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Hi guys. I just decided to try Xplane 10 out for real. Bought the full version of that, skymaxx pro 3 and IXEG 737 classic so I have something to start with.

I have a few questions in setting the sim up the way I would like it. I was hoping maybe someone here could help me. I will probably add to the list of questions as I go along :)

 

1. The sound options is quite limited as far as I can tell. Is there a way to mute Xplane when it looses focus?

 

2. I looked through all the button binding options, and I cant find an AP disengage fuction. Searching for answers with google the best I found was Buttons advanced-> autopilot -> Servos toggle. This doesn't look logical to me since xpx has so many mappable functions, but shouldn't have one for ap diseng. Well, strange things have happen, I guess :) But when I now disengage ap, the trim wheel spins uncontrollably, and I cant for the life of me belive this is how Im supposed to disengage my ap..! What am I doing wrong, or what settings have I not seen?

 

3. I installed XAddonmanager, and it's such an easy tool to use. I downloaded some freeware scenery for my home town airport ENCN, but I notice that the airport doesn't have any terminal buildings. Still it's better than the default which had a forest sitting where the terminal bulidings were supposed to be. Now it's just the parking lot... Is there an easy way to fix this?

 

4. I think I like the view system in xplane, but I haven't totally figured it out yet. Is there a way for me to adjust the smoothness of the right click and hold movement? I find the free movement to be a little bit jerky and I would like to smooth it out a bit (like the ezdok setting in fsx/p3d).

 

5. Is there a way to hide the mouse cursor when using right mouse button view?

 

More to come Im quite sure :)

Thanks alot!

 

 

Andreas

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Regarding 2), please test again making sure your Art-Stab slders in the joystick configuration menu are set full left = No Art Stab

 

Otherwise the SAS in X-Plane 10 will try to "stabilize" your aircraft...

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I will have to look into that, Jose!

 

I have a problem now, which is that I can only get 1 throttle to move inside the sim on my 737 from IXEG. I'm such a noob at xplane lol :)

I have a CH flight sim Yoke with 3 levers for things like throttle, mixture etc, and I want to only use 1 of those axis for the throttle - so 1 lever on my yoke for 2 throttles in the sim. Is that possible?

 

The issue is that I have selected 1 lever for "throttle" (is that both?). When I push it forward, the left throttle functions normally, while the right one goes into reverse. Needless to say I wont get very far like this :) I also notice that when I move the right throttle with my mouse to push it forward (it has locked in idle reverse), instead of moving forward, the reverser throttles up. I cannot get the throttle itself to move forward. Is this a problem with my settings or with IXEG 737? EDIT: Seems that the problem only occurs when I set the cold and dark panel state. I just a "ready to fly" panel state, and both throttles work fine. Seems like an awkward error to have on a product for 74 usd...

 

The other thing is that I have mapped a reverser toggle on a button on my yoke. That on the other hand does absolutely nothing...

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Yes "throttle", "prop" and "mixture"  commands all at the same time multiple levers under joystick equipment / axis.

 

Other axis can then be mapped to th1, th2, th3, th4 through that menu. Same for prop, mixture and reverse. No more than 4, although I believe there are plugins that allow to assign further th/prop/mix/cl axis for engines up to 8. Buttons / Advanced allows for further joystick buttons for controlling incremental adjustments of up to 8 engines.

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In addition to what Jose has said, while in the axis assignment area, look at the "bars" and see if any "bar" other than the one you have assigned to throttle is moving when you move the assigned control.  If it is, usually because of "dirty" pots in the controller, make sure that that line is set to "none".  I do not own the 737 as I opted for the PMDG DC-6, but some designers use prioritized assignments within their programming over which your controller has no effect.  I have never seen that in the "throttle" assignment however. 

 

John 

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Regarding 1)

 

I too haven't found an option to do that. If you're using Windows open up the volume mixer and just drag the X-Plane application sound down to 0 or a low number. There may be a better solution, but this is what I do.

 

image.png

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Thanks for your input guys.  I guess the Ixeg 737 has some bugs that hit me as I was setting up the throttles. Nevermind, the topic of this thread isn't really the 737, but setting up xplane for the first time :)

 

So onwards! I have a new question: How do I change the livery of an airplane at the startup screen. Again, with the 737 from Ixeg (it's the only addon airplane I currently have), I installed several liveries. I can find them when i go into the aircraft menu when inside xpx, but I'd like to be able to change to the correct livery from the startup screen. Is that possible?

 

Further more, on the topic of start up screen, I am not able to select any gates when choosing the airport I want to spawn at. A guide somewhere on the net was talking about global airport or something, but I cannot find that at the startup menu..?

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Hi Andreas,

 

Liveries are set in-game. Choose open aircraft and from the pop-up screen, you'll see them listed in the right pane. On setting up your CH yoke (I have the same one), make the throttle axis--throttle 1, the prop axis--throttle 2 and the mixture set to reverse thrust. Map the left yoke handle button to autopilot disconnect and the right one to set TOGA thrust. Works a charm... :)

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1. The sound options is quite limited as far as I can tell. Is there a way to mute Xplane when it looses focus?

 

I can not find a way to do this either, I usually pause the game to kill the sound for a phone call or turn the sound down altogether.

 

 

 


2. I looked through all the button binding options, and I cant find an AP disengage fuction.

 

PMDG had to create custom bindings for their autopilot.

 

 

 


4. I think I like the view system in xplane, but I haven't totally figured it out yet. Is there a way for me to adjust the smoothness of the right click and hold movement?

 

I still have not gotten used to the pan and zoom with mouse/trackball.  I have gotten used to the quick views using numberpad keys and have all ten assigned haha.

 

My biggest complaint with XPlane is the rendering system.  No such thing has a shinny aluminum airplane I guess, and the best airports look cartoonish for the lack of surface treatments.  I'm sure this is going to improve with updates.

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What got me hooked was the absolutely stunningly gorgeous night lighting and atmosphere in xplane 10, and also the placing of the autogen. It was pretty obvious that xplane is getting some sort of vector information, because my little home town was quite well rendered in xplane! :)

And as the sun was setting, the northern lights were dancing over the water, and street lights came alive and shon quite beautifully. I have never ever seen such a thing in a simulator before, and I knew I had to get this.

 

Then reality kicked back in after spending around 250 usd on xplane, ixeg 737, Xcamera, Skymaxx pro and more. People are calling the ixeg a "pmdg killer", and I cant help but laugh. They charge nearly 80 usd for the plane, and it is not even complete systemwise. The airports are none existant, and my country's major airport is basically a huge parking lot. Talk about immersion breaking! However, I did manage to "make my own airport" for ENCN, but I cant see myself doing that for every airport I want to fly.

Xplane seems to have both the best and the worst going on at the same time, but I am quite sure that LR will step it up and get it right. It makes no sense that they place this much thought into autogen in the cities etc, and leave the AIRPORTS empty, so I'm looking quite forward to the famous autogen update.

 

I am at a point where I love my prepar3d v3.2.3, and it looks gorgeous. The best bits of prepar3d is the whole, I think, while Xplane is more uneven. The shinier bits are more shiny, and the bad bits are worse. In my opinion of course.

I will keep xplane on my pc for now, but I will probably not being flying it much untill it gets updated.

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What got me hooked was the absolutely stunningly gorgeous night lighting and atmosphere in xplane 10, and also the placing of the autogen. It was pretty obvious that xplane is getting some sort of vector information, because my little home town was quite well rendered in xplane! :)

And as the sun was setting, the northern lights were dancing over the water, and street lights came alive and shon quite beautifully. I have never ever seen such a thing in a simulator before, and I knew I had to get this.

 

Then reality kicked back in after spending around 250 usd on xplane, ixeg 737, Xcamera, Skymaxx pro and more. People are calling the ixeg a "pmdg killer", and I cant help but laugh. They charge nearly 80 usd for the plane, and it is not even complete systemwise. The airports are none existant, and my country's major airport is basically a huge parking lot. Talk about immersion breaking! However, I did manage to "make my own airport" for ENCN, but I cant see myself doing that for every airport I want to fly.

Xplane seems to have both the best and the worst going on at the same time, but I am quite sure that LR will step it up and get it right. It makes no sense that they place this much thought into autogen in the cities etc, and leave the AIRPORTS empty, so I'm looking quite forward to the famous autogen update.

 

I am at a point where I love my prepar3d v3.2.3, and it looks gorgeous. The best bits of prepar3d is the whole, I think, while Xplane is more uneven. The shinier bits are more shiny, and the bad bits are worse. In my opinion of course.

I will keep xplane on my pc for now, but I will probably not being flying it much untill it gets updated.

 

 

 

did you download any airports from the airport gateway? i think alot of the major airports are done in airport gateway and they look better than fsx/p3d

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2. I looked through all the button binding options, and I cant find an AP disengage fuction. Searching for answers with google the best I found was Buttons advanced-> autopilot -> Servos toggle. This doesn't look logical to me since xpx has so many mappable functions, but shouldn't have one for ap diseng. Well, strange things have happen, I guess :) But when I now disengage ap, the trim wheel spins uncontrollably, and I cant for the life of me belive this is how Im supposed to disengage my ap..! What am I doing wrong, or what settings have I not seen?

 

xplane includes a default standard autopilot, but this will not fit complex aircraft simulations because the way you engage, dissengage, arm, lateral, vertical, ap1, ap2, ap3 etc is WAYYY different manufacturer to manufacturer and also model to model.

 

The Boeing 737-300 classic from IXEG mimcs its real life counterpart, so you can not use default xplane AP TOGGLE ON/OFF because this doesn't even exist on the aircraft.

 

A/P disengage on the real thing is a separate function that takes 2 clics, on to disengage + warning sound, and one extra clic to confirm.

 

So, to map A/P dissengage for the 737 classic:

1. go to joystick and assignment

2. go to keys or buttons tab (depending you are willing to map a key or a button)

3. select the button/key of your choise, then clic top right corner (custom commands) then navigate the tree to "ixeg/733/autopilot/AP_disengage" and map.

What got me hooked was the absolutely stunningly gorgeous night lighting and atmosphere in xplane 10, and also the placing of the autogen. It was pretty obvious that xplane is getting some sort of vector information, because my little home town was quite well rendered in xplane! :)

And as the sun was setting, the northern lights were dancing over the water, and street lights came alive and shon quite beautifully. I have never ever seen such a thing in a simulator before, and I knew I had to get this.

 

Then reality kicked back in after spending around 250 usd on xplane, ixeg 737, Xcamera, Skymaxx pro and more. People are calling the ixeg a "pmdg killer", and I cant help but laugh. They charge nearly 80 usd for the plane, and it is not even complete systemwise. The airports are none existant, and my country's major airport is basically a huge parking lot. Talk about immersion breaking! However, I did manage to "make my own airport" for ENCN, but I cant see myself doing that for every airport I want to fly.

Xplane seems to have both the best and the worst going on at the same time, but I am quite sure that LR will step it up and get it right. It makes no sense that they place this much thought into autogen in the cities etc, and leave the AIRPORTS empty, so I'm looking quite forward to the famous autogen update.

 

I am at a point where I love my prepar3d v3.2.3, and it looks gorgeous. The best bits of prepar3d is the whole, I think, while Xplane is more uneven. The shinier bits are more shiny, and the bad bits are worse. In my opinion of course.

I will keep xplane on my pc for now, but I will probably not being flying it much untill it gets updated.

 

 

you can download ENCN here

 

http://forums.x-plane.org/index.php?/files/file/22090-encn-kristiansand-norway/

 

There is huge airport base for free to xplane, use the search bar for your desired ICAO

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There is huge airport base for free to xplane, use the search bar for your desired ICAO

 

Tried that.  The free airports are worth every cent.

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Then reality kicked back in after spending around 250 usd on xplane

 

Considering that the majority of that money spent was on addons (IXEG 737 & SMP), I'm not sure why you would make such an investment before determining whether the platform was going to work for you.

 

I really think an introduction to X-Plane demands a slow and careful approach: Buy the platform, spend some time learning about what you can do to make the platform shine with what is mostly freeware (airports, OSM data, HD mesh), get it so it performs well on your system, then if you are pleased with it, start determining what you want to add via purchases.

 

And even then, it's not going to be everything for everyone, and that's okay.  But really, it's not a platform that you need to rush out and spend hundreds of dollars on before you even fly in it.

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Thanks again for your input guys, and please do not take what I say as a negative. I'm well aware of the fact that I only tried it a few days. Hardly any time at all to see what it can and cannot do. Oh and thank you for finding ENCN for me, Manuel. I searched in scenery for ENCN, and the only thing I found was a 2d scenery - which I promtly downloaded. It had the runway and taxiway coordinates ok, but no buildings and trees where the terminal was supposed to be. I dont know how I could miss the scenery you are pointing at - I will check it out! :)

 

Jim, you are of course quite right. I did try the free version first just to see the basics. The basics were simply awful. I was put in the default 747 and took off after 20 minutes of setting my inputs up. I thought it looked quite ok. I decided that I had some cash I could blow away. Worst scenerio: I would have lost a few dollars, but I could always pick xplane up again later (for free since I already bought it now). I've been doing flight simulation for more than a decade, and it's probably something that's gonna stick with me for the rest of my life (I hope). I know the passion for airplanes have not lessened after almost 40 years :) For me the simulator is just a shell, a blank slate that I need to fill with things I think are meaningfull and fun. The sim doesn't really give you direction - you have to do that yourself. I enjoy heavy metal, and deep system simulation. I also enjoy airport scenery, and city scenery (the latter is wonderfully rendered in xplane). I couldn't really evaluate xplane without some of that on the table. It costs money, and I can live with that. I didn't really loose anything, because I would have picked up xplane sooner or later if I know myself correctly.

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This has probably been covered so many times before but - as an outsider looking in .... can I ask a very respectful and non-inflammatory question here?

 

Does the XP GUI have to be so complicated?  Like many other fsimmers before, I have tried the demo and have been baffled, vaguely bewildered and eventually thwarted, by the intricacies, nuances and downright complexity of that interface, as to be turned off by the whole experience.

 

There are a plethora of discussions, here on Avsim and on several other fora, about the benefits and limitations of 'simplicity of download, setup, use and play', et.al., of modern Simulators, that the average 'Wannabe Flight Simmer' [e.g. FSX:Steam, DTGFsc, DCS Users], are prepared to accept - but, XP seems (to me), to be an iconic Pioneer of this genre that still insists on defeating itself at the very first hurdle (and thus crippling its' own growth and popularity), with the GUI?

 

If I, as a 'long in the tooth', experienced fsimmer struggle with the XP GUI - then what chance the 'newbie' kid who, having mastered an F-16 in DCS, won WWII in IL-2 Sturmovik - and then wants to progress to a higher level of reality downloads XP  [or P3D for that matter] .... and fails?

 

Hmmm.....

  

[Flak Jacket on.... Incoming].

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But the "problem" is, David, that I actually think it's a LOT more complex in DCS.... and even in FSX.

 

I can set my controller and buttons in X-Plane in 1/5th the time in FSX, and even faster than in DCS...

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This has probably been covered so many times before but - as an outsider looking in .... can I ask a very respectful and non-inflammatory question here?

 

Does the XP GUI have to be so complicated?  Like many other fsimmers before, I have tried the demo and have been baffled, vaguely bewildered and eventually thwarted, by the intricacies, nuances and downright complexity of that interface, as to be turned off by the whole experience.

 

There are a plethora of discussions, here on Avsim and on several other fora, about the benefits and limitations of 'simplicity of download, setup, use and play', et.al., of modern Simulators, that the average 'Wannabe Flight Simmer' [e.g. FSX:Steam, DTGFsc, DCS Users], are prepared to accept - but, XP seems (to me), to be an iconic Pioneer of this genre that still insists on defeating itself at the very first hurdle (and thus crippling its' own growth and popularity), with the GUI?

 

If I, as a 'long in the tooth', experienced fsimmer struggle with the XP GUI - then what chance the 'newbie' kid who, having mastered an F-16 in DCS, won WWII in IL-2 Sturmovik - and then wants to progress to a higher level of reality downloads XP  [or P3D for that matter] .... and fails?

 

Hmmm.....

  

[Flak Jacket on.... Incoming].

 

 

This thread is about a guy doing his first steps on xplane and asking for help to address his needs (re-read the subject, re-read his post) to not make this post to come into another nonsense xplane vs fsx/p3d war.

 

the same we have adidas, nike, we have bmw, mercedes, ford, we have samsung, apple, lg... use/enjoy what you like the most. PERIOD!

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This thread is about a guy doing his first steps on xplane and asking for help to address his needs (re-read the subject, re-read his post) to not make this post to come into another nonsense xplane vs fsx/p3d war.

 

the same we have adidas, nike, we have bmw, mercedes, ford, we have samsung, apple, lg... use/enjoy what you like the most. PERIOD!

OK. Fair Comment. My Bad. I withdraw my observations.

 

Apologies to the XPlane Community.

 

MODS please delete my comments.

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Then reality kicked back in after spending around 250 usd on xplane, ixeg 737, Xcamera, Skymaxx pro and more. People are calling the ixeg a "pmdg killer", and I cant help but laugh. They charge nearly 80 usd for the plane, and it is not even complete systemwise. The airports are none existant, and my country's major airport is basically a huge parking lot. Talk about immersion breaking! However, I did manage to "make my own airport" for ENCN, but I cant see myself doing that for every airport I want to fly.

 

Well .. there's *tone* right there. 

 

Why even go into this "PMDG killer" cods-wallop? 

 

PMDG are a respected and much loved developer for all current major sims out there ... I'm an X-Planer and I love that PMDG is doing what it does best for ALL flight simmers.

 

Thanks for listening. Good day!

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Thanks again for your input guys, and please do not take what I say as a negative. I'm well aware of the fact that I only tried it a few days. Hardly any time at all to see what it can and cannot do. Oh and thank you for finding ENCN for me, Manuel. I searched in scenery for ENCN, and the only thing I found was a 2d scenery - which I promtly downloaded. It had the runway and taxiway coordinates ok, but no buildings and trees where the terminal was supposed to be. I dont know how I could miss the scenery you are pointing at - I will check it out! :)

Well, you should really start with the basics. And this is the HUGE amount of freeware, like the HD and UHD meshes from Alpilotx http://www.alpilotx.net/ . This will improve the autogen to decent levels, if you have at least 8 (HD) or 16 (UHD) GB of RAM and a GPU with at least 4 GB.

 

Another important adress is simheaven.com The w2xp sceneries (which needs its world-models and the Europe library are more or less necessities in europe. And in fact the x-plane.org system. Follow http://www.simflight.de/2016/06/06/x-plane-kurznachrichten-nachtrag/ to the MisterX6 Boston Logan Scenery and the massachusets pro scenery (that needs additionalyy its own world-models library) .

 

The right mouse button? Who uses the right mouse button. I prefer to put fast pan and tilt commands on my joystick.

 

One of the basic misunderstandings of many X-Plane newbies: X-Plane was more or less tageted for GA-planes , They were slowly starting to get ihnto the airline world. In fact some of the missing features of the IXEG are more or less missing features of the whole environment: How do we program this, that it works everywhere?

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3 must have plugins

 

1. X-Camera

2. X-Assign

3. Real Terra Haze

 

I also recommend Efass. Google each and you will find them easy

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OK. Fair Comment. My Bad. I withdraw my observations.

 

Apologies to the XPlane Community.

 

MODS please delete my comments.

 

No need to apologise, I don't think the tone of your post was that bad, after all, the criticism of X-Plane GUI is one of the most common.

 

Personally, as some other people said above, I find the present GUI very powerful and easy to use. However I reckon that many people (maybe the majority?) in the flightsim community have an opposite opinion, so yes, I think it's a good idea to revise the GUI.

 

Fortunately, a complete rewrite of GUI is planned for X-Plane 11. You can see previews on this video (from 39:40 to 44:40):

 

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Thanks again for your input guys, and please do not take what I say as a negative. I'm well aware of the fact that I only tried it a few days. Hardly any time at all to see what it can and cannot do. Oh and thank you for finding ENCN for me, Manuel. I searched in scenery for ENCN, and the only thing I found was a 2d scenery - which I promtly downloaded. It had the runway and taxiway coordinates ok, but no buildings and trees where the terminal was supposed to be. I dont know how I could miss the scenery you are pointing at - I will check it out! :)

 

Sounds like you're searching the airport gateway, which are just the default airports. I suggest you use this site to search for airports.

 

 

So onwards! I have a new question: How do I change the livery of an airplane at the startup screen. Again, with the 737 from Ixeg (it's the only addon airplane I currently have), I installed several liveries. I can find them when i go into the aircraft menu when inside xpx, but I'd like to be able to change to the correct livery from the startup screen. Is that possible?

Sadly, you can't currently change liveries from the startup screen, although the preview of the new UI at Flight Sim Con does have this ability +many more (you can see it in the video Murmur posted above).

 

 

My biggest complaint with XPlane is the rendering system.  No such thing has a shinny aluminum airplane I guess, and the best airports look cartoonish for the lack of surface treatments.  I'm sure this is going to improve with updates.

Again in the video Murmur posted above, Ben talks about PBR and shows some before and after screenshots. I think you will be very pleased. It starts around 45:25

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Well .. there's *tone* right there. 

 

Why even go into this "PMDG killer" cods-wallop? 

 

PMDG are a respected and much loved developer for all current major sims out there ... I'm an X-Planer and I love that PMDG is doing what it does best for ALL flight simmers.

 

Thanks for listening. Good day!

 

Hi Pryoski, thanks for your input. I'm not quite sure what "tone" you are referring to. By the sound of your post it seems you are thinking that I belive PMDG did a bad job or something. If that's the case, then rest assured I hold PMDG quality close to my flightsimming heart :) My comment was directed at people praising the 737 classic as equal to PMDG standards, which I found not to be true. It might certainly be a matter of opinion, but certain bugs and missing features in the 737 ixeg product makes it pretty basic in regards to system simulation (just to support my claims with facts: the FMC has missing functions although it certainly works, and the auto throttle system sets TOGA power simply by arming it at the gate etc).

 

Xplane is something I WANT to love. I want to love it because:

a) It has the most beautiful night lighting I've ever seen in a sim

b) At certain times it has wonderful atmosphere

c) It's 64 bits!

 

I'm struggling a little bit with xplane because I've become so accustomed to all the whistles and bells that are there at my finger tips flying FSX and Prepar3d, and the quality of the tubeliners which I prefer to fly. In regards to the level of complexity of the GUI, I think I prefer Xplane's approach of giving the user so much controll. In FSX/Prepar3d you need to buy seperat addons to give you some of the control Xplanes gives you right out of the box. I just found it strange that certain basic functions were missing from the options when so many other lesser options where readily available.

I understand now that I will find the AP disengage option under plugins for the ixeg and not under xplanes own keybinding options. This is of course an easy mistake to do as a beginner, and probably supports those who think the GUI is too difficult to maneuver and grasp.

Sounds like you're searching the airport gateway, which are just the default airports in x-plane. I suggest this site to search for airports.

 

Thanks so much for pointing me in the right direction, X-Plane123 :) I tried to download the ENCN scenery, but it didn't work for me. On closer inspection, the author specifies that it needs: OpensceneryX, ruScenery, R2_Library & FFLibrary.

 

I tried to search for some of it, but was taken to a russian speaking site in the process and gave up for the evening. Do you know where I can get those easily? Thanks again!

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