Muds
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Everything posted by Muds
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This is getting insanely realistic!
Muds replied to GoranM's topic in The X-Plane General Discussions Forum
i think there is at least ortho(obviously) + visual xp -
Update on the Scenery Gateway System
Muds replied to MarcG's topic in Microsoft Flight Simulator (2020)
and you are completely right. It's been already showed on QA stream, it'll be a good tool to correct the mess on default airports: missing taxi signage, runways updt, objects glitch sitting in the middle of taxis etc etc using all MSFS generic library but you won't be able to add custom assets etc etc .... -
Aircraft & Avionics Update 02 (1.33.8.0) Now Available
Muds replied to Zangoose's topic in Microsoft Flight Simulator (2020)
i think the most straight forward way would be to join their discord and tag the list in each of the 74 and 78 channels -
Yep! and it even starts to be insulting toward ppl that actually fly these kind of jobs .... that for most are more challenging and demanding than flying a 737... some ppl here need to realize that aviation is not only tubeflying .... i don't get why having a more realistic and visually appealing way of doing firefighting, lifting, dive dropping is going for the gamerzzz .... so i guess ppl that bought the HPG 145 + action pack are surely all gamers not interested by aviation ....
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Yea it starts to be a bit annoying, well to an extend even xplane won't do better IFR ...., it's still a consumer flightsim, i mean u even have better default avionics now with the G serie. If u want to fly certifying stuff, well go for a certified sim in a school. I don't get why the proclaimed simmers here think that what we see in the trailer is for kidz gamerz on xbox. Aviation is not tube flying only, i'm actually excited for what i see, and to me could be more realistic operations than what we have now ....it's funny how these people think that "hardcore" simming is filling a simbrief, clicking one button on their EFB to load the plane(or crying a river when it's missing) then clicking the uplink on the fmc and starting the plane ... Let's remember that these jobs (firefighter, heli towing ....) are way more challenging jobs then flying airlines. Also it's literally based on MSFS i don't see why there would be regressions ... at worst it will be what we have now + the new stuff.
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Leonardo Maddog MD83/88 Expansion Coming Tomorrow
Muds replied to regis9's topic in Microsoft Flight Simulator (2020)
at 90 for FS2020 market, paying for an extension is a bit much for me ... i understand that it's work and need to be paid, but with also some aspects of the product lacking like textures and sounds, even tho i don't really care about sounds as i'm not a cabin/exterior views enjoyer, and even with lowres textures, the cockpit ambience is still super nice, i can understand ppl looking for it. With the 88 being the official version to come with "efis cockpit" it would be nice to have an option on the 82 for the analogue panel then. -
you can do it, using the "LNAV" minimums, basically you use LNAV + VS. Somewhat like CRJ or A310 if you fly those. technically you should be able to use VNAV by setting ALT to minimum DA and fly the v-path, but results might be all over the place, esp if you keep you're not fully configured at the iaf it's not certified for AR tho, so no 0.3 legs
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well i don't think op is talking about default aircrafts, improved with AAU, but more about general FM improvment. i wish, but i don't think AAU will ever improve the general FM core. I agree, there are good posts on the forum about some things that feels wrong like this one: https://forums.flightsimulator.com/t/all-that-is-wrong-with-the-msfs-flight-model-inertia-stalling-pitch-authority-trim-sensitivity/379936 to be honest it drives me nut seeing on the dev wishlist/buglist some bling-bling stuff, but things like ground physics + FM refinements that are core to a flightsim....going MIA ....
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Powerful computer - Progressive stuttering and lag
Muds replied to markgrinyer's topic in Microsoft Flight Simulator (2020)
eh that could be your answer, i had a friend doing the same thing with linker on HDD, i told him to try everything on SSD, it was night and day for him, never had to bother with settings and such all the time. It also makes some sense, if every time FS need to access something on the HDD it's going to be super slow -
600 was the cheapest, i'm not a big 737 fan so the cheaper the better, i don't care about real life routes so ...
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Fly The Maddog update 1.1b123 released.
Muds replied to Wise87's topic in Microsoft Flight Simulator (2020)
it's a little client runing along the sim to bypass fs limitations, like importing simbriefs profiles directly, acars and more.... -
Fly The Maddog update 1.1b123 released.
Muds replied to Wise87's topic in Microsoft Flight Simulator (2020)
nice! thank you very much -
Fly The Maddog update 1.1b123 released.
Muds replied to Wise87's topic in Microsoft Flight Simulator (2020)
hello guys, is there a way to prevent the md client to always start with FS? id'like to start it only when i'm planing to fly the MD. thx -
ATWIT is your final approach fix it's only like 10nm from Rwy24 threshold, but btw DENUT and ATWIT you are missing an entire STAR, so you are coming at almost 180° from your next leg and final landing course : DENUT -> ATWIT is 040ish then you turn left almost 180 degrees to ATWIT -> RWY24 on a 240 heading, that's why it can't be displayed correctly.
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well, i fly 100% online, vatsim/ivao, and just some annoying exemple for my case, 98% of my holds are nightmares, the plane can't fly a proper hold, if you do DIR to waypoints that are after your TOD, you lose it, everytime i change stuff in the fms that require an EXE, waypoints on my missed approach go further out by 50-100nm, so at the end of the flight i have a WP that is 2000nm .... After a turn around, i can't completely clear my fix page, even tho i have nothing in it, i still have ghost radius fix on the mfd that won't disapear and so on .... i mean nothing that make the plane grounded but still very annoying sometimes when the workload increase.
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it's a really fun plane, i like flying it but sadly there are some long standings bugs that are quite annoying if you are doing serious flying. Nothing that you can't manage manually but still it leaves that bad taste when you know things are going sideways in the background.
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hello, i'm kinda hijacking this thread since it's related to accuseasons. Do you guys have noticed any performances impact with this addon? thx
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Fly The Maddog update 1.1b123 released.
Muds replied to Wise87's topic in Microsoft Flight Simulator (2020)
oh that's nice, i'm using my HOTAS hat switches for basic stuff like SPD HDG ALT and COM1, and i don't really want to buy yet another 3rd party app just for 4 bindings. that's good to know, thank you -
Fly The Maddog update 1.1b123 released.
Muds replied to Wise87's topic in Microsoft Flight Simulator (2020)
hello guys, i still don't know wether i want to buy this plane or not, i was wondering one thing tho, are the autopilots controls working with default FS bindings? for exemple altitute inc/dec, speed inc/dec com1 whole/fract etc .... it's working perfectly on the 737, a310 and bae 146 so i guess it should also work. thank you -
there is still something weird anyway, for exemple i'm seeing like a 3-4 fps loss just by doing this 2mn test thingy: -Start Fs -Load at one place (my case LFPG, PMDG 600 at gate W5) = 56-57 FPS -back to menu and load another place, whatever -back to menu and load the first place (again my case LFPG, PMDG 600 at gate W5) = 52-53 FPS i'm not running any traffic and always default clear sky at 1300 UTC for this test. Only way to get back to original 56-57 is restarting the sim.
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Aircraft and Avionics Beta now available
Muds replied to Alvega's topic in Microsoft Flight Simulator (2020)
since it's only avionics and planes related, too bad we can't get a beta package to manually install in community or a market place beta addon instead of switching entirely on FS beta branch -
ModelLib.BGL still need manual fixing as of today?
Muds replied to Muds's topic in Microsoft Flight Simulator (2020)
yep indeed mixed the name ... but gonna do it auto with AL well thx gonna give it a try -
ModelLib.BGL still need manual fixing as of today?
Muds replied to Muds's topic in Microsoft Flight Simulator (2020)
Yea, this one is the "original script" later integrated in addonlinker. i've read on olds 2021 dev forum posts, that renaming the bgl(and the manifest of course) could break the scenes. nothing to report on your side after renaming/fixing the conflicting libs? Thx -
Hey guys, i was wondering since i'm installing stuff on FS2020 and i'm wondering if running https://fr.flightsim.to/file/5972/modellibchanger is still required as of today? i bought some sceneries with BF, and some scenes still have the standard Modellib.bgl with the default path "scenery/global/scenery" Can this still cause issues nowadays like it was discovered back then :https://forums.flightsimulator.com/t/scenery-creators-please-move-or-rename-your-modellib-bgl/307563 Or that's fixed by asobo and no need to do it again? thank you