Colonel X

X-Plane 11.30 contrails preview...

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I also see a new type of clouds perhaps? Can we expect a new cloud rendering system with particle?

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2 hours ago, alexcolka said:

I also see a new type of clouds perhaps? Can we expect a new cloud rendering system with particle?

Not for now. Using particles for clouds would fry your GPU.

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Other things it might be good for, are smoke effects from engines, especially dirty ones like old radials. Maybe an improvement in the rain mist effects from tires and prop wash on wet runways, and helicopter rotor wash effects over water or dirt. Those all look a bit cheesy now, with cycling bitmap puffs. Those effects shouldn't have more of a GPU hit than contrails.

It's still just a bit of eye candy compared to other things we'd like to see (3D weather! seasons!), but every little bit helps make the sim look more realistic.

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Hopefully, they'll throw in a wavetop shader. It's a bit silly to not have foam on waves on windy days.

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Sorry I couldn't resist 😀

1.jpg.da32dbe4fda7bcbca4a872369777d616.jpg

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About time we got that fixed. The old ones is one of the less worthy effects to still show up in XP11 😄

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16 hours ago, Avidean said:

when is it going to be released?

Taking longer than expected... from the dev blog:

"A quick note on 11.30: we have an internal build of 11.30 that seems to be working and we’ll be rolling out private betas next week, as soon as we get menu items for the particle system editor. Once we get some feedback on the private beta we’ll know if we’re close to public beta or not."

Edited by Colonel X
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Here's more info on 11.30... "New ATC voice system" anyone??

https://www.thresholdx.net/news/xp1130

That other screen in the post, given it's legit, looks very promising. Maybe we won't need any shader or atmosphere rendering add-ons anymore.

Edited by Colonel X

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20 hours ago, 19dcavscout said:

CHEMTRAILS!!!!!!!!!!!!!!

Finally!  Somebody gets it!

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3 hours ago, Colonel X said:

That other screen in the post, given it's legit, looks very promising. Maybe we won't need any shader or atmosphere rendering add-ons anymore.

That shot is not an 11.30 preview unfortunately, it's mentioned in comments. Probably xvision?

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