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Blury ground textures, I'm stumped!

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Hi all, I'm having trouble in getting rid of my blurry ground textures. I tend to fly the NL2000 scenery mostly, and despite upgrading to a 120GB Vertex2e SSD, I'm still getting blurries! I'm running Rex2.0 OD but otherwise stock (bar a couple planes). Rig is an [email protected], 4GB ram, and an OC'd ATI 5850. I'm trying to find that balance, but despite trying all sorts of LOD_Radius/bufferpool/TPM fixes nothing seems to quite get me there. Can anyone help? ThanksDev

Hi all, I'm having trouble in getting rid of my blurry ground textures. I tend to fly the NL2000 scenery mostly, and despite upgrading to a 120GB Vertex2e SSD, I'm still getting blurries! I'm running Rex2.0 OD but otherwise stock (bar a couple planes). Rig is an [email protected], 4GB ram, and an OC'd ATI 5850. I'm trying to find that balance, but despite trying all sorts of LOD_Radius/bufferpool/TPM fixes nothing seems to quite get me there. Can anyone help? ThanksDev
Edit: I re-read your post and saw that you have an ATI vid card. IF you decided to go with an Nvidia..then the following applies:Download Nvidia's 257.15 driver (look for the beta release, if you can find it)...use a driver cleaner, and then install the aforementioned. You will be delighted with how crisp and clear textures will be! This set was the best for rendering land and sky textures. If water is your thing, then download the latest, 260.99's and waves will come to life. Unfortunately, you pay a price...in that this driver suite renders really lousy land, with blur and a soft focus all around :(
Download Nvidia's 257.15 driver (look for the beta release, if you can find it)...use a driver cleaner, and then install the aforementioned. You will be delighted with how crisp and clear textures will be! This set was the best for rendering land and sky textures.
Agreed, they are awsome drivers for FSX.OP - Have you set-up your system as per Nick N's guide? -Try it with a default plane, without autogen, no AI, cars etc and clear weather with frames limited within fsx. If the ground textures improve then you are simply overloading your system. - Have you tried *******'s shader 3 mod - its great for ATI users. - Have you enabled 16x antristopic filtering in your ATI drivers.

Stephen Munn

 

Set affinity mask to 15.See if that eliminates the blurries.

MSFS

Set affinity mask to 15.See if that eliminates the blurries.
Did the trick for me.

Regards,
Stan

l011_3.jpg

Did the trick for me.
On a dual core processor (E8400)? Affinitymask=15 enables all four cores on a quad which areenabled by default. This should not improve a thing on a quad core system.. :( A question I would ask the OP, is where are the blurries?If the immediate surroundings are crisp, but the terrain drops off in resolution inconcentric rings around the airplane, this is normal FSX behavior.AF=16X, MipMap>4 and LOD>4.5 can all adjust the visual impact of this. Actually, LOD>4.5 extends the radius of the rings.If the terrain right under the airplane is blurry, you have got "blurries"and your system is overloaded in some way.

Bert

Bert,You're correct.I eradicated blurries with that simple tweak.I think that the two cores could be the problem.Jose

MSFS

Thanks for the replies guys.Have set up as per NickN's guide, and am running the shader 3.0 mod. Aniso is at x16 already (have experimented with lower settings too). Raising LOD radius above the stock 4.5 doesn't seem to have an effect for me so I'm assuming I'm limited elsewhere (although I would like to extend the viewing distance so once I'm set I may play with this). I'm currently running my cars/boats/leisure at 4% and below to reduce those loads, and have steadily lowered other settings described as having a large perf hit but to no great result. Running default planes does help though (mainly because I use the smaller planes and fly slower as a result, my fav plane is the captain sim C130 though)Everything directly below me and slightly behind looks great, but anything at all in front is blurry until I pause to let it load. I doubt this is my SSD bottlenecking it so am assuming it's my processor. Is there any way to get my cpu to spend more time loading textures (I get a pretty smooth/solid 24fps at my highest config so wouldn't mind losing a couple if it meant clearer scenery)Hope this gives a clearer picture, but will upload a screenshot to show what I'm looking atThanks again for adviceDev

  • Moderator
I think that the two cores could be the problem.Jose
I doubt that. I'm running the same CPU and only overclocked to 3.85ghz and I have 2 GB less RAM, and I run my sim with most everything at or close to max and have no blurries what so ever, unless of course I slew at 1200kts, lol. I'm not using any shader tweaks, LOD radius increases, or any of the other new tweaks, except for bufferpools=500000.Dev, I assume you have your Global texture resolution turned all the way up and Texture Resolution set to 60cm or better? You mentinoed your running REX 2.0, are you using the DXT clouds and what resolution are you using? If your running the 4096 or 2048 that could be hogging a little bit of memory as well as 32 bit clouds if your using those,

Avsim Board of Directors | Avsim Forums Moderator

for clarification I've included some shots here (hope there's no rule against this, if so delete please mods)for all shots: 4000ft, 200knots (150 knots in the c208), no weather (clear skies), capped at 22fps, texture bandwidth multi at 708x anisotropic, payware plane fsx-2010-10-27-20-37-57-07.jpgafter pausing for 5 secondsfsx-2010-10-27-20-38-12-23.jpgx16 anisotropic, default c208, bufferpoolsize=200MB cfg added, LOD radius extended to 5.5fsx-2010-10-27-20-52-33-49.jpgAfter pausing 3-5 secondsfsx-2010-10-27-20-52-48-51.jpg

defrag your drive yet?Ron Hamilton

Ron Hamilton

 

"95% is half the truth, but most of it is lies, but if you read half of what is written, you'll be okay." __ Honey Boo Boo's Mom

defrag your drive yet?Ron Hamilton
It's a solid state drive, no need.

I had an E8600 @ 4.1 Ghz with a GTX 280 which was tweaked to run the sim beautifully, except that I got blurry ground textures. I eventually chalked it up to my flying style which was to jump out of the vc, pan around the plane, take screen shots, jump back in, repeat...

I had an E8600 @ 4.1 Ghz with a GTX 280 which was tweaked to run the sim beautifully, except that I got blurry ground textures. I eventually chalked it up to my flying style which was to jump out of the vc, pan around the plane, take screen shots, jump back in, repeat...
lol, guess I'm stuck with it then?
  • Moderator

How do the textures look outside of the NL2000 area. Like in the US or Europe if your running GEX North America or GEX Europe. Do you have the same issues in those other areas?

Avsim Board of Directors | Avsim Forums Moderator

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