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signmanbob

Some Changes Ryan Made to My FSX

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Someone sent me a PM wanting to know what Ryan Maziarz changed in my settings that made FSX run so good. He said that his setup was similar to mine, and he was having the same trouble.

Although many computers are different, so settings would also be different, I thought I would post the changes that I can remember.

Maybe Ryan can jump in at some point when he has time, and add more information. He truly has the magic touch for FSX, but I know that it is not possible for him to tweak everyone's FSX headaches (maybe we can clone Ryan about a thousand times), so maybe posting these changes that he made to my computer would help a few.

I know FSX is running amazing for me now. I spend more time now, playing around pushing its envelope, loading different heavy sceneries and aircraft, and flying around while monitoring my "Process Explorer", than anything else.

Below is the PM that I wrote back:

 

 
I am running an i7 3.20Ghz (Sandy Bridge) processor, Nividia GTX670 GPU, 
 
64GB RAM memory. (I have to update that in my profile).
 
Ryan, from PMDG got into my computer with a little software tool, and he 
 
was able to change or work my computer like if he was sitting in front of 
 
it.
One of the things that made a big difference is that he turned off 
 
photoscenery that I was not using for a flight.
I have almost all of MegaSceneryEarth v.2 releases, and I had them all 
 
activated in the library within FSX.
He says the FSX will process photoscenery, even if you are not in that area 
 
so it constantly runs down FSX resources while you are flying.
If I loaded the NGX on a gate at most any airport, I would have an OOM 
 
before I pushed back and had used up all of my VAS (Virtual Address Space) 
 
for FSX.
Shutting off MegaSceneryEarth, that I wasn't using gave me 1 full Gig of 
 
VAS, right out of the shoot.
Another thing that was a big factor, is that I had my texture max load set 
 
to 4026 or something like that.  Set it to TEXTURE_MAX_LOAD=2048, and use 
 
an outside program like Texture Max Load or FSDT's Addon Manager to keep it 
 
there.  Ryan says that if you set this high, the load on your VAS will 
 
increase exponentially, so it would be a huge load.
It has made very little difference in the visual quality, yet a big 
 
difference in how FSX runs.
Last night I loaded the new version of Miami Intl airport that was released 
by Latin VFR.  I also installed "Miami City 2012" by Drzewiesky Design, 
MegaSceneryEarth v.2 - Florida and 100% AI by MyTraffic.  I looked at my 
"Process Explorer" and was only using slightly over 3Gigs while flying the 
Carenado CT206H. (Flying the NGX might have been too much).
 
Make sure that you get "Process Explorer" and "Scenery Config Editor 
v.1.1.1" (Google it for the downloads).
Ryan also went into my Nvidia settings through "Nvidia Inspector", and 
changed some of those settings.
---------------------------------------------------------------------------
 
------------------------------------
My Nvidia Inspector settings now are:
Antialiasing-Behavior Flags=Treat 'Override any application setting' as 
 
'Application Controled'
Antialiasing-Mode=Override any application setting
Antialiasing-Setting=8xS [Combined:1x2SS = 4x MS]
Antialiasing-Transparency Supersampling=2x Sparse Grid Supersampling
Toggle FXAA on or off=On
 
Anisotropic filtering mode=User-defined/Off
Anisotropic filtering setting=16x
 
Texture filtering - Negative LOD bias=Clamp
Texture filtering-Quality-High quality
Texture filtering-Trilinear optimazation=Off
Maximum pre-rendered frames=3
Power management mode=Prefer maximum performance
Vertical Sync=1/2 Refresh Rate
---------------------------------------------------------------------------
 
-----------------
 
Below is my fsx.cfg minus the long [Trusted] list:
---------------------------------------------------------------------------
 
------------------------------------------
// This file was tweaked on Jun 29, 2013 at 06:10 GMT using Bojote's 
 
automated FSX Tweaking & Tuning Service
// Your 'original' fsx.cfg file was backed up at 
 
 
kup.cfg
// This file is optimized as follows: 12 core(s), CPU speed 3, HT 1, GPU 4, 
 
PREF 2
// You can visit Bojote's FSX Tweaking & Tuning service at 
 
[DISPLAY.Device.NVIDIA GeForce GTX 670.0]
Anisotropic=1
AntiAlias=1
Mode=1366x768x32
[bufferPools]
UsePools=0
//RejectThreshold=131072
[VirtualCopilot]
VirtualCopilotActive=0
[sOUND]
AmbientUI=0
AmbientUIMusicVolume=-6.000000
PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
SOUND=1
SOUND_LOD=1
SOUND_QUALITY=2
UISound=1
VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
SOUND_FADER1=0.550000
SOUND_FADER2=0.600000
SOUND_FADER3=0.500000
SOUND_FADER4=0.500000
AmbientUIMusic=FSX01
[slewTextInfo.1]
AirSpeed=1,5
Altitude=1,3
Heading=1,4
Latitude=1,1
Longitude=1,2
[AContain]
LabelColor=FFFF0000
LabelDelay=1000
ShowLabelAirline=0
ShowLabelAirlineAndFlightNumber=0
ShowLabelAirspeed=0
ShowLabelAltitude=1
ShowLabelContainerId=0
ShowLabelDistance=1
ShowLabelFlightPlan=0
ShowLabelHeading=0
ShowLabelManufacturer=1
ShowLabelModel=1
ShowLabelTailNumber=0
ShowLabels=0
ShowUserLabel=0
[ATC]
AutoOpenAirTrafficWindow=1
COMM_MSG_AI_ATC_COLOR=FFFF7840
COMM_MSG_ATC_AI_COLOR=FF00FF00
COMM_MSG_ATC_USER_COLOR=FFB6FFB6
COMM_MSG_NONE_COLOR=FFFFFFFF
COMM_MSG_USER_ATC_COLOR=FFFFD21B
PilotVoice=0
ShowATCText=1
UsePilotVoice=1
[TextInfo.1]
AirSpeed=1,5
Altitude=1,3
Heading=1,4
Latitude=1,1
Longitude=1,2
WindDirectionAndSpeed=1,6
[AccelerationPack]
ControlsFirstRun=0
HomePageFirstRun=0
[iNTERNATIONAL]
ASLAT=2
ASLON=1
MEASURE=0
[CONTROLS]
Controls_Current=Standard
Controls_Default=Standard
JOYSTICKS=0
KBDAIL=64
KBDELEV=64
KBDRUD=64
[FACILITIES]
CITY=
COUNTRY=
GTL_BUTTON=1254
STATE=
[TextInfo.3]
AirSpeed=1,5
Altitude=1,3
FrameRate=2,1
FuelPercentage=2,4
GForce=2,3
Heading=1,4
Latitude=1,1
LockedFrameRate=2,2
Longitude=1,2
WindDirectionAndSpeed=1,6
[PointOfInterestSystem]
CycleSetting=0
[GRAPHICS]
AC_SELF_SHADOW=1
AIRCRAFT_REFLECTIONS=0
AIRCRAFT_SHADOWS=0
ALLOW_SHADER_30=1
COCKPIT_HIGH_LOD=1
D3D10=0
EFFECTS_QUALITY=2
GROUND_SHADOWS=0
HIGHMEMFIX=1
IMAGE_QUALITY=0
LANDING_LIGHTS=1
NUM_LIGHTS=8
See_Self=1
TEXTURE_MAX_LOAD=2048
TEXTURE_QUALITY=3
Text_Scroll=1
SHADER_CACHE_PRIMED_10=1693500672
SHADER_CACHE_PRIMED=1693500672
[TrafficManager]
AIRPORT_SCENERY_DENSITY=3
AirlineDensity=46
FreewayDensity=20
GADensity=20
IFROnly=0
LeisureBoatsDensity=12
ShipsAndFerriesDensity=13
[DynamicHeadMovement]
HeadMoveTimeConstant=1.000000
LonAccelOnHeadLon=-0.020000
LonAccelOnHeadPitch=-0.010000
MaxHeadAngle=5.000000
MaxHeadOffset=0.300000
RollAccelOnHeadLat=0.010000
RollAccelOnHeadRoll=0.100000
YawAccelOnHeadLat=-0.100000
[REALISM]
AllowEngineDamage=False
AutoCoord=False
AutoTrim=False
CrashDetection=False
CrashTolerance=0.000000
CrashWithDyn=False
GEffect=False
General=0.000000
GyroDrift=False
GyroEffect=0.000000
ManualLights=False
PFactor=0.000000
RealMixture=False
StressDamage=False
Torque=0.000000
TrueAirspeed=False
UnlimitedFuel=True
[Weather]
AdjustForMagVarInDialog=1
CLOUD_COVERAGE_DENSITY=8
CLOUD_DRAW_DISTANCE=4
DETAILED_CLOUDS=1
DisableTurbulence=0
DownloadWindsAloft=0
DynamicWeather=0
MaxGustRampSpeed=200
MaxGustTime=500
MaxVarRampSpeed=75
MaxVarTime=50
MinGustRampSpeed=1
MinGustTime=10
MinVarRampSpeed=10
MinVarTime=5
THERMAL_VISUALS=0
TurbulenceScale=1.000000
WeatherGraphDataInDialog=0
WeatherServerAddress=fs2k.zone.com
WeatherServerPort=80
WindshieldPrecipitationEffects=1
[Misc]
Com_Rate=7
[Main]
HideMenuFullscreen=1
HideMenuNormal=0
Location=163,-7,1203,771,\\.\DISPLAY1
Maximized=2
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
User Objects=Airplane, Helicopter
ProcSpeed=8212
PerfBucket=7
[Trusted]
 
[TextInfo.2]
FrameRate=1,1
FuelPercentage=1,4
GForce=1,3
LockedFrameRate=1,2
[uSERINTERFACE]
Map_Orientation=2
OpenATCOnCreate=0
PAUSE_ON_LOST_FOCUS=0
PROMPT_ON_EXIT=1
PageID=1
SHOW_MISSION_CAPTIONS=0
SITUATION=FLIGHTS\OTHER\FLTSIM
SelectAircraftManufacturer=All
SelectAircraftPublisher=Unknown
SelectAircraftType=All
ShowAllACPaintSchemes=1
DisplayFuelAsWeight=1
[sIM]
SYSCLOCK=1
[Display]
ActiveWindowTitleBackGroundColor=0,28,140,64
ActiveWindowTitleTextColor=255,255,255
BLOOM_EFFECTS=0
ChangeTime=4.000000
InfoBrakesEnable=True
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerLeftTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoOverspeedEnable=True
InfoParkingBrakesEnable=True
InfoPauseEnable=True
InfoSlewEnable=True
InfoStallEnable=True
InfoUpperRightBackGroundColor=0,0,0,0
InfoUpperRightTextColor=255,0,0
NonActiveWindowTitleBackGroundColor=24,33,87,64
NonActiveWindowTitleTextColor=255,255,255
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=40
TextureMaxLoad=30
TransitionTime=4.000000
UPPER_FRAMERATE_LIMIT=0
WideViewAspect=True
[JOBSCHEDULER]
AffinityMask=1344
[slewTextInfo.3]
AirSpeed=1,5
Altitude=1,3
FrameRate=2,1
Heading=1,4
Latitude=1,1
LockedFrameRate=2,2
Longitude=1,2
[PANELS]
DEFAULT_VIEW=0
IMAGE_QUALITY=1
PANEL_MASKING=1
PANEL_OPACITY=100
PANEL_STRETCHING=1
QUICKTIPS=1
UNITS_OF_MEASURE=0
[sTARTUP]
DEMO=0
LoadWindow=1
SHOW_OPENING_SCREEN=1
STARTUP_DEMO=0
[slewTextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
[TERRAIN]
AUTOGEN_DENSITY=3
DETAIL_TEXTURE=1
LOD_RADIUS=4.500000
MESH_COMPLEXITY=100
MESH_RESOLUTION=25
SWAP_WAIT_TIMEOUT=2
TEXTURE_RESOLUTION=29
WATER_EFFECTS=4
[sCENERY]
DAWN_DUSK_SMOOTHING=1
IMAGE_COMPLEXITY=4
LENSFLARE=1
MAX_ASYNC_BATCHING_JOBS=3
SmallPartRejectRadius=4.0
[MULTIPLAYER]
condAccoutPassword=0
---------------------------------------------------------------------------
 
-------------------------------------------------------------------
 
I hope that this helps you.  My FSX is now running so good that I'm 
 
having a very hard time doing anything else but flying my computer.  It is 
 
truly amazing.
 
Bob

 

 

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Thanks for sharing, and wow—64 GB of memory!

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Thanks for sharing this, Robert.

 

Yes, there is something different on your system and that is the huge amount of photo scenery activated which accounted for about 1 GB of VAS unavailable for your flight simming experience.

 

I was surprised at the cause of your OOMs; I learned a lot from that topic, be assured.

 

Just to second you, the TEXTURE_MAX_LOAD gets changed easily by different tools, but can be checked even from inside the game for example, as stated, if a FSDT (demo) airport or GSX is installed.

 

Again, thanks for letting us know and you truly deserve an enjoyable FSX experience after all your former frustration.

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64GB RAM memory. (I have to update that in my profile).

 

Thanks a bundle for the rundown of config changes; it'll make for a nice reference in case anyone else comes knocking with similar issues. But if you can spare a moment, please riddle me this: why on Earth do you have that much RAM installed? For the life of me I can't fathom why anyone would ever need 64 GB of RAM in his rig. You're aware that FSX will never use more than 4-ish of that, right? Curious and nonplussed minds would like to know. :P

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Oh I +1 this badboy!  Thanks for sharing.  Now I have some food for thought. :)

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Someone sent me a PM wanting to know what Ryan Maziarz changed in my settings that made FSX run so good. He said that his setup was similar to mine, and he was having the same trouble.

Although many computers are different, so settings would also be different, I thought I would post the changes that I can remember.

Maybe Ryan can jump in at some point when he has time, and add more information. He truly has the magic touch for FSX, but I know that it is not possible for him to tweak everyone's FSX headaches (maybe we can clone Ryan about a thousand times), so maybe posting these changes that he made to my computer would help a few.

I know FSX is running amazing for me now. I spend more time now, playing around pushing its envelope, loading different heavy sceneries and aircraft, and flying around while monitoring my "Process Explorer", than anything else.

Below is the PM that I wrote back:

 

 
I am running an i7 3.20Ghz (Sandy Bridge) processor, Nividia GTX670 GPU, 
 
64GB RAM memory. (I have to update that in my profile).
 
Ryan, from PMDG got into my computer with a little software tool, and he 
 
was able to change or work my computer like if he was sitting in front of 
 
it.
One of the things that made a big difference is that he turned off 
 
photoscenery that I was not using for a flight.
I have almost all of MegaSceneryEarth v.2 releases, and I had them all 
 
activated in the library within FSX.
He says the FSX will process photoscenery, even if you are not in that area 
 
so it constantly runs down FSX resources while you are flying.
If I loaded the NGX on a gate at most any airport, I would have an OOM 
 
before I pushed back and had used up all of my VAS (Virtual Address Space) 
 
for FSX.
Shutting off MegaSceneryEarth, that I wasn't using gave me 1 full Gig of 
 
VAS, right out of the shoot.
Another thing that was a big factor, is that I had my texture max load set 
 
to 4026 or something like that.  Set it to TEXTURE_MAX_LOAD=2048, and use 
 
an outside program like Texture Max Load or FSDT's Addon Manager to keep it 
 
there.  Ryan says that if you set this high, the load on your VAS will 
 
increase exponentially, so it would be a huge load.
It has made very little difference in the visual quality, yet a big 
 
difference in how FSX runs.
Last night I loaded the new version of Miami Intl airport that was released 
by Latin VFR.  I also installed "Miami City 2012" by Drzewiesky Design, 
MegaSceneryEarth v.2 - Florida and 100% AI by MyTraffic.  I looked at my 
"Process Explorer" and was only using slightly over 3Gigs while flying the 
Carenado CT206H. (Flying the NGX might have been too much).
 
Make sure that you get "Process Explorer" and "Scenery Config Editor 
v.1.1.1" (Google it for the downloads).
Ryan also went into my Nvidia settings through "Nvidia Inspector", and 
changed some of those settings.
---------------------------------------------------------------------------
 
------------------------------------
My Nvidia Inspector settings now are:
Antialiasing-Behavior Flags=Treat 'Override any application setting' as 
 
'Application Controled'
Antialiasing-Mode=Override any application setting
Antialiasing-Setting=8xS [Combined:1x2SS = 4x MS]
Antialiasing-Transparency Supersampling=2x Sparse Grid Supersampling
Toggle FXAA on or off=On
 
Anisotropic filtering mode=User-defined/Off
Anisotropic filtering setting=16x
 
Texture filtering - Negative LOD bias=Clamp
Texture filtering-Quality-High quality
Texture filtering-Trilinear optimazation=Off
Maximum pre-rendered frames=3
Power management mode=Prefer maximum performance
Vertical Sync=1/2 Refresh Rate
---------------------------------------------------------------------------
 
-----------------
 
Below is my fsx.cfg minus the long [Trusted] list:
---------------------------------------------------------------------------
 
------------------------------------------
// This file was tweaked on Jun 29, 2013 at 06:10 GMT using Bojote's 
 
automated FSX Tweaking & Tuning Service
// Your 'original' fsx.cfg file was backed up at 
 
 
kup.cfg
// This file is optimized as follows: 12 core(s), CPU speed 3, HT 1, GPU 4, 
 
PREF 2
// You can visit Bojote's FSX Tweaking & Tuning service at 
 
[DISPLAY.Device.NVIDIA GeForce GTX 670.0]
Anisotropic=1
AntiAlias=1
Mode=1366x768x32
[bufferPools]
UsePools=0
//RejectThreshold=131072
[VirtualCopilot]
VirtualCopilotActive=0
[sOUND]
AmbientUI=0
AmbientUIMusicVolume=-6.000000
PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
SOUND=1
SOUND_LOD=1
SOUND_QUALITY=2
UISound=1
VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
SOUND_FADER1=0.550000
SOUND_FADER2=0.600000
SOUND_FADER3=0.500000
SOUND_FADER4=0.500000
AmbientUIMusic=FSX01
[slewTextInfo.1]
AirSpeed=1,5
Altitude=1,3
Heading=1,4
Latitude=1,1
Longitude=1,2
[AContain]
LabelColor=FFFF0000
LabelDelay=1000
ShowLabelAirline=0
ShowLabelAirlineAndFlightNumber=0
ShowLabelAirspeed=0
ShowLabelAltitude=1
ShowLabelContainerId=0
ShowLabelDistance=1
ShowLabelFlightPlan=0
ShowLabelHeading=0
ShowLabelManufacturer=1
ShowLabelModel=1
ShowLabelTailNumber=0
ShowLabels=0
ShowUserLabel=0
[ATC]
AutoOpenAirTrafficWindow=1
COMM_MSG_AI_ATC_COLOR=FFFF7840
COMM_MSG_ATC_AI_COLOR=FF00FF00
COMM_MSG_ATC_USER_COLOR=FFB6FFB6
COMM_MSG_NONE_COLOR=FFFFFFFF
COMM_MSG_USER_ATC_COLOR=FFFFD21B
PilotVoice=0
ShowATCText=1
UsePilotVoice=1
[TextInfo.1]
AirSpeed=1,5
Altitude=1,3
Heading=1,4
Latitude=1,1
Longitude=1,2
WindDirectionAndSpeed=1,6
[AccelerationPack]
ControlsFirstRun=0
HomePageFirstRun=0
[iNTERNATIONAL]
ASLAT=2
ASLON=1
MEASURE=0
[CONTROLS]
Controls_Current=Standard
Controls_Default=Standard
JOYSTICKS=0
KBDAIL=64
KBDELEV=64
KBDRUD=64
[FACILITIES]
CITY=
COUNTRY=
GTL_BUTTON=1254
STATE=
[TextInfo.3]
AirSpeed=1,5
Altitude=1,3
FrameRate=2,1
FuelPercentage=2,4
GForce=2,3
Heading=1,4
Latitude=1,1
LockedFrameRate=2,2
Longitude=1,2
WindDirectionAndSpeed=1,6
[PointOfInterestSystem]
CycleSetting=0
[GRAPHICS]
AC_SELF_SHADOW=1
AIRCRAFT_REFLECTIONS=0
AIRCRAFT_SHADOWS=0
ALLOW_SHADER_30=1
COCKPIT_HIGH_LOD=1
D3D10=0
EFFECTS_QUALITY=2
GROUND_SHADOWS=0
HIGHMEMFIX=1
IMAGE_QUALITY=0
LANDING_LIGHTS=1
NUM_LIGHTS=8
See_Self=1
TEXTURE_MAX_LOAD=2048
TEXTURE_QUALITY=3
Text_Scroll=1
SHADER_CACHE_PRIMED_10=1693500672
SHADER_CACHE_PRIMED=1693500672
[TrafficManager]
AIRPORT_SCENERY_DENSITY=3
AirlineDensity=46
FreewayDensity=20
GADensity=20
IFROnly=0
LeisureBoatsDensity=12
ShipsAndFerriesDensity=13
[DynamicHeadMovement]
HeadMoveTimeConstant=1.000000
LonAccelOnHeadLon=-0.020000
LonAccelOnHeadPitch=-0.010000
MaxHeadAngle=5.000000
MaxHeadOffset=0.300000
RollAccelOnHeadLat=0.010000
RollAccelOnHeadRoll=0.100000
YawAccelOnHeadLat=-0.100000
[REALISM]
AllowEngineDamage=False
AutoCoord=False
AutoTrim=False
CrashDetection=False
CrashTolerance=0.000000
CrashWithDyn=False
GEffect=False
General=0.000000
GyroDrift=False
GyroEffect=0.000000
ManualLights=False
PFactor=0.000000
RealMixture=False
StressDamage=False
Torque=0.000000
TrueAirspeed=False
UnlimitedFuel=True
[Weather]
AdjustForMagVarInDialog=1
CLOUD_COVERAGE_DENSITY=8
CLOUD_DRAW_DISTANCE=4
DETAILED_CLOUDS=1
DisableTurbulence=0
DownloadWindsAloft=0
DynamicWeather=0
MaxGustRampSpeed=200
MaxGustTime=500
MaxVarRampSpeed=75
MaxVarTime=50
MinGustRampSpeed=1
MinGustTime=10
MinVarRampSpeed=10
MinVarTime=5
THERMAL_VISUALS=0
TurbulenceScale=1.000000
WeatherGraphDataInDialog=0
WeatherServerAddress=fs2k.zone.com
WeatherServerPort=80
WindshieldPrecipitationEffects=1
[Misc]
Com_Rate=7
[Main]
HideMenuFullscreen=1
HideMenuNormal=0
Location=163,-7,1203,771,\\.\DISPLAY1
Maximized=2
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.5=SimObjects\Misc
User Objects=Airplane, Helicopter
ProcSpeed=8212
PerfBucket=7
[Trusted]
 
[TextInfo.2]
FrameRate=1,1
FuelPercentage=1,4
GForce=1,3
LockedFrameRate=1,2
[uSERINTERFACE]
Map_Orientation=2
OpenATCOnCreate=0
PAUSE_ON_LOST_FOCUS=0
PROMPT_ON_EXIT=1
PageID=1
SHOW_MISSION_CAPTIONS=0
SITUATION=FLIGHTS\OTHER\FLTSIM
SelectAircraftManufacturer=All
SelectAircraftPublisher=Unknown
SelectAircraftType=All
ShowAllACPaintSchemes=1
DisplayFuelAsWeight=1
[sIM]
SYSCLOCK=1
[Display]
ActiveWindowTitleBackGroundColor=0,28,140,64
ActiveWindowTitleTextColor=255,255,255
BLOOM_EFFECTS=0
ChangeTime=4.000000
InfoBrakesEnable=True
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerLeftTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoOverspeedEnable=True
InfoParkingBrakesEnable=True
InfoPauseEnable=True
InfoSlewEnable=True
InfoStallEnable=True
InfoUpperRightBackGroundColor=0,0,0,0
InfoUpperRightTextColor=255,0,0
NonActiveWindowTitleBackGroundColor=24,33,87,64
NonActiveWindowTitleTextColor=255,255,255
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=40
TextureMaxLoad=30
TransitionTime=4.000000
UPPER_FRAMERATE_LIMIT=0
WideViewAspect=True
[JOBSCHEDULER]
AffinityMask=1344
[slewTextInfo.3]
AirSpeed=1,5
Altitude=1,3
FrameRate=2,1
Heading=1,4
Latitude=1,1
LockedFrameRate=2,2
Longitude=1,2
[PANELS]
DEFAULT_VIEW=0
IMAGE_QUALITY=1
PANEL_MASKING=1
PANEL_OPACITY=100
PANEL_STRETCHING=1
QUICKTIPS=1
UNITS_OF_MEASURE=0
[sTARTUP]
DEMO=0
LoadWindow=1
SHOW_OPENING_SCREEN=1
STARTUP_DEMO=0
[slewTextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
[TERRAIN]
AUTOGEN_DENSITY=3
DETAIL_TEXTURE=1
LOD_RADIUS=4.500000
MESH_COMPLEXITY=100
MESH_RESOLUTION=25
SWAP_WAIT_TIMEOUT=2
TEXTURE_RESOLUTION=29
WATER_EFFECTS=4
[sCENERY]
DAWN_DUSK_SMOOTHING=1
IMAGE_COMPLEXITY=4
LENSFLARE=1
MAX_ASYNC_BATCHING_JOBS=3
SmallPartRejectRadius=4.0
[MULTIPLAYER]
condAccoutPassword=0
---------------------------------------------------------------------------
 
-------------------------------------------------------------------
 
I hope that this helps you.  My FSX is now running so good that I'm 
 
having a very hard time doing anything else but flying my computer.  It is 
 
truly amazing.
 
Bob

 

Wow see you in the virtual Skies!

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It gave me some good ideas! Thank you!

What about cloud resolution? In REX do you suggest 1024 or 512?

 

And the affinity mask I have at 0,33 how can you have such a value?


BTW how did you get Ryan to help you out?

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AM: Depends on the no. of cores and whether hyperthreading is on or off. (ON doubles the no. of cores because it adds the same no. of shadow cores to the no. of physical cores.)

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Wow see you in the virtual Skies!

But did you have to quote the OPs ENTIRE FSX cfg file?

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Thanks for posting. And thanks to Ryan for helping. I used as a guide to review my cfg line by line. I no longer have a crash when I change from full screen to windowed mode. My cfg was missing a line in the DISPLAY.DEVICE section. Maybe that did it, maybe something else. Either way you have managed to solve a very irritating problem. This isn't the first time advice from PMDG has helped me resolve app crashes for FSX; so thanks again.

 

Tristan

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Jeez - Ryan's a bit of a bawwssss when it comes to this (-;

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affinity mask = 1344?

I believe that is for more than 4 cores. Although I'm usually wrong about such things.

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Thanks a bundle for the rundown of config changes; it'll make for a nice reference in case anyone else comes knocking with similar issues. But if you can spare a moment, please riddle me this: why on Earth do you have that much RAM installed? For the life of me I can't fathom why anyone would ever need 64 GB of RAM in his rig. You're aware that FSX will never use more than 4-ish of that, right? Curious and nonplussed minds would like to know. :P

 

FSX won't, but XPX64 will.  It will use as much as you can fit in your box.  I want XPX64 to float in a sea of RAM memory  :wink2:

I believe that is for more than 4 cores. Although I'm usually wrong about such things.

 

My i7 has 12 cores.

Thanks for posting. And thanks to Ryan for helping. I used as a guide to review my cfg line by line. I no longer have a crash when I change from full screen to windowed mode. My cfg was missing a line in the DISPLAY.DEVICE section. Maybe that did it, maybe something else. Either way you have managed to solve a very irritating problem. This isn't the first time advice from PMDG has helped me resolve app crashes for FSX; so thanks again.

 

Tristan

 

I can't say how much I appreciate what Ryan did for me.  I'm glad that it helped you too.

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Thanks for sharing this, Robert. Yes, there is something different on your system and that is the huge amount of photo scenery activated which accounted for about 1 GB of VAS unavailable for your flight simming experience. I was surprised at the cause of your OOMs; I learned a lot from that topic, be assured. Just to second you, the TEXTURE_MAX_LOAD gets changed easily by different tools, but can be checked even from inside the game for example, as stated, if a FSDT (demo) airport or GSX is installed. Again, thanks for letting us know and you truly deserve an enjoyable FSX experience after all your former frustration.

 

Thank you Oliver. I'm really enjoying it now. FSX has never run so good and smooth since I started adding my first scenery and payware aircraft.

The fact that Ryan would spend three hours with me, to help me get FSX working, just leaves me humbled and so appreciative.

The first thing that he did was look in my SceneryConfigEditor and start shutting off MSEv.2.  

That instantly added 1Gig of VAS to FSX.

I didn't realize that activated photoscenery would pull down FSX if you were not in the area where it is.  Ryan says it does so because photoscenery is matches real land and not repetitive like Ultimate Terrain, which uses the same scenery in different ways to where one doesn't notice it that much.

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Thank you Bob, for share so useful info. This should be a pinned thread.

 

 

Sent from my iPad with Tapatalk HD

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Glad I could help guys - just want to caution as I did in Bob's earlier thread though that I'm *not* offering to do what I did to his machine to anyone else's right now - I just don't have the time to do it with as many people who've asked since then, especially in the middle of 777 testing.

He had a unique problem and I saw an opportunity to help deflect some of the concern that the NGX (and forthcoming 777) make FSX unusable due to VAS/OOM issues. He's posted pretty much everything that I did here and really this should be enough for anyone else in a similar situation to figure out what's happening with their own machine and resolve it. The main thing to take from it is that FSX allocates VAS to scenery areas that aren't even being displayed in the sim. The photoscenery stuff is always going to be the worst for this because every single LOD cell in those entire state areas has its own unique texture to take up space. There's no reuse of textures for efficiency via the landclass system like there is with most any other scenery product. (Orbx FTX stuff, UTX, GEX etc)

A couple people have already asked me via PM and tickets if I think the new Orbx FTX Global that's coming out is going to cause VAS issues - at this point I do not believe it will since it's based on the normal FSX landclass + efficient texture reuse model. I'm planning to get it myself too because it looks amazing in the previews. One thing I'll say if it's anything like the other FTX regions though is to just watch your autogen levels if you're flying the NGX or 777 or whatever over it, they have a lot more of it than the same slider setting does in default FSX scenery. (They mention this in their manuals actually too)

Large addon airports do affect VAS in a minor way but I didn't see enough of a change to warrant turning the ones I'm not flying to off personally. If you really are right on the edge despite disabling other things, it's something you can use to get a little bit back though. The SceneryConfigEditor app makes it very easy to create groups where you can turn them all on or off with 1 click.

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Bob & Ryan, thank you both very much for this info. In the past I have changed my NVidia settings and always suffered degradation of text quality for improved performance, eg the writing in fs passengers and the menu bar looking blurry. I have amended my settings to the same as yours in inspector  except for leaving Maximum prerendered frames at 1.  The result  Text is fine and Frames and smoothness remarkably improved.

 

Thanks again, really appreciate you sharing

 

Regards

Steve


Sorry forgot to ask  do you have

anti aliasing   ticked in fsx?  I am guessing the value =1  means yes?
 

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You do not check AA in FSX if you're using Inspector in the "Override" mode.

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I want to personally thank you for allowing me to store some of my short term memory in your 64gb!

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I want to personally thank you for allowing me to store some of my short term memory in your 64gb!

Ha, ha...it may get lost in there  :biggrin:  That's the RAM Sea. 

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It made a big difference for me.  Over the last 2 years I've seen my system gradually lose fps until, last week, I was getting 10-15 fps at any add-on airport, like FSDT's KLAX or KJFK, and LatinVFR's updated KMIA.

 

 I decided to try these settings as-is on my rig starting with a KMIA-KTPA hop in the NGX.  I got 25-30 on the ground (more 30 than 25) and 30-35 aloft (lot of clouds that day).  

 

For my next flight, KJFK-KLAX, I went back to TEXTURE_MAX_LOAD=4096 because I thought I noticed some loss of font quality on the CDU's (which I park on my 2nd 1440x900 monitor).  I was at 30 fps at the gate, but FSUIPC started its warning beeps almost immediately.  I killed the AI traffic in UT2 (which I normally have set at 100% scheduled and 0% GA).  The beeping stopped and I saw 25-30 the entire time at JFK.  I cheated and used 4x for most of the cruise phase.  When I was on final to 25L the warning beeps started again, but I held on and made it all the way to the gate at 25-30 fps and no OOM.

 

I don't know that I really saw any difference between 2048 and 4096 but I'll probably do some more comparisons.  I'll also play with some other settings because I'm seeing more aliasing of horizontal lines (especially intersecting taxiways) and some stutters and flashes while looking around.  But I can live with those while I'm getting 30 fps at some of the heavy scenery.  It's like I just gained an extra GHz.

 

Thanks for sharing!

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