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gfd

MyTraffic and Ultimate Traffic 2

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Greetings,

 

First let me say this is not a who is better thread. I just want to get the most out of the simulator. I am currently using MyTraffic 6 in P3D v3. It appears that in P3D v3, we got the night lights back for the aircraft. For all that MyTraffic does, the AI lights are kind of hit and miss. Furthermore, I don't see any way to change the lights (to Shockwave or something) in the aircraft.cfg files. There appear to be at most, 2 entries for lights. There are over 200 models in MyTraffic and that would be a lot of trial and error to stock the planes with lights. I notice that many of the aircraft have lights at a distance; but the aircraft just glow. I understand that was done for a reason and I am not about to second guess Burkhard in any way.

 

If I were to purchase UT2, would there be a way to use that in conjunction with MyTraffic to 'get the best of both worlds'? My understanding is that UT2 has better models, with lights that work, etc. Would I be able to use UT2 models within the MyTraffic framework: UT2 models; MyTraffic scenery and schedules?

 

A final alternative would be to use WOAI and MilitaryAIWorks to create my own system. Is it practical to think I could create a complete AI world that way, or is that a life long pursuit? 

 

There may be performance considerations here. Perhaps that could be set aside for now. If I blow my performance down the tubes, that will be my fault alone.

 

Any guidance here would be most appreciated. Thanks.

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Been using UT2 for FSX and will be for P3D when my new rig shows up at the end of the month.

What I like about UT2 is the models are good (usually AI Aardvark, TFS etc.).  You also can add your own AI which allows more models (FAIB, UTT etc.) and models that aren't part of UT2 such as many of the old Russian birds or the new Sukhoi Superjet 100 and  Dreamliner.

 

You can also install updated or new schedules that aren't part of UT2.

 

It's very flexible and really lets you do what you want with the models, liveries and schedules.

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Been using UT2 for FSX and will be for P3D when my new rig shows up at the end of the month.

What I like about UT2 is the models are good (usually AI Aardvark, TFS etc.).  You also can add your own AI which allows more models (FAIB, UTT etc.) and models that aren't part of UT2 such as many of the old Russian birds or the new Sukhoi Superjet 100 and  Dreamliner.

 

You can also install updated or new schedules that aren't part of UT2.

 

It's very flexible and really lets you do what you want with the models, liveries and schedules.

 

 

Thanks Rob,

 

I'd be a newbie with this. Is there a place I can go to, to get info and resources? I guess what I want is MyTraffic coverage/paints and UT2 model quality. Not asking for much am I?

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Well you can definitely do that with UT2, but it does take some painstaking work.  Luckily their PowerPack tool makes importing new schedules rather easy.

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Well you can definitely do that with UT2, but it does take some painstaking work.  Luckily their PowerPack tool makes importing new schedules rather easy.

 

Thanks Rob. Are the steps obvious? I don't want to cause more harm than good. If not, do you know if there are howto's that I can have a peek at? The painstaking work is no problem.

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As always ut2 has better models than mytraffic, it installs into P3d, although I'm sure someone will be along in a minute to moan they can't see any other traffic flying next to them in the middle of nowhere over the Atlantic or Pacific....

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Been using UT2 for FSX and will be for P3D when my new rig shows up at the end of the month.

What I like about UT2 is the models are good (usually AI Aardvark, TFS etc.).  You also can add your own AI which allows more models (FAIB, UTT etc.) and models that aren't part of UT2 such as many of the old Russian birds or the new Sukhoi Superjet 100 and  Dreamliner.

 

You can also install updated or new schedules that aren't part of UT2.

 

It's very flexible and really lets you do what you want with the models, liveries and schedules.

 

I agree UT2 :-)

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Hello i am using woai and i notice the landing lights seem to not work do they work for ut2 thanks.

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As always if anyone wants help to install it in p3d pm me. Likewise my 6gb update is available and also works

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As always if anyone wants help to install it in p3d pm me. Likewise my 6gb update is available and also works

Can this be done without the migration tool?

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  "your" 6gb update? As in you've painted 6gb worth of liveries and their schedule updates? Or have accumulated 6gb worth of others repaints and schedule updates? For curiosity sake.

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I am curious how both MT and UT2 are looking with regards to their landing lights and strobes in P3D?  Good-bad-ugly?  

 

I see WOAI are now not so hot.  I have them looking great in P3Dv2.5 but 3 is a different animal.

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Am wondering sam as Clutch. Have a different issue.

 

Can someone give me a walk through installing UT2 in p3d v2? I followed the YouTube video. No traffic, lots of errors when opening app. Maybe step 1 to step n. Would really appreciate. Would give more detail, but am rolling back system to an earlier date. Just want correct install.

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Can't edit my post. I found an Avsim tbread back in February, discussing UT2 in P3D. Going to give that a whirl. Will report back.

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I am using My traffic 6 in P3D v3 but what I did was replace some of the models with the higher quality models that are available (FAIB..etc) I only did the domestic US carriers as that's where I am most of the time. I have not put my shockwaves lights into P3D as of yet so they all are using default lights. You can in fact see them in the distance again....which is good!

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I use MT 6 and it's working fine.  It seems I can see traffic in the air all over the place and at a distance.   One caveat though is that it seems important to use the AI Traffic Manager to limit the amount of aircraft so that it doesn't tank FPS.  With the newest update even at 15% there's a ton of traffic, and limiting to 50-100 seems to keep FPS from tanking much.

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I've moved from mt6 to ut2 for the time being with the 2013 schedules. I've added the missing models and textures for airplanes at egnx

 

The reason being is that only the a320 in mt6, from an airliner perspective seem to have navigation or strobe lights visible from a distance

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I am using My traffic 6 in P3D v3 but what I did was replace some of the models with the higher quality models that are available (FAIB..etc) I only did the domestic US carriers as that's where I am most of the time. I have not put my shockwaves lights into P3D as of yet so they all are using default lights. You can in fact see them in the distance again....which is good!

 

 Thanks Flic. Did you replace the models in my traffic\aircraft or did you modify the schedule? If either, how did you do it?

 

 

I use MT 6 and it's working fine.  It seems I can see traffic in the air all over the place and at a distance.   One caveat though is that it seems important to use the AI Traffic Manager to limit the amount of aircraft so that it doesn't tank FPS.  With the newest update even at 15% there's a ton of traffic, and limiting to 50-100 seems to keep FPS from tanking much.

 

I use that as well with MyTraffic. Anybody know if it gets along with UT2?

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 Thanks Flic. Did you replace the models in my traffic\aircraft or did you modify the schedule? If either, how did you do it?

 

 

 

I use that as well with MyTraffic. Anybody know if it gets along with UT2?

 

 

What I did was to add whatever new aircraft you want to the main MT6 Aircraft folder. I then searched out the original MT6 aircraft in that same aircraft folder that I want to replace and copy the title of the applicable airline to the new aircraft .cfg.  Make sure you then change the title of the original name you are copying (I put a number at the end of it) so you don't get a duplication error.  Your new aircraft will then show up in place of the default!  Hope that helps!

 

Eric

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Thanks Flic,

 

Think I've got it. Will test a few. Thanks again.

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If somebody could let me know if the other model in mt6 show their lights at night (I'm guessing they would)

 

Could get traffic back over water then!

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If somebody could let me know if the other model in mt6 show their lights at night (I'm guessing they would)

Could get traffic back over water then!

The problem with default MT6 aircraft is that the models had the lights built in and did not use .fx lights with the exception of the beacons. I think this was due to the p3d issues with the lights not being seen in the distance. The problem with that though is the built in lights cannot be seen very well either. I replaced numerous models and put p3d default lights on them and they can in fact be seen in the distance. I will try experimenting with shockwaves lights maybe this weekend.

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which one gives better frame rates, I had UT2 but then switched to MT6 for v2.5.  About to install for v3 so curious on this.

 

Also does my traffic manager work for UT2 as well?

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I've moved from mt6 to ut2 for the time being with the 2013 schedules. I've added the missing models and textures for airplanes at egnx

 

The reason being is that only the a320 in mt6, from an airliner perspective seem to have navigation or strobe lights visible from a distance

Interesting find...have you reported that to Burkhard over at the MT forums?

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UT2, in fact, the first thing I check before I decided to move to P3D is the compatabilty of UT2. Schedule can be updated easily and models look good.

 

And for some reason, I have traffic over the sea in P3D but not in FSX.

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