michdb8
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Everything posted by michdb8
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SamScene: USA Modern Cities Vol.1
michdb8 replied to HiFlyer's topic in Microsoft Flight Simulator (2020)
the night lights are terrible but that the case in all Samscene3d sceneries except their Hong Kong city scenery, they are too much dark and the distance of the LOD is so low that can only be visible with helicopters or low fly GA, if you land in KLAX you should be able to see some of the lights of the downtown skyscraper in the lading path. -
is strange cause Flytampa and Flightbeam relesed very fast multiple airports in the 2 frist years of the sim, but this last year suddenly they slow the production
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iniBuilds Honolulu Released
michdb8 replied to Tuskin38's topic in Microsoft Flight Simulator (2020)
yes i just check the afcad of the airport and is the parkings are terrible made, 90% of the gates are medium so can't handle long range aircrafts. i don't get how these guys don't test this things with ai traffic before release -
iniBuilds Honolulu Released
michdb8 replied to Tuskin38's topic in Microsoft Flight Simulator (2020)
is strange that fly Tampa and Flightbeam dont release a new scenery for almost over a year and they are the top developers in msfs -
BeyondATC: new video with premium voices!
michdb8 replied to tup61's topic in Microsoft Flight Simulator (2020)
well, several months ago they said that they have on their plans improve or rebuild the default atc -
BeyondATC: new video with premium voices!
michdb8 replied to tup61's topic in Microsoft Flight Simulator (2020)
but unfortunately the external injection is the only viable way to have decent IA and asobo looks like doesn't care much about ai logic they always talking about models and liveries improves and not improve in basic ai logic and looks like in msfs 2024 gonna be the same so the internal way always gonna be limited by what asobo does, this only can be save if Working tittle Team put their hand on the atc -
BeyondATC: new video with premium voices!
michdb8 replied to tup61's topic in Microsoft Flight Simulator (2020)
well i converted all textures with AI Texture Optimizer for MSFS to 1k liveries and all models used 32gb went down to 9gb so that nothing fo the vram and visually is not big difference due ai traffic is always not that close. -
What about this news?
michdb8 replied to Bill A's topic in System Hardware: PC | MOBO | RAM | CPU | HDD | SSD | PSU etc
but look like unfortunately msfs is no compatible at release, i hope asobo implemented later. -
is mentioned on first sentence. XD
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i restarted the computer and the performance still almost the same version 1 still far behind from pmdg 737, 787 or ATR performance , when i take off or land most payware airports fps go under 15-20 fps they said before release that performance is going to a be a little better than pmdg but with pmdg 737 i get 10 more fps and the cpu usage is 20-25% less
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give me thoughts of salt lake city by PacSIM
michdb8 replied to Sunshine13's topic in Microsoft Flight Simulator (2020)
the fps are terrible at least for me, even i have better fps with london heathrow or KLAX from Ini build -
i just upload a web design course for them, they really need it https://flightsim.to/file/58007/web-design-course-or-this-website-devs
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until they change the page to old version i m gonna make sure i use adblock on the page
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the guy who approve that update for the website have to back to a code bootcamp holy F terrible update.
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is confirm that BeyondATC is going to be subscription plan not one payment option?
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that just are fixes that they do on the injector but is not control they cant tell the ai traffic to stop or guide by taxyways or on air they just inject position or flight plan and later the msfs atc is the one that control the aircraft , and of course the FSLTL injector does some fixes but unfortunately due no ai traffic Api they cant improve the ai traffic
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FSLTL dont control the traffic just inject it and the default msfs atc control that traffic. that why the FSLTL devs can't improve the ai traffic due msfs limitations
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the only thing that make fshud attractive is that control ai traffic in the other areas is behind others ATC addons. plus the devs are rude have one of the worst support in seen in Flight simulator
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AI traffic at airports already improved??
michdb8 replied to Rein2's topic in Microsoft Flight Simulator (2020)
ai traffic in msfs is a joke at the moment until asobo put some intention to fix it, traffic after 3 years since release still worse than fsx or fs 2004. best alternative now is fshud atc at least control the ai traffic in a decent way. -
Kuro B787-8 for AAU2 is out
michdb8 replied to ndflieger's topic in Microsoft Flight Simulator (2020)
i did a few shorts 1-2 hours flights and at takeoff i feel like the rotation is very fast like the aircraft rise the nose before reach V1 without use the joystick is this normal? -
if doesn't control AI traffic is going to be the same mess with traffic where ai traffic land at same time as user and in some airport traffic going to stack at taxiways.
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PG vs handcrafted landmarks
michdb8 replied to Dominique_K's topic in Microsoft Flight Simulator (2020)
there is lights but too much dark and he LOD is very short to be visible at normal departure or arrival. in this example in New York the empire state is had made landmark but the rest is PG -
PG vs handcrafted landmarks
michdb8 replied to Dominique_K's topic in Microsoft Flight Simulator (2020)
for me the biggest problem of PG big cities is the night light where buildings are too dark i hope they find a way to add night textures to the building in a better way so you can see lights far and not like now where you flight over big cities and looks like power outage all over the area