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Anyone running 1080 GTX and P3d any info share experience etc? looking at buying it but wanted to see what other see before i spend money on it.

 

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If you're not jumping from a less than 4gb vram card, I don't think it will make difference for P3D, it will affect a lot other games / applications.
I have a Titan X and saw people with less powerful cards having basically same results, so I don't think it will have much impact.

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It should have impact if for example you have a TitanX running 100% flat chat. The extra 1080 performance should drop the GPU load down and improve frames in that case. However, if your GPU is never hitting 100%, I doubt there will be much difference to anything.

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I just installed 2 in one of my gaming rigs. It gets impressive benchmark performance and does very well in my 3440x1440 Ultrawide screen gaming, but had little to no impact on P3D vs the GTX980ti's that they replaced. The biggest change I had recently had in my P3D experience, was moving to a Skylake CPU. That was like night and day for me coming from a 6 core previous generation processor. 

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I don't think you'll see much except maybe the ability to use higher AA levels and maybe tree shadowing.

 

My GTX970 4GB is rarely taxed by P3D and I basically max out autogen and shadows (except tree shadows).

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Well, I max out my 980 Ti's VRAM with P3D on a regular bases. If you run 1080p don't even bother thinking about it. Total waste.

 

1440p and up with lots of shadows seriously tax the VRAM. 

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I just installed 2 in one of my gaming rigs. It gets impressive benchmark performance and does very well in my 3440x1440 Ultrawide screen gaming, but had little to no impact on P3D vs the GTX980ti's that they replaced. The biggest change I had recently had in my P3D experience, was moving to a Skylake CPU. That was like night and day for me coming from a 6 core previous generation processor. 

 

Good to know thank you and you beat Rob to the punch in the process  :wink:

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I've read numerous reports of thermal throttling. I think I'm gonna wait until third party cards with better coolers are out

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I definitely want one, still on the 970 at the mo.

 

Reasons are:

Clouds - more clouds! (See new asn engine thread)

Turn all of those shadows up to max

4K, and multiscreen. Not sure about 4K as I may end up going 1080p projectors x3, but either way some more graphics grunt may help. And a 1080 should run two 4K monitors I think, which is my other possible display solution.

 

Interested in hearing any other real-world p3d experiences.

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P3D basically you need to run with a GPU with 4gb or more and a CPU with higher clock per core.

 

It's not a 64bit engine, lots of threads and cuda cores, won't be used.

 

I just did a flight from SBRF to SBSV with photoreal, ASN, PMDG 738, ORBX Vector, Global, Trees, FSUIPC, FSACARS, IVAP, GSX, addon manager, ezdok, everything available.

Maxed Out on 1080p, the most vram shown on precision X was 3.1gb of vram.

 

I tested once base clocked and OC my Titan X for P3D, had no impact, on games, it chances up to 10fps depending on situation, but for P3D, you don't need that much power.

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Evga has a superclocked version coming out with better cooling and 1708 base clock with 1847 boost for 649.00

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I just installed 2 in one of my gaming rigs. It gets impressive benchmark performance and does very well in my 3440x1440 Ultrawide screen gaming, but had little to no impact on P3D vs the GTX980ti's that they replaced. The biggest change I had recently had in my P3D experience, was moving to a Skylake CPU. That was like night and day for me coming from a 6 core previous generation processor.

 

He is absolutely right.

P3D is 70% cpu dependent and just 30% gpu dependent.

 

To see if you might benefit from a 1080 :

Resize your P3D window from screensize to a small window.

- If you see your framerate going up then a faster card might help.

- if your framerate stays the same a faster card will not do much

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1070 is the way to go for an upgrade on the older stuff - 1080 is complete overkill to be honest unless you play other games.

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1070 is the way to go for an upgrade on the older stuff - 1080 is complete overkill to be honest unless you play other games.

Agreed, but I would wait for the benches first. If it doesn't offer too much difference over the 970 then I feel it may not justify the steeper price point.

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He is absolutely right.

P3D is 70% cpu dependent and just 30% gpu dependent.

 

To see if you might benefit from a 1080 :

Resize your P3D window from screensize to a small window.

- If you see your framerate going up then a faster card might help.

- if your framerate stays the same a faster card will not do much

 

Hi GSalden -- when I run 720p resolution I get approximately 40-50 FPS. When I switch to 1080p the resolution drops to ~24-30p. 

 

Right now running a Nvidia 970; I take it from your word upgrading to a 1070 would be beneficial? 

 

Also would like in the future to have a wrap around views, so this new technology in to 10xx cards (perspective, warping) would be very helpful if I need to run multiple P3D windows. 

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Hi GSalden -- when I run 720p resolution I get approximately 40-50 FPS. When I switch to 1080p the resolution drops to ~24-30p. 

 

Right now running a Nvidia 970; I take it from your word upgrading to a 1070 would be beneficial? 

 

Also would like in the future to have a wrap around views, so this new technology in to 10xx cards (perspective, warping) would be very helpful if I need to run multiple P3D windows.

 

It looks as you might benefit from a faster card if the difference is that big.

 

With every card the framerate will go down when the resolution goes up, but if the difference is that big you will benefit from a faster card.

 

I am using a Titan X with 3 seperate views and have a nice performance.

LM has optimized multimonitor usage : now with 2 extra undocked views you will have the same perfromance as with 1 undocked view in prior v3.2 versions.

 

Regarding the distortion fix I do not know if It is working. Perhaps a game needs to be made ready for it ...

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The biggest change I had recently had in my P3D experience, was moving to a Skylake CPU
Hmm, from which generation that you moved up from?  I am running an i7-2700K right now@4.8Ghz, which is ancient.  I have been holding off since the review on Skylake is spotty compared with Devil Canyon (i7-4790K?).  

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I upgraded from a 2500k to devils canyon and there is a big difference in performance. If you haven't already done so upgrade to DC or skylake.

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I just installed 2 in one of my gaming rigs. It gets impressive benchmark performance and does very well in my 3440x1440 Ultrawide screen gaming, but had little to no impact on P3D vs the GTX980ti's that they replaced. The biggest change I had recently had in my P3D experience, was moving to a Skylake CPU. That was like night and day for me coming from a 6 core previous generation processor. 

by previous gen do you mean i7 5820k (haswell) ? also did you see any difference with the reduction of cores ? slower scenery loading or anything at all?

 

i am planing to get the new 6 core broadwell-e (coming soon) ... would like to know how your experience with 2 extra cores was

 

kind regards,

 

jaff

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by previous gen do you mean i7 5820k (haswell) ? also did you see any difference with the reduction of cores ? slower scenery loading or anything at all?

 

i am planing to get the new 6 core broadwell-e (coming soon) ... would like to know how your experience with 2 extra cores was

 

kind regards,

 

jaff

 

No, it was a 3960x, a older Hexacore. My photoshop and lightroom work goes a little slower due to the loss of cores, but gaming wise, I notice no difference for the worse. FSX and P3D have never run better, especially P3D v3.2. Now if I could only solve those pesky OOM's!  :nea:

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It looks as you might benefit from a faster card if the difference is that big.

 

With every card the framerate will go down when the resolution goes up, but if the difference is that big you will benefit from a faster card.

 

I am using a Titan X with 3 seperate views and have a nice performance.

LM has optimized multimonitor usage : now with 2 extra undocked views you will have the same perfromance as with 1 undocked view in prior v3.2 versions.

 

Regarding the distortion fix I do not know if It is working. Perhaps a game needs to be made ready for it ...

 

What processor are you using? I haven't tried more than one view yet. 

 

Don't know if it is just my eyes, but don't really see much differences between 720 p and 1080p on the projected screen -- in fact 720 p seems to be clearer and the image more defined. 

 

So the big question is -- for projected images, do we really need multiple 1080p projectors, or will 720p do fine? 

 

Regards.

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Processor : 5820@4.3 Ghz

 

When using a projector I suggest to use 1mm /pixel max.

So 1080 --> 1.08 m wide ( not diagonal )

 

Imho 4k is too sharp in the distance compared to reality.

But with 42" + screens it will help.

 

My setup : 40" - 32" - 32" at 5920x1080

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No, it was a 3960x, a older Hexacore. My photoshop and lightroom work goes a little slower due to the loss of cores, but gaming wise, I notice no difference for the worse. FSX and P3D have never run better, especially P3D v3.2. Now if I could only solve those pesky OOM's!  :nea:

cool thanks ! OOMs i thought P3d v3.1 onwards the OOms were rare ? ....  "let me guess ..... you want 64- bit" ?  :P

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