October 2, 20187 yr I have just noticed that the wingspan of the FSPXAI Boeing 787-8 and 787-9 is defined as 155.4 feet in the aircraft.cfg file. It should be 197.2 feet. I checked because I noted that a TUI 787-8 was parked at a gate at EGNT Newcastle that has a radius of only 24 metres (the minimum should be 31 metres for a 787). You may want to check this if you have these AI planes installed. Edited October 2, 20187 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
October 2, 20187 yr I fixed that the day it came out. You sure wouldn't want to look at Traffic Global's models then, they are WAY WAY off on nearly all of them, i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
October 2, 20187 yr Commercial Member 1 minute ago, Dave_YVR said: I fixed that the day it came out. You sure wouldn't want to look at Traffic Global's models then, they are WAY WAY off on nearly all of them, Looks like TG needs people like you Dave 😉 Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
October 2, 20187 yr Har Har... lol It's just a good habit to check and correct the wing_span for every new AI aircraft you add to the collection. Edited October 2, 20187 yr by Dave_YVR i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
October 2, 20187 yr That mistake has been there for awhile and it probably was caused by the author editing the FSPX MD11 aircraft.cfg to make the new 787 version of the file.
October 3, 20187 yr I cannot really understand how those mistakes can happen ... neither freeware nor payware. It is not a small detail, and every ai a/c developer should know that the wingspan together with atc_parking code and atc_airline defines which parking/gate the a/c will be assigned to, Even I know this. Edited October 3, 20187 yr by Nemo - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
October 3, 20187 yr Commercial Member 2 hours ago, Nemo said: I cannot really understand how those mistakes can happen ... neither freeware nor payware. It is not a small detail, and every ai a/c developer should know that the wingspan together with atc_parking code and atc_airline defines which parking/gate the a/c will be assigned to, Even I know this. You will understand when you start building AI Models and get a close encounter of how difficult it is to tweak the FDE, 3DMax and Aircraft.cfg files to make the airplane behave as it suppose too :). Things happen.. that is why beta tests are important, now how are we going to get @Dave_YVR into TG beta team is the question.. Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
October 3, 20187 yr Yeah lol that's just not going to happen. I do own TG, but I only bought it to test and try it out. I can't see it ever being nearly as good as my freeware setup, I really don't like the look of the majority of the models or repaints compared to what I already have and the flightplans aren't optimized in the slightest. It would be like jumping a few years into the past to go with any of the payware projects vs what I've got with freeware. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
October 3, 20187 yr Commercial Member You see? I knew it would be a hard job.. But just think for a moment of the posible changes and positive changes you can induce to the product, you have the opportunity to make a change.. I will be at Cosford this weekend and I will meet with Justflight, just saying Regards, Simbol Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
October 3, 20187 yr 42 minutes ago, simbol said: You will understand when you start building AI Models and get a close encounter of how difficult it is to tweak the FDE, 3DMax and Aircraft.cfg files This may be true. However, the detail is important, especially as wingspan parameters have knock-on effects on the behaviour of AI traffic - which is the aspect of flightsim you're trying to improve as a builder of AI aircraft Slapdashery
October 3, 20187 yr Commercial Member 12 minutes ago, ErichB said: This may be true. However, the detail is important, especially as wingspan parameters have knock-on effects on the behaviour of AI traffic - which is the aspect of flightsim you're trying to improve as a builder of AI aircraft Slapdashery Well you know very well now that I am an advocate of level of details, but seriously.. doing FDE and Aircraft.cfg files from scratch is so SLOWWWWWWW and Complicated that it would be faster to build a real aircraft instead. So I understand how the copy and paste got in the way here.. just saying.. there are always 2 sides of a history.. the fault was the lack of testing, but we have people like @Dave_YVR for that lol. Regards, S. Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
October 3, 20187 yr I recall vaguely i've read in the AIG forum that the wingspan value should NOT be the real world value because it may cause problems with not enough right parkings spots available at airports. Not sure were exactly, already some months ago i read that. System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
October 3, 20187 yr PSXseeconTraffic does not care about wing_spans. All AI aircraft in your simulator (representing real live aircraft) are positioned at or go to the correct gate automatically 😉
October 3, 20187 yr 10 minutes ago, kiek said: PSXseeconTraffic does not care about wing_spans. All AI aircraft in your simulator (representing real live aircraft) are positioned at or go to the correct gate automatically 😉 Off topic - I have just recently started to use PSXseeconTraffic, and although still experimenting, it is great using the Parked feature which fills a huge gap when landing at airports on VATSIM alone Good work there
Archived
This topic is now archived and is closed to further replies.