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Going from FSX(DX10) to P3D...the difference in my case:?

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To those that have migrated;

 

I am always open to the 'new horizon', but with that in mind, here is what I have right now with FSX running in DX10 mode (by Steve's DX10 Fixer Program, latest build);

 

Water bodies:

 

1. Ocean swells that are wind driven, with great depiction of white-cap activity

2. Cloud shadows upon the water bodies, with different color-tone for that water body as the sun is being blocked by the cloud, etc

 

Graphics:

1. No popping in of graphics, with graphics out to the horizon at a LOD setting of 5.5

2. Light ORB popping (street lights, etc)and forming into the view-scape has been eliminated by use of adjusting the lights to VERY SMALL, and Brightness to a setting of LOW with the Global FSX light tool.

3. Clouds set within the sim and ASN, at 90 miles out.

4. In cockpit shadows that play and move about on the instrument panel, as well as the interior of the entire cockpit for all aircraft.

 

System Performance:

1. Very easily able to maintain a FPS reading of 29 with all graphic sliders to full right, and the Water slider to one below full right.

2. O.O.M.'s have been eliminated, unless I have flown for two or more hours, and have used a lot of switch-view and EZCA camera swaps.  Very rare, but I have had a couple under these circumstances here and there.  No more O.O.M's fifteen minutes out under a full-blown sim (as my published .cfg file), and as was with DX9 etc

3. All programs purchased for the sim, work as intended to date. 

---------------------------------------------------------------------------------------------------------------

 

So, with the above FSX performance I enjoy at the moment,  and representation, is there truly still a noted difference that I will see/reap/enjoy, by migrating to P3D V2.x at this time?  I have never downloaded P3D V 2.x, and still wonder if there is something that I can gain by doing so, but only with what I have stated by my FSX experience to date, in mind.  Am I missing out on something else graphically/eye candy at this time, folks, or if you can get FSX to work for you as a present user, do you merely advise to keep it at that?

 

I am most curious about what might be the benefit at this time to start a ramp-up to P3D.

 

Thanks in advance for any or all feed-back to my question.

 

Cheers,

 

Mitch

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Only you can make that comparison for yourself!

There is a 60 or 90 day ( I cannot remember which) no questions asked money back guarantee

from for P3D V2.2. Buy it, try it, like it; keep it/ don't like it; get your money back. End of story:-)

  • Author

Wanted to avoid the setup process if there was minimal gain for my situation. If it were pretty much a personal swap out, then it would be a pass at this time. I do not have present real estate to host three sims. This prompted the post above all else. If there is a feature/render/performance gain, then that certainly would entertained.

From your description of performance and settings i.e fluidity, immersion etc.. i would tend to stay with what you have rather than make the leap simply to experiment/compare  - setup everything (which as you know takes HOURS!!!) install everything only to find that the performance, visual, immersion is almost identical to what you have now... plus with FSX everything is compatible and most of us using P3D2.2 still are finding workarounds for the utilities and planes we like to use...

 

There are probably some technical aspects of P3D2.2 that are improved (the techies among us know what they are) but for most of us who like to fly we are only interested in graphics and fluidity and compatibility...

 

Better the devil you know i think in this case...

 

My 2C

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Doug 

There are a ton of screenshots and YouTube videos available on P3D v.2, so you can should be able to have a pretty good idea of what it looks like, if you don't elect to install first (which is actually the only way to see for yourself). 

 

The other things to consider:

1.) What do you have for a GPU? This is way more important in P3D than it is in FSX.  If you don't have a really good one, you may be better of staying with FSX, unless you're willing to back off the graphic sliders quite a bit,

2.) Do you own a lot of FSX addons? If so, you should check which ones are actually compatible with P3D v.2, and then decide if you can bet by without the ones that are not yet compatible.

~ Arwen ~

 

Home Airfield: KHIE

No popping in and out of graphics? In FSX?

 

 

You must not be referring to autogen. 

P3Dv2 is the future, buy it Mitch :lol:   I gave up hope for 3rd Party Devs to get on the XP10 train.   XP10 updates are coming only twice a year, that's unacceptable in my book and the sky in that sim....omg yuk!  Even with Skymaxx it's still ugly.  Get P3Dv2

 

 


My 2C

 

Know this is off topic but just wanted to pass on a friendly reminder that we have changed our signature policy again and we are kindly asking everyone to please put their system specs and flightsim information in their respective "My Profile" (I see you have already done that... just need to remove the data in your signature. More details can be found at the following link - http://forum.avsim.net/topic/436632-new-signature-rules or under the Forums tab above. Thanks for your cooperation.

 

Best regards,

Jim Young | AVSIM Online! - Simming's Premier Resource!

Member, AVSIM Board of Directors - Serving AVSIM since 2001

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  • Author

No popping in and out of graphics? In FSX?

 

 

You must not be referring to autogen. 

In fact I am.  I have no popping and forming of Auto-Gen as I have my FSX set up...per .cfg file that I posted, and as well as my system specs.  Yeppers!  No light popping in either now..and as a result of the ORBX Light Configure Tool. I did have it before I could edit the size and intensity of the light orbs!  But...no more...lights formed in the tiles to clear out to the horizon...

P3Dv2 is the future, buy it Mitch :lol:   I gave up hope for 3rd Party Devs to get on the XP10 train.   XP10 updates are coming only twice a year, that's unacceptable in my book and the sky in that sim....omg yuk!  Even with Skymaxx it's still ugly.  Get P3Dv2

This is a communal 'thank you ' to all in this thread that took the time to respond to my question.  I have thought the matter over for quite a few hours, and have decided that I absolutely will purchase and build-into the P3D franchise, but...not as another 32 bit flight simulator.  When LM (and I fully expect them to....natural evolution of code and engine...) delivers a 64 bit Kernel, that is when I will opt in like a bear upon honey! 

 

Thanks again for aiding my process.

 

Mitch

 

There are a ton of screenshots and YouTube videos available on P3D v.2, so you can should be able to have a pretty good idea of what it looks like, if you don't elect to install first (which is actually the only way to see for yourself). 

 

The other things to consider:

1.) What do you have for a GPU? This is way more important in P3D than it is in FSX.  If you don't have a really good one, you may be better of staying with FSX, unless you're willing to back off the graphic sliders quite a bit,

2.) Do you own a lot of FSX addons? If so, you should check which ones are actually compatible with P3D v.2, and then decide if you can bet by without the ones that are not yet compatible.

I looked at quite a few, Arwen...and thank you!

From your description of performance and settings i.e fluidity, immersion etc.. i would tend to stay with what you have rather than make the leap simply to experiment/compare  - setup everything (which as you know takes HOURS!!!) install everything only to find that the performance, visual, immersion is almost identical to what you have now... plus with FSX everything is compatible and most of us using P3D2.2 still are finding workarounds for the utilities and planes we like to use...

 

There are probably some technical aspects of P3D2.2 that are improved (the techies among us know what they are) but for most of us who like to fly we are only interested in graphics and fluidity and compatibility...

 

Better the devil you know i think in this case...

 

My 2C

Hi Doug,   after spending some time in this...I have decided to opt-in...and start to develop purchases for P3D...but only if it becomes available as a 64 bit application.  That will (to my way of thinking) justify time, and expense...as well as I suspect there would be with that total re-write...a new physics and spatial engine.  That will be the time to jump in and retire my 32 bit FSX.  I want a Microsoft-based flight sim, to be able to have my full system RAM at its disposal.  That is the open door that I will run through....and will have a good migratory reason to do so. My way of thinking anyway.....   Thanks for your response. All were appreciated!

 

Mitch

I think if you wait for a 64bit solution, you will have little (if anything) to take with you from FSX.

 

Enjoy both ... be greedy and flirt a little with the new seductress. She will be around a lot longer than the trusted old girl. What's the difference? $60 now or $60 later?

No problem Mitch, always good to make a decision and go with it... vacillating can be extremely tiring!

 

I have done what you have done many times... sought the collective and diverse opinions of those who use something before i make up my mind... but when i do it's good times indeed!

 

Have fun Mitch!

i9 13900KF @ 5.5Ghz | MoBo MSI PRO Z690-A WiFi | Corsair Vengeance Black RGB RS 64gb DDR4 3200MHz | MSI GeForce RTX 5090 Vanguard SOC 32GB | MP33 Pro 1TB M.2-2280 NVME SSD for OS | Samsung 870 QVO 2.5" 4TB SSD SATA2 | Samsung 990 PRO 2TB | Corsair RM1000X 2021 1300W 80 Plus Gold PSU | Antec Dark Fleet DF700 Flux Gaming Case | Win 11 home | Samsung 65" 4K TV | G512 Keyboard | Razer Basilisk V2 Mouse | WinCtrl URSA MINOR 32 Throttle Metal / 32 PAC Metal  | WinCtrl Ursa Minor Sidestick |Velocity One Rudder | MiniCockpit FCU and EFIS | WinCtrl MCDU | Stream Deck XL | Tobii Eye Tracker | Pimax Crystal Light |

Doug 

Popping up autogen is hard coded into FSX and a result of SP1. There's noway to fix it.

 

So if you somehow have, then stick with FSX.

Hi

 

I originally moved from P3D v1.4 to FSX DX10.  I love DX10 at the moment. It suits my system, I have no problems with add ons and the cockpit shadows instill another layer of immersion. Plus I can now use ASN (not available for P3D v1.4) .

 

I have tried P3D v2.2 and agree it is the future, but my system can't really handle all the eye candy, and with the wait for compatible add-ons, I asked for a refund.  LM were great and there was no problem.

 

When I eventually upgrade, I will almost certainly go back to P3D, but at this moment in time I'm very happy with DX10.

 

Pete

  • Author

Popping up autogen is hard coded into FSX and a result of SP1. There's noway to fix it.

 

So if you somehow have, then stick with FSX.

That could be...but I see none happening, where before it was pretty much in your face.  Same with the lights popping into the tiles as they formed ahead.  Perhaps the tiles are updating and rendering so fast now..that it just doesn't seem to be happening any longer. The result though is the same....very smooth progression over the land...and realistic to the mind.  I am most happy about this, for sure! 

I think if you wait for a 64bit solution, you will have little (if anything) to take with you from FSX.

 

Enjoy both ... be greedy and flirt a little with the new seductress. She will be around a lot longer than the trusted old girl. What's the difference? $60 now or $60 later?

I did think of that, of course, but with FSX set up so nice...and running like a champ...I probably can wait it out.  If there is any money to be spent...I'd rather have it invested in all the great benefits of the 64 bit kernel.  Yeah...I think for sure, even typing this..that that's what I will do.  A 64 bit version of P3D will be like a totally 'new' sim for me...and my trusted and true 32 bit'er will do for now...but when the 64 bit (and it will...everybody knows that for sure!) comes out...it will be P3D for me as well!

 

Mitch'er

No problem Mitch, always good to make a decision and go with it... vacillating can be extremely tiring!

 

I have done what you have done many times... sought the collective and diverse opinions of those who use something before i make up my mind... but when i do it's good times indeed!

 

Have fun Mitch!

Thanks for the advice.  I have made up my mind that I'm going to invest in the P3D franchise...but like I said....only when there is something truly new...(64 bit and all the goodness that brings (full memory usage, etc)) and will enjoy what it brings from there on out!  :)

Hi

 

I originally moved from P3D v1.4 to FSX DX10.  I love DX10 at the moment. It suits my system, I have no problems with add ons and the cockpit shadows instill another layer of immersion. Plus I can now use ASN (not available for P3D v1.4) .

 

I have tried P3D v2.2 and agree it is the future, but my system can't really handle all the eye candy, and with the wait for compatible add-ons, I asked for a refund.  LM were great and there was no problem.

 

When I eventually upgrade, I will almost certainly go back to P3D, but at this moment in time I'm very happy with DX10.

 

Pete

Hi Pete,

 

I also agree that LM's P3D is the future for this hobby...and thank goodness there is SOMEONE actively developing flight simulation. I want to show my support, and will down the road.  It is a Migratory Roadway that will go both ways. When they 'migrate' to 64 bit (lol), I will migrate from my 32 bit program (FSX) along with them. That is a good hand-shake deal!  The rest will follow. I'm looking forward to when they make it happen...and I will be there!

 

Mitch

 

I also agree that LM's P3D is the future for this hobby...and thank goodness there is SOMEONE actively developing flight simulation. I want to show my support, and will down the road.  It is a Migratory Roadway that will go both ways. When they 'migrate' to 64 bit (lol), I will migrate from my 32 bit program (FSX) along with them. That is a good hand-shake deal!  The rest will follow. I'm looking forward to when they make it happen...and I will be there!

 

Mitch

 

Except you won't be able to migrate your FSX as 64bit will undoubtedly mean that every addon for FSX & P3Dv2 will no longer work as they are all 32bit.

 

64bit is going to be painful as anyone who uses it will be starting from scratch with probably nothing but the base product (which means default scenery and planes). I think that is going to be a big shock to those who are used to a flight sim brimming with addons. I can imagine people will be less likely to migrate to 64bit early on - at least now you can get a lot of FSX addons working in P3Dv2. This is why I don't expect to see 64bit from LM for a few years yet.

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