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X-Plane 11 Coming November!

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I mean when you use the cyclic for rol. Response is over sensitive, as if the helicopter had no inertia, and you can easily "snap-roll" with it ... Try that in DCS... Not possible.

 

NOT THE CYCLIC but when using the collective , if the rotor is clockwise the heli should have that opposite reaction that one.

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

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NOT THE CYCLIC but when using the collective , if the rotor is clockwise the heli should have that opposite reaction that one.

 

jcomm is talking about a separate issue on the roll axis, not related to the one you're talking about (I think).

X-Plane and Microsoft Flight Simulator on Windows 10 
i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor

jcomm is talking about a separate issue on the roll axis, not related to the one you're talking about (I think).

 

Ya looks like

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Yes, there are different issues.

 

Zulfi has mentioned to me that one regarding the effects of collective, but I can't really complain much about it since I used a small slider in my T16000 to control collective...

 

I decided to use the keyboard instead ( F3 / F4 ) because I find it more precise.

 

But I was indeed talking about the overdone effect of cyclic roll.

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

I hope they have improved the ADF/VOR range vs height.

Right now in X-Plane 10 I can often receive VOR's hundreds of NM out at 1000 as well as 30000+ feet altitude.

Yes, there are different issues.

 

Zulfi has mentioned to me that one regarding the effects of collective, but I can't really complain much about it since I used a small slider in my T16000 to control collective...

 

I decided to use the keyboard instead ( F3 / F4 ) because I find it more precise.

 

But I was indeed talking about the overdone effect of cyclic roll.

 

I'm still not sure that's a universal problem, or just some combination of hardware and control settings. Not that I don't believe you, it's just something I haven't experienced in the sim.

 

For reference, here's a video I saw recently showing the Bell 412 from cold start to flight, and then an engine-off autoration landing. Notice the degree of control while the pilot is following the taxiways in a low hover (fast forward past the cold start):

 

https://www.youtube.com/watch?v=o9XDM400N0M

 

Maybe there is a feeling of no inertia if you're throwing the stick around (combat sim or aerobatics), but in normal flight like this, I just don't get that feeling of excessive roll on cyclic input. Of course high frame rates help, but that's a given with any light plane or helicopter in the sim.

X-Plane and Microsoft Flight Simulator on Windows 10 
i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor

I really can't say if it's a controller issue , because in DCS it does not happen.

 

About the cyclic roll sensitivity that is now gone after the stick extension so no curves at all. In fact in Xplane I don't use curves for any aircraft , in DCS I have to set a deadzone but no curves.

 

VRS difference could be due to the heli  weight ?

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Well, thet Bell 412 comes with a SAS, which makes a whole lot of a difference of course :-)

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Does the 412 have that SAS in real ? 

Ryzen 5 1600x - 16GB DDR4 - RTX 3050 8GB - MSI Gaming Plus

Yep, it surely does :-)

 

Interesting thread at PPrune talking also about how pilots coming from "low end" helis can wrongly try to operate the sophisticated Bell 412 with it's SAS computers :-)

 

http://www.pprune.org/archive/index.php/t-393579.html

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Well, thet Bell 412 comes with a SAS, which makes a whole lot of a difference of course :-)

 

Fair point.  :smile:

 

Okay, here's Froogle's video on the Bell 407 -- SAS-less and pretty good flying for a self-confessed beginner. I don't hear any comments about excessive roll from cyclic input, and I haven't experienced it myself with the 407.

 

X-Plane and Microsoft Flight Simulator on Windows 10 
i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor

Hmmm.. is it just me, or has "November" disappeared from x-plane.com?

Richard

7950x3d   |   32Gb 6000mHz RAM   |   8Tb NVme   |   RTX 4090    |    MSFS    |    P3D    |      XP12  

Hmmm.. is it just me, or has "November" disappeared from x-plane.com?

 

http://www.x-plane.com/

 

Says "X-Plane 11 is coming this November." for me.

[MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]

 

http://www.x-plane.com/

 

Says "X-Plane 11 is coming this November." for me.

 

Ah, now I see it! It must have been on the purchase-page..? I felt a pang of disappointment, really hope it gets released soon. 

Richard

7950x3d   |   32Gb 6000mHz RAM   |   8Tb NVme   |   RTX 4090    |    MSFS    |    P3D    |      XP12  

  • Author

Jesse Casserly ✌🏼️

https://www.youtube.com/user/JesseCasserly757

💻 i7-10750H 2.6 GHz / 5.0 GHz, 16GB DDR4, 512GB SSD, 1TB HDD, RTX 2080 Super

Saitek X-56 HOTAS

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