yankeegolf3

awful textures after upgrading to V4.4

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Hello,

My previous version was V4.3. It worked fine I was very pleased with the photoscenery rendition (Megascenery). I've upgraded to V4.4 using the client installer. Now I am getting awful textures with photoscenery and with default scenery. Everything looks awfully whitish. I have not changed any settings. It is a disaster. Any idea?

WINDOWS-PC-2019-jan-29-001_zpstrotkyv6.j

THX

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You using PTA or EvenShade presets? These add-on's need to be updated for 4.4 too.

Regards 

Simbol 

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Hello

I don't know anything about those parameters. I use the default settings. It is not related to add ons because the problem is there with the default scenery. 

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38 minutes ago, yankeegolf3 said:

Hello

I don't know anything about those parameters. I use the default settings. It is not related to add ons because the problem is there with the default scenery. 

PTA, Evenshade and other shaders related add-on's will change the entire environment of P3D, even default sceneries..

S.

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When you upgraded to 4.4 did clear the shaders before installing 4.4 .

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24 minutes ago, rjfry said:

When you upgraded to 4.4 did clear the shaders before installing 4.4 .

Yeah, I was gonna say the same thing. It's generally recommended to delete the Prepar3D.cfg and the shaders after updating Prepar3D. The 'whiteness' you see can come from 'old' shaders being used with the new version of Prepar3D that you just installed. At least it doesn't hrut to try... For the Prepar3D.cfg, instead of deleting it entirely, rename .cfg to .backup (or something like that), just in case you run into any trouble.

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There seems to be a pattern here. It seems to have nothing to do with a third party shader. I have posted exactly the same issue over on the P3D forum and also contributed to a similar thread by Chris Low here on Avsim... BTW, the guys at LM, on the forum, don't seem to know the cause. The advice has been to try reinstalling each scenery to see which is the culprit. Hmm, seeing that the issue is also with default scenery, I fail to see how this would help. 

 

Edited by Rockliffe

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The OP screenshot looks very much like some kind of shader issue to me as everything is affected. It could be a simple matter of adjusting the in-built P3D HDR as I find the setting is too harsh by default. All the other obvious stuff of disabling all shader tweaks like Tomato, PTA and flushing the shader cache have been mentioned already.

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I had this issue when I first installed 4.4 after adding in my PTA preset from 4.3.  There was definitely a change to some of the shaders that effect terrain lighting.  Disabling the terrain lighting and or greatly reducing that particular setting in PTA solved the issue.  I have not seen the issue since then.  It's odd people are seeing it with a default 4.4.  Something is definitely amiss with a shader it seems...

Edited by Flic1

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Hello,

I deleted the shaders folder in order to generate a new one. Nothing has changed. By the way I am not using HDR.

Then I deleted the cfg file. Nothing has changed. textures white

Next step?

THX

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13 minutes ago, yankeegolf3 said:

Hello,

I deleted the shaders folder in order to generate a new one. Nothing has changed. By the way I am not using HDR.

Then I deleted the cfg file. Nothing has changed. textures white

Next step?

THX

I did exactly the same and saw no improvement.

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43 minutes ago, yankeegolf3 said:

Hello,

I deleted the shaders folder in order to generate a new one. Nothing has changed. By the way I am not using HDR.

Then I deleted the cfg file. Nothing has changed. textures white

Next step?

THX

Have you gotten into your graphics driver setup and played with the color / gamma / contrast etc. settings?

That would be next thing I'd do I guess.

I would think that would be a shader problem as well -- surprised it didn't fix it.

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It does not like a graphic card setting issue because in some places such as forests the colours are correct whereas in urban areas or airports the colours are severely whitish. It was perfect with 4.3 and I did not change anything for 4.4.

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I had the same problem after upgrading to v4.4, but found some shaders here that work really well: https://www.nzfsim.org/index.php?dsp=PTA

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All these shader utilities modify the default files - all it takes is one missed backup/restore glitch and the shaders are not functioning normally. One of the first things I do after an update is to make a copy of the HLSL Shaders folder. Easy to get back to normal that way.

I agree - those images are either some shader mod gone wrong or some gamma setting in the driver.

Obviously if it was an issue with the default 4.4 we'd all have the problem.

Vic

 

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18 hours ago, vgbaron said:

All these shader utilities modify the default files - all it takes is one missed backup/restore glitch and the shaders are not functioning normally. One of the first things I do after an update is to make a copy of the HLSL Shaders folder. Easy to get back to normal that way.

I agree - those images are either some shader mod gone wrong or some gamma setting in the driver.

Obviously if it was an issue with the default 4.4 we'd all have the problem.

Vic

 

Hello,

I understand that but how do you explain that it worked perfectly with 4.3 and  now not with 4.4 yet I followed the install procedure to the letter using the client package and did not change anything elsewhere?

I see that there 2 other packages Scenery and content. What do they do in the sim? Should I try to use them?

THX

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 I'd do the full install - you could chase this problem for quite a while. Bite the bullet and update all 3.

 

Vic

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yes bite the bullet, that's it!!

I wanted to avoid the unavoidable...😢

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Sometimes it's faster and better to do it the hard way. Frankly with the changes that LM has made re addons, I can do a complete reinstall in an hour or less depending on whether I delete all addons or install over them.

 

Vic

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1 hour ago, yankeegolf3 said:

Hello,

I understand that but how do you explain that it worked perfectly with 4.3 and  now not with 4.4 yet I followed the install procedure to the letter using the client package and did not change anything elsewhere?

I see that there 2 other packages Scenery and content. What do they do in the sim? Should I try to use them?

THX

It could be that you have the 4.3 shaders with a 4.4 install.  Although, I must say that I haven't heard of anyone having this problem by just updating the client.

It also could be simply that one or more of the shader files got corrupted.  With so many files, there's always a chance that a zero or one could get out of place...  :)

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If you are running Orbx Global or LC, you have to open FTX Central so it activates anytime you update the P3D client.  The screenshot looks like default scenery bleeding through.  Granted this only applies if you are running Orbx.

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My team has been beta testing photoreal scenery over the past month and several of us updated from 4.3 to 4.4 and noticed the same thing right off.  Whites appear washed out/more saturated.  😕

Edited by Clutch Cargo

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Hello 

Breaking news 😉

Out of curiosity, before biting the bullet as suggested above, I rolled back to v4.3. I had nothing to lose after all and you know what , the textures were no longer whitish, they were perfect.

So my conclusion is that the problem is indeed  V4.4 related. If I had been the only one to report it, I would have thought that I had made a mistake somewhere down the line but it is not the case. The matter of the fact is that there is an issue with this latest version.

 

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