A and RealAir all got some really awesome ones that sadly did not make it back into FS9.
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