March 12, 201610 yr Commercial Member Pete - if you have any traffic programs like MyTraffic - disable their specific bgl and see if that helps. Yeah, thanks. Always done that. Also I have a scenery checker which looks for and lists duplicate AFD files and even which class of element they contain. It draws a blank on EGLL - only the one in the Aerosoft folder it seems. Pete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
March 12, 201610 yr Also since the update I am not abel anymore to open up the ASN in-game menu. Did someone else discovered this problem? My ASN is updated to the last beta build. As stated a few times before, any addon that uses pop-up menus requires the Content update (ASN, GSX, SODE etc.) Regards, Chris -- PC: Intel 13900K, Gigabyte Geforce RTX 4090, 64GB Fury Beast DDR5 RAM; Display: Varjo Aero VR
March 12, 201610 yr Yeah, thanks. Always done that. Also I have a scenery checker which looks for and lists duplicate AFD files and even which class of element they contain. It draws a blank on EGLL - only the one in the Aerosoft folder it seems. Pete Well sorry to hear this - its the only scenery thats doing it ? strange - no its a pain wonder if you had a fresh install and only that airport - check it - if all is well - then start adding one by one then you will find the culprit - as you know uninstalling orbx completely is not a viable solution in my eyes Rich Sennett
March 12, 201610 yr Thanks for the quick response.....So obviously I download the content.msi. Must I also download the individual cont1.cab file also? Yes. Just place it in the same folderas the content.msi. That got me up and running... Martin Martin Jensen
March 12, 201610 yr With only 500M free over Michigan, there was no way that I was going to be able to land at KORD without an OOM. So I bailed out, and have reverted to 3.1. I would give version 3.2 one more chance and try that flight without any VAS measurements. Just enjoy it I recommend deleting shaders and also completely switching off the road traffic (it solved OOM problems for me in 3.1). At least on my setup, version 3.2 looks better and performs better. Cheers, Roman Heriban
March 12, 201610 yr At Aerosoft's EGLL scenery I am getting grass textures over some parking areas and a bit over taxiways, mainly at the East end. My two cents - terrain.cfg? Changes in terrain.cfg (made by an ORBX installer) caused trees on runways at Aerosoft EDDT. Would try the default or backed-up version of this file. Cheers, Roman Heriban
March 12, 201610 yr Commercial Member My two cents - terrain.cfg? Changes in terrain.cfg (made by an ORBX installer) caused trees on runways at Aerosoft EDDT. Would try the default or backed-up version of this file. Good idea! (I was running out of ideas .. ;-) ) Pete [LATER] No difference. I noticed in any case that all of the ORBX changes are additional entries, it doesn't appear to change any existing lines. Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
March 12, 201610 yr Anyone else getting horrible night textures with aerosoft heathrow looks yellow and green anyone know a fix. Alexander Shepherd
March 12, 201610 yr There's no harm Deleting your Shaders after the Update Or I can find ( Shaders) ?
March 12, 201610 yr Is ASN working on v3.2? Pete Richards I've owned every version of flight simulator since Flight Simulator 3.0 in 1988. Windows 11 Pro loaded on a 4TB Gen5 Crucial T700 SSD, 4TB Samsung 990 Pro SSD, Ryzen 9 7950x3d, AS Rock X670e Taichi Motherboard, Gigabyte Gaming RTX 4090 OC 24GB, 64GB (2x32GB) Viper Venom DDR5-6000MT/s, MSI 32" MAG 321UPX QD-OLED 260hz 4K Gaming Monitor.
March 12, 201610 yr Or I can find ( Shaders) ? Located here ► Computer ► Local Disk (C:) ► Users ► your user name ► AppData ► Local ► Lockheed Martin ► Prepar3D ► Shaders http://www.avsim.com/topic/479630-where-to-find-my-shaders-folder-prepar3d/
March 12, 201610 yr But it doesn't list EGLL, and you can't make it accept EGLL by typing it in the box above the list -- that box seems only to be a filter for the list. I'm not seeing the grass you are talking about at the "East" end (or "West" for that matter). Made a quick video of what I see: This is with FTX Global + Vector + OpenLC EU with Pilot's mesh. If I change to FTX EU Region I do see two Concorde aircraft overlayed, but not seeing any grass issues? Can you describe or post a screenshot of what you see? I'm not that familiar with this airport since it's an area I usually avoid until very recently with P3D 3.x releases. And yes, it does appear EGLL can't be added to Vector config exceptions. Is it possible you installed UK2000 EGLL V3 at some point, perhaps that introduced this issue? Cheers, Rob.
March 12, 201610 yr Yes. Just place it in the same folderas the content.msi. That got me up and running... Martin Thanks..worked perfectly...menus are back. Peter Webber MSFS 2020 & 2024 / Windows 11 / Intel Core Ultra 7 265KF / MSI Pro Z890-S WIFI / Samsung 970 EVO PLUS M.2 500GB / Corsair Vengeance DDR5 48GB 7000MHz / MSI Geforce RTX 4070Ti Super
March 12, 201610 yr Commercial Member I'm not seeing the grass you are talking about at the "East" end (or "West" for that matter) Nor does anyone else I've found. That's why I *know* it can be solved. I've persevered now for three days (!), almost ot the exclusion of all else. Can you describe or post a screenshot of what you see? I'll try to get a screenshot of the main area where it's bad, and one from the UK2000 one whewre it's fine. I think I need to find a screenshot program to install. On my development PC I use ScreenHunter, but it isn't yet installed on my Flying PC -- I keep it as clean as possible! And yes, it does appear EGLL can't be added to Vector config exceptions. Strange, isn't it? Is it possible you installed UK2000 EGLL V3 at some point, perhaps that introduced this issue? I've always had UK2000 EGLL, and, yes, an up to date on v3. I prefer it. But the Aerosoft version gives TWICE the performance, allowing me to keep my AI traffic levels (UT2 + MtTraffic6) to the fuly realistic levels places like EGLL deserve. This performance difference is pretty much the same in both FSX-SE and P3Dv3.2 with P3D maybe just having the edge, but not by enough. I have been swapping between UK2000 and Aerosoft versions whilst looking for this problem. Both are listed in the SCENERY.CFG, I just enabled whichever. I've been doing this long before being an Orbx user. And it's only since installing the very latest versions of ORBX and giving up my assorted UTX layers that I've had this problem. Next I might try re-enabling the UT layers. Tomorrow though. I'm whacked for the day ... Pete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
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