Sign in to follow this  
Richard Sennett

P3D V3.2 shot

Recommended Posts

Pretty cool stuff  :wink:

 

Thanks Detcord for the great paint work

 

 

2pzeett.jpg

  • Upvote 4

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Hi Rich,

 

Any post processing in the shot and is 3.2 playing nice with night lighting?.

 

Nice shot.

Share this post


Link to post
Share on other sites

Hi Rich,

 

Any post processing in the shot and is 3.2 playing nice with night lighting?.

 

Nice shot.

 

Thanks just sharpening as I have the bloom up to much - I have noticed I dont really have to do much to my shots anymore and thats a good thing - the environment seems more alive in 3.2 and Taburet lights dont hurt either -

 

They are different than night environment but I like how they brighten everything up kind of like the old UTX V1 product was getting around 55 fps in PMDG with this lighting running no popping anymore or stutters I am a happy camper Mike

 

Oh yah I turn up saturation in p3d.cfg file i think its at 1.5 now as in menu system you can only go to 1.0

Share this post


Link to post
Share on other sites

Installed 3.2, seems very good, a few very noticeable performance improvements ie autogen buildings draw distance and terrain reflections in water..

 

Has anyone tested floatplanes yet to see if the water=ultra excessive bouncing is still present please?

Share this post


Link to post
Share on other sites

Hey Rich,

 

I'm loving the new P3D3.2, I cannot believe it looks even nicer and seems to perform even better!. Maybe Placebo, but who cares I'm loving it!. Rich, have you tried adding back the residential lighting yet to see if there has been any improvement in performance in 3.2 and night lighting?.

Share this post


Link to post
Share on other sites

Very good lighting there! These lights look pretty real now.

Share this post


Link to post
Share on other sites

Maybe you missed this from the P3D changes page:  http://prepar3d.com/SDKv3/LearningCenter/what_is_new/new_v32.html

 

  • Extended max range of saturation slider in UI to 2

 

Missed that - thank you for the heads up - nice

 

 

Hey Rich,

 

I'm loving the new P3D3.2, I cannot believe it looks even nicer and seems to perform even better!. Maybe Placebo, but who cares I'm loving it!. Rich, have you tried adding back the residential lighting yet to see if there has been any improvement in performance in 3.2 and night lighting?.

 

Yes I put them all back in the one region I have and it was better at KBOS but still over the top really didnt need that much lighting so I moved the heavy hitter out until I found a nice balance - and yes the performance was better 

 

All residential areas in big cities is now your pc power not P3D

 

So that being said your burbs will not have the full amount after leaving city which would not be an issue anymore but you have to choose but still plenty of lighting

 

By the way I am using shade

 

 

Thanks all for the great comments

Share this post


Link to post
Share on other sites

Came back from Tenerife Sunday, night sky was exactly like that, stunning.

 

great comparancy shot.

 

bob

Share this post


Link to post
Share on other sites

I removed REX Direct with Softclouds (did a complete P3D install) and I must say the default clouds look pretty good!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this