April 8, 201313 yr I've always been curious as to what FSX can do with regard to airliners that FS9 can't, other than flying over the poles accurately. I mean, specular shine, bump mapped rivets and big textures are nice, but hardly relevant for airliner systems. And the OOM's have me concerned about spending big money on FSX at this point. John G.
April 8, 201313 yr I have both installed,I use FSX for my long haul flights,and FS9 for my short hops. On long hauls once you get to cruise on FSX FPS is generally good and worth the pain just because the scenery is a little bit better. But for everything else I use FS9. I run frames unlimited. FSX is a whole other monster, with some add ons and even some default scenery depends on where you fly to FPS is going to take a hit and make FSX unusable, on my machine. To upgrade to another machine to run FSX without flaw with add ons would be very costly,and most likely make the Wife very unhappy. Besides FS9 is a great starter program for those who want to get into flight simulation,if they have an older machine and that helps the community grow. This is like the haves against the have nots! Thanks, O. Skinner
April 8, 201313 yr because of how little FS2004 can actually do.I see this post is still there despite the request to remove it...Well in that case, ponder this: as a rotorhead you should know as a matter of fact not conjecture, that a smooth and jitter-free response is essential to rotary wing simulator flying. FSX has not, ever, produced that, and so FS9 is the only MSFS that can fly a helicopter properly. And before you come with tales of 100fps in your "other" FS install, I say: buzz off, we've heard this drivel before. We're talking helicopters in a realistic FS environment now, performing to the capabilities of the sim, and showing how much FS2004 can actually do.. As to the OP, I can't really think of an airliner that is missing in my FS9.5 sim, other than the 787! I was disappointed by QW decision not to continue with their FS9 model but who knows... Still Hiroshi has done the 787 model, and now it's a question of final texturing. I can't wait.
April 8, 201313 yr As to the OP, I can't really think of an airliner that is missing in my FS9.5 sim, other than the 787! Hi, I never heard about this developer (although he resides only 200 km far from me to my surprise), and I don't know if this model is of good quality, but how about this: http://secure.simmarket.com/afs-design-boeing-787-dreamliner-fs2004-%28de_7345%29.phtml Is it a recommendation or not? Harald Harald Geyer Gründer der Messerschmitt Freunde Dresden v. V.
April 8, 201313 yr Commercial Member I have to apologize for my post. I wasn't in the best of moods yesterday when I made the post. While FS2004 is older, it still clearly is capable. The point I failed to state properly that I was trying to make is that FSX is capable of more visually. Please forgive me and do not let this affect your views of AVSIM. Brandon Filer
April 8, 201313 yr And before you come with tales of 100fps in your "other" FS install, I say: buzz off, we've heard this drivel before. Sim pilots are like bees. FS9 bees are either buzzy flying, buzzy adding AI, buzzy adding scenery, and may spend a few hours buzzing the queen bee just to keep her happy. Every so often a frustrated low FPS FSX bee tries to destroy a smooth running FS9 bee hive by spraying FSX smoke (bee propaganda). FSX smoke often stirs up FS9 bees but it's great to know once that white smoke clears, our hive is still hanging. Every day this FS9 bee buzzes into the FSX hive and always flies home thinking, why would those FSX bees live with frames like that. Some FSX bees are always shouting "turn your sliders down" and say things like, don't use AI,it stings your frame rate or watch your bee VAS. With all these restrictions FSX bee hives have, I sometimes feel I just buzzed the "Microsoft Flight" bee hive. I do feel sorry for those FSX bees though. The FSX bee hive was built on 32-bit single core bee technology and will never take advance of 64-bit multi-core bee technology. Don't tell those FSX bees that hardware may never catch up for their bee hive. And for those FSX bees that claim it has..... I saw pig buzz our hive yesterday too. RJ
April 8, 201313 yr WingZ, on 08 Apr 2013 - 16:13, said: I see this post is still there despite the request to remove it... Well in that case, ponder this: as a rotorhead you should know as a matter of fact not conjecture, that a smooth and jitter-free response is essential to rotary wing simulator flying. FSX has not, ever, produced that, and so FS9 is the only MSFS that can fly a helicopter properly. And before you come with tales of 100fps in your "other" FS install, I say: buzz off, we've heard this drivel before. We're talking helicopters in a realistic FS environment now, performing to the capabilities of the sim, and showing how much FS2004 can actually do.. What a load, most FSX users know what FS9 can do, we were there like you. Personally I don't care what sim a user wants to use and I can see pros and cons for either. I dropped FS9 when FSX was released despite a significant investment like many others and have no regrets. I also fly helis 80% of the time (as I did in FS9) and find the experience very gratifying despite your ignorance of what FSX "can" do. I have 168 gigs of very high res photoscenery for FSX, resolutions FS9 cannot display with custom autogen in places I fly at a density FS9 cannot display and I have smooth flight, in a helicopter no less, so you enjoy your sim the way you want and I'll do the same. Best, Michael KDFW
April 8, 201313 yr Oh well, there goes the thread: buzz buzz buzz... I'd have thought FSX users were over this by now, it's such an old topic, and such a crappy old sim, to be defending unto death. Do FSX buzzies do this in their forums too? It's really quite tiresome, in fact I am wondering if the mods here can introduce a spell-check that replaces "FSX" with the words: "I'm sorry I barged in here, I realise anything I say here will be irritating and largely useless to FS9 forum members, it was a complete accident, and I'm really sorry, I won't do it again!" - and then transplant the post to the FSX forum in its entirety. :wub:
April 8, 201313 yr Let's try to get this back on track for the OP. Any new airliner add-on coming for FS9? RJ
April 9, 201313 yr Any new airliner add-on coming for FS9? RJ No, they've all moved on to a sim that starts with F and ends in X with a S in the middle!
April 9, 201313 yr It's too bad this thread has gone the way it has. iFly's new project will be fs9 too I guess. Probably some more Carenado on the way too. (?) Seems like fs9 is still supported alright in the scenery department. I sometimes feel like installing fs9. What stops me is having to redownload the large files of stuff I accumulated. That's one of the things I like with my newly installed Prepar3d. Things just port right over. Hopefully this thread becomes useful again Lee
April 9, 201313 yr Commercial Member Ya, like sapping the life out of your frame rates ....... Why don't people just admit that FSX is the FS2000 of its day? There are a few advancements in features, but at the expense of the overall experience, i.e., spending more time tweaking to an impossible goal than flying! .....that's my story today and I'm stick'n to it! FYI, our NGX would be nothing close to what it is in FSX if it were in FS9. Numerous features in it are literally impossible to do in FS9 - the HUD, the high res textures (FS9's engine topped out at 1024 if I recall correctly - nearly everything in the NGX is 2048 or 4096), the VSD showing terrain contours, the soundset (this is a really huge one to me personally - FSX produces FAR better sound than FS9 does if you understand how to take advantage of its features and make a native set instead of just importing an FS9 one), many of the subtleties of the flight model and engine dynamics and so on. All of these things directly rely on functionality that FSX has but FS9 doesn't. Even if we felt the market was there to justify making an FS9 version of it (and it's not there, trust me), we couldn't technically do it. It would be a much worse looking and dumbed-down version of what we intended when we built it in FSX. Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
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