January 20, 20188 yr IRT the code thing, only thing I've seen that is the same is the way the .cfg files work. I consider that a bonus, since it allows us to "fix" things if the publisher decides to "fix it" the way they want - like removing the GPS from the Cherokee. There is a TON of stuff that is completely new, which everyone keeps either ignoring or complaining about. i.e. - Tried to import FSX aircraft umpty-squat, but the gauges don't work, no matter what is done with the gauge and panel cfgs. My answer - DUH!!! While the cfg files are the same, the graphics behind them are completely different - as in completely new. Sure, you can get 2D panels working, if you spend enough time figuring those out, but that's one of my complaints about FSX (having not flown Flight Sims since 1998 approximately). Several of the views in FSX remove from the immersion of being in a cockpit. FSW's 2D panels look like what's in the cockpit (mostly) unlike the completely immersion removing Radio Stack view in FSX. Sure, it's easy to use... but the views matter - and FSW completely re-did the interiors and exteriors of the aircraft in FSW. Try seeing reflections of the sun change on the exterior or the shadows shift in the interior of your plane while flying in FSX. These are new things - not just "upgraded engine" things. This is just my opinion, though....
January 20, 20188 yr 17 hours ago, vololiberista said: You mean like the Royal Air Force that used MS ESP in their simulators and now are converting to P3D. Oh, and you can use the very same simulator on your home desk top. Isn't that good enough? So can I get P3D for less than $15 US with TrueSky weather and fully 3D cockpits? Price matters.
January 20, 20188 yr 6 hours ago, theohall65 said: So can I get P3D for less than $15 US with TrueSky weather and fully 3D cockpits? Price matters. That is a somewhat irrelevant question. P3D costs what it costs. If you only want to "play" at flightsimming then it's not for you. Super VC10 into LOWI with PF3 at a cinema near you https://www.youtube.com/watch?v=298UDyNmgUA
January 20, 20188 yr 17 minutes ago, vololiberista said: That is a somewhat irrelevant question. P3D costs what it costs. If you only want to "play" at flightsimming then it's not for you. Whether or not someone "plays" at flight simming has everything to do with how they approach it and precious little to do with whether they use FS9, FSX, FSX:SE, P3D, or X-Plane.
January 20, 20188 yr 45 minutes ago, vololiberista said: That is a somewhat irrelevant question. P3D costs what it costs. If you only want to "play" at flightsimming then it's not for you. You've got a point. I tried to get my 8 year old Grandson to try FSW but he insists on P3D... Scott H...
January 20, 20188 yr On 19 January 2018 at 9:55 AM, vololiberista said: You mean like the Royal Air Force that used MS ESP in their simulators and now are converting to P3D. But that doesn't mean P3D is a better sim as far as desktop users are concerned. P3D's designed to allow scenarios to be practised, controlled and networked and user testing to be carried out. As it's the only current sim to offer these options, it's obvious why the RAF would choose it. i7-14700k | Asus ROG STRIX Z790-F Gaming WIFI | 32GB DDR5 RAM | MSI RTX 4080 Super | WD Black SN850X 1TB & 2TB | Corsair HX1000i ATX3.0 | MSI MAG401QR 40" monitor | Win 11 Pro 64-bit | Meta Quest 3
January 20, 20188 yr 1 hour ago, switch686 said: You've got a point. I tried to get my 8 year old Grandson to try FSW but he insists on P3D... Because of an addon? Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
January 20, 20188 yr 9 minutes ago, Rimshot said: Because of an addon? No, because that computer has Adobe Photoshop, and he uses that program to get his screenshots to look good so he can post them on Reddit r/flightsim... Scott H...
January 20, 20188 yr 3 hours ago, Holdit said: Whether or not someone "plays" at flight simming has everything to do with how they approach it and precious little to do with whether they use FS9, FSX, FSX:SE, P3D, or X-Plane. That has to be one of the wisest statements I've ever read on AVSIM. :-) "Society has become so fake that the truth actually bothers people".
January 21, 20188 yr 13 hours ago, switch686 said: No, because that computer has Adobe Photoshop, and he uses that program to get his screenshots to look good so he can post them on Reddit r/flightsim... Kids a genius Let me guess.... you want 64bit. Josh Daniels-Johannson
January 25, 20188 yr On 01/19/2018 at 8:58 AM, switch686 said: X Planes first line of code was written 29 years ago...September 1988... https://www.popsci.com/military-aviation-space/article/2003-07/austin-goliath The point was that the fine folks at X-Plane/AF2 can change their code to remove/add limitations, whereas DT and LM can only do so much with the code base that they can't alter because it's licensed, Again these developers have done a fantastic job with everything regardless. Unless I am mistaken (which don't take much these days) my understanding is that they are limited to what those engines are capable of. Michael Lagow Madness Software
January 25, 20188 yr 9 minutes ago, AAN1718A said: The point was that the fine folks at X-Plane/AF2 can change their code to remove/add limitations, whereas DT and LM can only do so much with the code base that they can't alter because it's licensed, Again these developers have done a fantastic job with everything regardless. Unless I am mistaken (which don't take much these days) my understanding is that they are limited to what those engines are capable of. My understanding is that DTG purchased the MSFS commercial right`s to develop it any why they see fit into the future, and may change the code base in future if they wish to. Raymond Fry.
January 26, 20188 yr 4 hours ago, rjfry said: My understanding is that DTG purchased the MSFS commercial right`s to develop it any why they see fit into the future, and may change the code base in future if they wish to. That's my understanding also. They are constrained in terms of what changes they can make while still calling the product FSX, but they can use the code any way they please as long as it's sold as a new title. Barry Friedman
January 26, 20188 yr Author 4 minutes ago, fshobby said: That's my understanding also. They are constrained in terms of what changes they can make while still calling the product FSX, but they can use the code any way they please as long as it's sold as a new title. That makes sense. Maybe why Lockheed calls it P3D? Because I thought LM bought the rights to change the code, but maybe you are right as they changed the title, so did DTG. I just hope FSW surprises us in the long run! Time will tell. Mike CyberPowerPC - Gamer Supreme Gaming Desktop - AMD Ryzen 9 9950X3D - 64GB Memory - AMD Radeon RX 9070 XT 16GB - 4TB PCIe 4.0 SSD
January 26, 20188 yr 18 minutes ago, simaddict said: That makes sense. Maybe why Lockheed calls it P3D? Because I thought LM bought the rights to change the code, but maybe you are right as they changed the title, so did DTG. I just hope FSW surprises us in the long run! It's a bit different in LM's case because they never had the right to sell anything called FSX, as that is an entertainment product. It might be that LM's license would have allowed them to sell a product called ESP, possibly with restrictions, but it's not clear there would have been any business case for that, while on the other hand DTG has done very well with continuing the FSX title. Barry Friedman
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