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Better Rain/Snow?

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I agree about the rain. It doesn't reflect light, the same as snow. Is it possible to modify the effects file that controls the snow/rain?

 

regards, Craig.

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  • I know that when you look at rain or snow through night vision goggles it looks like you are flying through hyperspace. And that is only at 80-100 knots.

Take this as just my opinion based on me never flying anything bigger than a twin engine prop in the rain. During the day when you look straight ahead, you see mostly something that looks like fog, since the rain drops beading up on the windshield prevent you from seeing "streams of rain" like you see in the sims. You do see the FSX-like streams when you look out of the side windows.

 

To me, the rain and snow effects are a bit extreme and the lack of windshield beading in most aircraft makes the whole experience somewhat unrealistic.

I agree! Windshield beading needs to be added into add on aircraft or the base code of P3DV2.

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  • 8 months later...

So still no solution for this? I am putting prepar3d away for a while because of this. The rain is so white and long that I cant even fly visual cause its so thick off the sides of the VC. Dissapointed. 

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I am putting prepar3d away for a while because of this.

Why not fly in nice weather?

Spirit

The best vc rain effects I've ever experienced were those of FU2 & 3.

 

The closest are the ones in the Baytower's RV7.

MSFS

Hi Have a look at this thread:

 

http://forum.avsim.net/topic/453694-got-precipitfx-snow-effects-working-in-p3dv2-amazing/

 

Convinced me to purchase :good:

I tried installing but it did not work. Maybe I'm doing something wrong.

 

  

Why not fly in nice weather?

Spirit

Takes away the realism for me.

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Why not fly in nice weather?

Spirit

 

Was thinking the same. I try and avoid bad weather for anything other than IFR flight. Just like in the real-world. Plus my FPS is much nicer without rain around.

 

I do agree the rain looks rubbish. At least my Aero L-39 has VC raindrops..

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This is a tweak for adjusting the rain colour from white to a shade of grey. This was initially done for FSX. I do not recall who discovered this mod, but, Thank-You, whomever you are.

 

Edit the Rain.fx in the ShadersHLSL folder.

In FSX it is on line 64, P3D may be different. Look for this line;

     float4 cColor = float4(1,1,1,In.cDiffuse.w) * (cColor0 + cColor1);
change it to;
    float4 cColor = float4(0.4,0.4,0.4,In.cDiffuse.w) * (cColor0 + cColor1);

 

Then delete your shader cache files in the folder: %localappdata%\Lockheed Martin\Prepar3D v2\Shaders
(those files will be recreated when you run p3d)

 

As always, make a backup of your original Rain.fx file before making any mods.

 

Jazz

This is a tweak for adjusting the rain colour from white to a shade of grey. This was initially done for FSX. I do not recall who discovered this mod, but, Thank-You, whomever you are.

 

Edit the Rain.fx in the ShadersHLSL folder.

In FSX it is on line 64, P3D may be different. Look for this line;

 

     float4 cColor = float4(1,1,1,In.cDiffuse.w) * (cColor0 + cColor1);

change it to;

    float4 cColor = float4(0.4,0.4,0.4,In.cDiffuse.w) * (cColor0 + cColor1);

 

Then delete your shader cache files in the folder: %localappdata%\Lockheed Martin\Prepar3D v2\Shaders

(those files will be recreated when you run p3d)

 

As always, make a backup of your original Rain.fx file before making any mods.

 

Jazz

Good find. I'll give this a shot

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