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Found 2 results

  1. hello good night (on Brazil) i have a problem with metar (all world metar are wrong) on Active Sky Next SE yes i use FSX-SE the metar on Active Sky on SBSG (example of São Gonçalo Airport located on Rio Grande do Norte State/Brazil) SBSG 230533Z 18015KT 9999 SCT025 24/21 Q1012 and report in real time on the station METAR: SBSG 230500Z 24003KT 200V280 9999 FEW018 22/21 Q1012 another example of SBGR (Guarulhos Intl. Airport located on São Paulo State/Brazil) real: METAR: SBGR 230500Z 00000KT CAVOK 12/11 Q1021 (wind calm) and active sky: SBGR 230533Z 06005KT CAVOK 17/12 Q1021 i'm new in Avsim and my english is not good 😉 Note: All the airports with wrong metar... are the servers under maintenance or not? this is my question, during the day it's work fine. Or are the stations reporting incorrectly because of Covid-19? i dont't understand hahahahha if you can clear this doubt I am grateful I would not like to spend money for nothing
  2. After two beta rounds with about 30 forum users, I'd like to invite everyone here in the forum to try out Ventura Sky, now that it is in a pretty solid state. Minor code editing is required during the installation process, that's why I decided not to post the file to the usual outlets yet. I am waiting to hear from Joan, if he'd add official support for Ventura Sky in his NOAA plug-in, installation would truly be plug and play, and that would be a good time for an official release. A user manual with detailed installation instructions is included and should do for now! Ventura Sky Beta 3 is free. It's possible to test Ventura Sky without having SkyMaxx Pro and RWC installed - it's fully functional, however, there won't be any clouds. Official screenshots in this thread: http://www.avsim.com/topic/494639-coming-soon-ventura-sky-for-x-plane-1050/ You can get the full Beta 3 package here, or if you'd just like to take a look at the manual, click here (Corrected) Here is a summary of what Ventura Sky can do for you: Interpolation of real-weather visibilities Smooth shifts (10m per frame in reference mode, 300m per second at 30fps) between visibilities reported by the NOAA plug-in, enabling a consistent, immersive weather and atmosphere experience in X-Plane. No more slap-in-the-face visibility changes on short final, or at anytime during your flight. Visibility limitation Solid visibility limit (25700m or 16sm in reference mode) below 10000 feet, independent from cloud layers (as opposed to standard X-Plane, where visibility will be set to unlimited once you pass the first cloud layer). The limit helps blend autogen and night lighting into the haze, increasing the visual consistency, and as a bonus, it improves performance significantly. Altitude based visibility at high altitudes Above 10000ft (in reference mode), your visibility will be based on your altitude, slowly increasing as you climb, decreasing as you descend. 100sm visibility will be reached at about 40000ft. Once you descend below 10000ft, the nearest METAR station visibility provided by the NOAA plug-in will be deployed seamlessly. Atmospheric scattering will also be interpolated during this transition. Sky colors and aligned lighting The Ventura Sky sky color set as been aligned with (SkyMaxx Pro) cloud lighting and improved atmospheric effects, creating a color calibrated, homogeneous atmosphere at all altitudes and all times of the day. The sky colors have been adjusted to give you a pristine, clear blue sky at the reference limit of 16nm, lower visibilities will gradually receive humidity.
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