March 12, 201610 yr At Aerosoft's EGLL scenery I am getting grass textures over some parking areas and a bit over taxiways, mainly at the East end. Do you get this? If not, how do you get around it? I've applied all the tweaks offered on the Orbx Forum to no avail. Try putting EGLL above all Orbx library entries. Also, did you run the Vector configuration tool and execute and apply airport exceptions? Cheers, Rob.
March 12, 201610 yr At Aerosoft's EGLL scenery I am getting grass textures over some parking areas and a bit over taxiways, mainly at the East end. Do you get this? If not, how do you get around it? I've applied all the tweaks offered on the Orbx Forum to no avail. Thanks, Pete Don't know if you saw the thread/post that suggests moving or deleting the CVX_FTX_EU_ENG_EGLL_Grass.BGL file. Might help. Ramón. Time, is the one thing no one can buy.
March 12, 201610 yr Trim wheel DOES NOT adjust. You have to spin the wheel 3 full times and the trim wheel moves 1/4 inch in the Aircraft. Does not matter what sensitivity I set it at. Using Max withn the SPAD setup but to no avail. Tried 3 different AC. One guy on their forum had the same problem and the response was well, almost foreign. I did not make sense. Bob Thanks Bob for the explanation. Regards Lamar Wright
March 12, 201610 yr Well that didnt work for me - back to 4x - 4x and 4x sgss in NI for me - thanks anyway Richard, I don't say it is now as good as SGSS. But I think it's as good as with Transparency Multisampling + 8x Supersampling in NI and that is some achievement. Only SGSS can completely eliminate shimmering, but the cost is too high for me, with heavy clouds the drop in FPS is just unacceptable, even with a superclocked 980Ti. I look forward to Pascal GPUs Cheers, Roman Heriban
March 12, 201610 yr I was planning on shelving my sim quite soon because I am moving and I have been overtaken by other interests and although I love Prepar3D I still find I am doing far to much fiddling and not enough flying. Anyway installing the client and scenery updates for 3.2 has precipitated that shelving. I had some crashing issues after the update but got those sorted. However, I have been noticing some scenery anomalies and worst of all intermittent stutters. You know the kind, smooth game play for a few seconds and the an obvious stutter every so often with the same increment. Now as a simmer who prides himself on beating stutters this is a very unsatisfactory situation and having painstakingly installed V3.1 and all my addons over quite a few weeks, I have resolved not to do it again. Prepar3D has been a great ride. Who ever though there would be anything after FSX? Enjoy the halcyon days. I figure that I am done for a few years. My Youtube channel is a testimony to the FSX to P3D ride. Take a look if you are interested: https://www.youtube.com/channel/UCDRNwgxdkcGFLbACIgLe_6w Long may the development continue and hopefully by the time I am back it will be a smooth 60fps on maxed out setting :-)
March 12, 201610 yr Richard, I don't say it is now as good as SGSS. But I think it's as good as with Transparency Multisampling + 8x Supersampling in NI and that is some achievement. Only SGSS can completely eliminate shimmering, but the cost is too high for me, with heavy clouds the drop in FPS is just unacceptable, even with a superclocked 980Ti. I look forward to Pascal GPUs Ah yes you are correct Sad to hear that Dave - you will be missed Rich Sennett
March 12, 201610 yr Hi. I have two questions: (1) Will the new ORBX Overflow file that has just been released still work for 3.1? (2) If I do just a 3.2 "client" update will that affect any of the aircraft that I have that were for 3.1 or under? Thanks, Jeff Jeff Smith System: i9-[email protected]., ASUS Maximus XI Hero MB, 32 GB 3200 Hyper-X RAM, Corsair HX1000i PSU, Cooler Master ML360R RGB, EVGA RTX 3080Ti FTW3, (2) Samsung 860 500GB SSD for Windows 10 Pro and sim, (2) M.2 NVMe 2TB, (2) WD Black 4TB HD for data, Samsung 65" 4K curved monitor @ 30Hz. (Currently running VSync, TB , Unlimited),YOKO+ yoke, VF TQ6+,TPR pedals, Logitech Multi, Switch, and Radio Panels Software: P3Dv4.5HF3 Pro, Ultimate Traffic Live, ASP3D, ASCA, ORBX, Fly Tampa, GSX/GSX2, PMDG, A2A, Just Flight, Milviz, Carenado, Majestic. On other computer: P3D v3.2.3, My Traffic 6.0a, PMDG, ORBX, A2A, Captain Sim , iFly, Flight 1, Flysimware, Just Flight, Milviz, Carenado
March 12, 201610 yr Hi. I have two questions: (1) Will the new ORBX Overflow file that has just been released still work for 3.1? (2) If I do just a 3.2 "client" update will that affect any of the aircraft that I have that were for 3.1 or under? Thanks, Jeff Yes and No Rich Sennett
March 12, 201610 yr Thanks, Richard. But, next time could you make your answers a little more concise? :smile: Jeff Jeff Smith System: i9-[email protected]., ASUS Maximus XI Hero MB, 32 GB 3200 Hyper-X RAM, Corsair HX1000i PSU, Cooler Master ML360R RGB, EVGA RTX 3080Ti FTW3, (2) Samsung 860 500GB SSD for Windows 10 Pro and sim, (2) M.2 NVMe 2TB, (2) WD Black 4TB HD for data, Samsung 65" 4K curved monitor @ 30Hz. (Currently running VSync, TB , Unlimited),YOKO+ yoke, VF TQ6+,TPR pedals, Logitech Multi, Switch, and Radio Panels Software: P3Dv4.5HF3 Pro, Ultimate Traffic Live, ASP3D, ASCA, ORBX, Fly Tampa, GSX/GSX2, PMDG, A2A, Just Flight, Milviz, Carenado, Majestic. On other computer: P3D v3.2.3, My Traffic 6.0a, PMDG, ORBX, A2A, Captain Sim , iFly, Flight 1, Flysimware, Just Flight, Milviz, Carenado
March 12, 201610 yr FTX Objectflow has been Update!Why does ORBX not make the updated library under 'product updates' available?https://fullterrain.com/support#orbxlibs Still from 2nd of February. Regards, Chris -- PC: Intel 13900K, Gigabyte Geforce RTX 4090, 64GB Fury Beast DDR5 RAM; Display: Varjo Aero VR
March 12, 201610 yr Why does ORBX not make the updated library under 'product updates' available? https://fullterrain.com/support#orbxlibs Still from 2nd of February. ObjectFlow.dll is a tiny file and easy to update through FTX Central quickly. Making a new FTX Library set probably is a bit more time consuming. Daniel Moser
March 12, 201610 yr Why does ORBX not make the updated library under 'product updates' available? https://fullterrain.com/support#orbxlibs Still from 2nd of February. these are the Libraries ,not the Oblectflow Dll http://www.orbxsystems.com/forum/topic/112169-objectflow-updated-for-p3dv32/
March 12, 201610 yr ObjectFlow.dll is a tiny file and easy to update through FTX Central quickly. Making a new FTX Library set probably is a bit more time consuming. Yes, that could be the reason. Eventually they will update it. these are the Libraries ,not the Oblectflow Dll[/url]In my understanding, objectflow.dll is part of the library. Edited March 12, 201610 yr by Cargostorm Regards, Chris -- PC: Intel 13900K, Gigabyte Geforce RTX 4090, 64GB Fury Beast DDR5 RAM; Display: Varjo Aero VR
March 12, 201610 yr Thanks, Richard. But, next time could you make your answers a little more concise? :smile: Jeff Doesnt get anymore concise than that Jeff arent you sick of my rambling - I am :wink: Rich Sennett
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