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raymar

SHOWTIME The long awaited Panel upgrade and GTN/AP/mods are now available

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thecanarian,

 

 

Most folks read from the most recent posts rather than the month old posts. This stuff is way too fluid to have every thread constantly updated. I personally don't have the time or energy for a task like that. Sorry, you didn't read the full post.

 

Regards,

 

Ray


When Pigs Fly . Ray Marshall .

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Any estimate as to when the nonGTN mod will be released?  Also, exactly what will this mod do to make the CJ2 more functional?

 

Gerry

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Any estimate as to when the nonGTN mod will be released?  Also, exactly what will this mod do to make the CJ2 more functional?

 

Gerry

All updates GTN and Non-GTN are on a temporary hold right now. Other personal, private and family priorities have taken over.

 

Best Regards,

 

Ray

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When Pigs Fly . Ray Marshall .

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I gave in last night and down loaded and set up the 1.4 changes. Did a few bounce and goes and I have to admit that is has a nice feel to it. Thanks to all who helped pull this ho hum product out of the Carenado obiss and make it nice to fly. The GTN 650 and 750's sure go a long way into turning dogs into sleek fun Greyhounds.


Sam

Prepar3D V5.3/12700K@5.1/EVGA 3080 TI/1000W PSU/Windows 10/40" 4K Samsung@3840x2160/ASP3D/ASCA/ORBX/
ChasePlane/General Aviation/Honeycomb Alpha+Bravo/MFG Rudder Pedals/

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I gave in last night and down loaded and set up the 1.4 changes. Did a few bounce and goes and I have to admit that is has a nice feel to it. Thanks to all who helped pull this ho hum product out of the Carenado obiss and make it nice to fly. The GTN 650 and 750's sure go a long way into turning dogs into sleek fun Greyhounds.

Yep. It can be a fun to fly jet.

 

Ray


When Pigs Fly . Ray Marshall .

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Yep. It can be a fun to fly jet.

 

Ray

Ray I am just starting to look around for some Tutorial type help on things like Pattern speeds, final app speeds etc. Any advice?


Sam

Prepar3D V5.3/12700K@5.1/EVGA 3080 TI/1000W PSU/Windows 10/40" 4K Samsung@3840x2160/ASP3D/ASCA/ORBX/
ChasePlane/General Aviation/Honeycomb Alpha+Bravo/MFG Rudder Pedals/

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Ray I am just starting to look around for some Tutorial type help on things like Pattern speeds, final app speeds etc. Any advice?

Send me an email address and I will send you the profile charts and speed tables.

 

Regards,

 

Ray


When Pigs Fly . Ray Marshall .

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I finally broke down and purchased the CJ2 today and installed the GTN750 mod v 1.4. To my surprise all worked well; no CTD's, no blank screens, autopilot followed the programmed flight plan. To everyone on the "Mod Squad" I thank you for all your expertise in providing this GTN 750 mod for us. 

 

Raymie

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Thank you very much for all of your efforts with this mod. Quick question, how do you get the panel with the GPU? I've tried shift + (1-9) and I can't seem to get it.

 

Thanks,

 

-nisx

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Tried that numerous times. When I press shift + 6, I see the screen flicker for a second (in what appears to be the outline of the box) but nothing appears. Any input would be appreciated. 

 

-nisx

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I see the screen flicker for a second (in what appears to be the outline of the box) but nothing appears. Any input would be appreciated.

load your flight with a default aircraft first then swap to the CJ, it should configure your aircraft and then try the pop up!! failing that i would be looking at doing another fresh mod install.


tpewpb-6.png

 

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Guest JustanotherPilot

A big thanks to the authors/develops of this mod for your time and effort. I'm afraid I need assistance with the engine clickspots, however - they aren't working as shown in the areas in the included PICS folder.. They work fine in the PFD and GTN750 but not the engine. I followed the install instructions meticulously, checked and re-checked but just can't get them to work. (Prepar3D v3.2) Is anyone else having these problems?

 

These are the clickspots referred to, taken from the PICs folder in the Mods 1.4 file

 

ENG1_zpsz8jtpgnx.jpg

 

 

panel3_zps9pcppmab.jpg

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Guest JustanotherPilot

Disregard my previous, I found the problem, I had left the underscore from the folder name - it was a case of looking too hard and eyes that couldn't see.

 

I again thank all those involved in this mod for a fine product integration.

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