August 24, 201213 yr Hello all, been flying the md11 for a while and need a little change. So trying the ifly 736 again (have already gaven up couple of times) Have updated ifly with the fp and updated MCE to 2.4.9.4 Starting with cold and dark start up (tutorial zbaa to vhhh) I friendly ask my fo to start the batterie switch to on and she replies with batterie already on (they were off) Ok, then i ask her to turned it off and she turned it on!!!!!!!!!!!!! Now i ask her to turn it off and she's replying that it's already off Again i ask her to turn it on, she did turn them on :( (and they were already on!!!!!!) Before the fp (and mce v2.8.8.8) i only had a problem with the bus transfer switch,which the FS++ team has solved in the latest version :rolleyes: Thnx in advanced John John Cramer
August 24, 201213 yr Author Commercial Member Hi John I don't fly the MD11, but Will (WR269), does fly the MD11 and has made some good Vids. Hopefully he will chip in here and let you know if he has had these issues. Clive Joy
August 25, 201213 yr Hi alpa117, Thnx for the quick response. I know Will flies the md11 He gave me the scripts :P (thnx Will) Now i'm trying to learn the ifly 736 and with this plane i now have the batterie problem. Sorry for the misunderstanding. John John Cramer
August 28, 201213 yr Does the MD-11 'cabin crew open/close all doors' work for you folks? Just speaking about the open/close action which fails. The arming is done by me. 'Landing lights on' fails, off works.
August 29, 201213 yr Well I use FS9 with AES and I choose to have MCE auto-start with FS9. Like many I expect I also use ActiveSky 6.5 as a weather engine. Although I never use it, a "radar" of sorts is available from a sub menu under the Flights menu and is called by Control + F12. I presume this is the key combination to call GSX because this radar appears as if by magic everytime MCE loads. I hasten to confirm the correct MCE ini is set up with AES rather than GSX. Although not critical It is very annoying and it would be appreciated if the devs could look into this for FS9 users particularly since these are not user-configurable keystrokes. Cheers :lol:
August 29, 201213 yr Author Commercial Member Well I use FS9 with AES and I choose to have MCE auto-start with FS9. Like many I expect I also use ActiveSky 6.5 as a weather engine. Although I never use it, a "radar" of sorts is available from a sub menu under the Flights menu and is called by Control + F12. I presume this is the key combination to call GSX because this radar appears as if by magic everytime MCE loads. I hasten to confirm the correct MCE ini is set up with AES rather than GSX. Although not critical It is very annoying and it would be appreciated if the devs could look into this for FS9 users particularly since these are not user-configurable keystrokes. Cheers :lol: This will be fixed on the next update Clive Joy
September 1, 201213 yr The voice for the mechanic incorporates some delay when he uses a word for "captain'. For example, the 'do you require any assistance, boss?' sentence comes out as 'do you require any assistance, ....................boss'. I've tried the different voices and they all feature the delay, so maybe something blocks him. :mellow:
September 1, 201213 yr Which voice are you using??? I dont have that issue. Have you tried different mechanics?? Will Reynolds Flight Sim Addict
September 1, 201213 yr I've tried Trav and Andy. When I use those voices on the other positions, it's fine. At the mechanic, they have that pause. Not a big problem, just sounding a bit strange at times.
September 7, 201213 yr Does 'what's the current wind?' work for you folks? I only get 'degrees .. at' but no values in between as an answer.
September 8, 201213 yr Does 'what's the current wind?' work for you folks? I only get 'degrees .. at' but no values in between as an answer. I get degrees and knots answered. Is that what you get? Kind Regards Simon.
September 8, 201213 yr Author Commercial Member At the moment full weather read back is not implemented. update..... It only affects the recorded voices though. TTS voices can read it OK This is fixed in the next update.. Thanks Clive Joy
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