October 15, 20169 yr I mean when you use the cyclic for rol. Response is over sensitive, as if the helicopter had no inertia, and you can easily "snap-roll" with it ... Try that in DCS... Not possible. NOT THE CYCLIC but when using the collective , if the rotor is clockwise the heli should have that opposite reaction that one. Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
October 15, 20169 yr NOT THE CYCLIC but when using the collective , if the rotor is clockwise the heli should have that opposite reaction that one. jcomm is talking about a separate issue on the roll axis, not related to the one you're talking about (I think). X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
October 15, 20169 yr jcomm is talking about a separate issue on the roll axis, not related to the one you're talking about (I think). Ya looks like Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
October 15, 20169 yr Yes, there are different issues. Zulfi has mentioned to me that one regarding the effects of collective, but I can't really complain much about it since I used a small slider in my T16000 to control collective... I decided to use the keyboard instead ( F3 / F4 ) because I find it more precise. But I was indeed talking about the overdone effect of cyclic roll. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
October 15, 20169 yr I hope they have improved the ADF/VOR range vs height. Right now in X-Plane 10 I can often receive VOR's hundreds of NM out at 1000 as well as 30000+ feet altitude.
October 15, 20169 yr Yes, there are different issues. Zulfi has mentioned to me that one regarding the effects of collective, but I can't really complain much about it since I used a small slider in my T16000 to control collective... I decided to use the keyboard instead ( F3 / F4 ) because I find it more precise. But I was indeed talking about the overdone effect of cyclic roll. I'm still not sure that's a universal problem, or just some combination of hardware and control settings. Not that I don't believe you, it's just something I haven't experienced in the sim. For reference, here's a video I saw recently showing the Bell 412 from cold start to flight, and then an engine-off autoration landing. Notice the degree of control while the pilot is following the taxiways in a low hover (fast forward past the cold start): https://www.youtube.com/watch?v=o9XDM400N0M Maybe there is a feeling of no inertia if you're throwing the stick around (combat sim or aerobatics), but in normal flight like this, I just don't get that feeling of excessive roll on cyclic input. Of course high frame rates help, but that's a given with any light plane or helicopter in the sim. X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
October 16, 20169 yr I really can't say if it's a controller issue , because in DCS it does not happen. About the cyclic roll sensitivity that is now gone after the stick extension so no curves at all. In fact in Xplane I don't use curves for any aircraft , in DCS I have to set a deadzone but no curves. VRS difference could be due to the heli weight ? Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
October 16, 20169 yr Well, thet Bell 412 comes with a SAS, which makes a whole lot of a difference of course :-) Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
October 16, 20169 yr Does the 412 have that SAS in real ? Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus
October 16, 20169 yr Yep, it surely does :-) Interesting thread at PPrune talking also about how pilots coming from "low end" helis can wrongly try to operate the sophisticated Bell 412 with it's SAS computers :-) http://www.pprune.org/archive/index.php/t-393579.html Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
October 16, 20169 yr Well, thet Bell 412 comes with a SAS, which makes a whole lot of a difference of course :-) Fair point. :smile: Okay, here's Froogle's video on the Bell 407 -- SAS-less and pretty good flying for a self-confessed beginner. I don't hear any comments about excessive roll from cyclic input, and I haven't experienced it myself with the 407. X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
October 16, 20169 yr Hmmm.. is it just me, or has "November" disappeared from x-plane.com? Richard 7950x3d | 32Gb 6000mHz RAM | 8Tb NVme | RTX 4090 | MSFS | P3D | XP12
October 16, 20169 yr Hmmm.. is it just me, or has "November" disappeared from x-plane.com? http://www.x-plane.com/ Says "X-Plane 11 is coming this November." for me. [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
October 16, 20169 yr http://www.x-plane.com/ Says "X-Plane 11 is coming this November." for me. Ah, now I see it! It must have been on the purchase-page..? I felt a pang of disappointment, really hope it gets released soon. Richard 7950x3d | 32Gb 6000mHz RAM | 8Tb NVme | RTX 4090 | MSFS | P3D | XP12
October 18, 20169 yr Author A very nice summary of what's to come, and screenshots! http://xplanereviews.com/index.php?%2Fforums%2Ftopic%2F517-laminar-research-x-plane-11-release-notes%2F Jesse Casserly ✌🏼️ https://www.youtube.com/user/JesseCasserly757 💻 i7-10750H 2.6 GHz / 5.0 GHz, 16GB DDR4, 512GB SSD, 1TB HDD, RTX 2080 Super Saitek X-56 HOTAS
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